Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeathAngel61423
Cerberus
Level 148
God Stats
0W - 3L
1,695 SR
Queue Stats
87W - 119L
1,485 Elo+
Party 1
Janus
Janus
Havok Bullseye
Janus
Level 136
God Stats
2W - 5L
1,482 SR
Queue Stats
76W - 63L
1,594 Elo+
Solo
Achilles
Achilles
Mercedes9mm 371
Achilles
Level 83
God Stats
10W - 29L
1,363 SR
Queue Stats
244W - 407L
1,423 Elo+
Party 1
Anhur
Anhur
RyuNora
Anhur
Level 145
God Stats
1W - 7L
1,474 SR
Queue Stats
254W - 422L
1,403 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,481 Elo+

VS

Team Averages
Level 159
1,610 SR
1,568 Elo+
Bacchus
Bacchus
GIRTHQUAKE666
Bacchus
Level 147
God Stats
2W - 1L
1,714 SR
Queue Stats
126W - 116L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
HollyKNN
Heimdallr
Level 152
God Stats
13W - 8L
1,446 SR
Queue Stats
194W - 132L
1,604 Elo+
Solo
Ratatoskr
Ratatoskr
Quickmarch
Ratatoskr
Level 128
God Stats
7W - 2L
1,810 SR
Queue Stats
117W - 77L
1,609 Elo+
Solo
Tiamat
Tiamat
RbOt DeF
Tiamat
Level 210
God Stats
15W - 17L
1,505 SR
Queue Stats
200W - 181L
1,527 Elo+
Party 2
Bakasura
Bakasura
RbotCloudz
Bakasura
Level 156
God Stats
19W - 12L
1,573 SR
Queue Stats
89W - 80L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 3 / 0
4,232
605
2,642
9,387
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
7
0 / 1 / 0
4,169
596
3,228
6,071
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,599
657
3,914
2,810
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
3
0 / 1 / 0
3,352
479
1,246
2,180
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
RyuNora
Anhur
7
0 / 3 / 0
3,918
560
3,055
5,849
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
2 / 0 / 2
4,689
670
2,832
6,833
5,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
HollyKNN
Heimdallr
10
1 / 0 / 2
5,008
715
4,140
4,362
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Quickmarch
Ratatoskr
10
2 / 0 / 2
5,724
818
2,363
4,207
1,923
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
RbOt DeF
Tiamat
8
0 / 0 / 0
4,753
679
1,289
3,020
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
RbotCloudz
Bakasura
9
3 / 0 / 2
4,824
689
4,196
6,923
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
L
Cerberus
0
1
0
0
W
Bacchus
2
0
2
3
L
0
0
0
0
W
Heimdallr
HollyKNN
Heimdallr
1
0
2
2
L
Achilles
0
1
0
0
W
Ratatoskr
Quickmarch
Ratatoskr
2
0
2
3
W
Tiamat
RbOt DeF
Tiamat
0
0
0
0
W
Bakasura
RbotCloudz
Bakasura
3
0
2
4
L
Anhur
RyuNora
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
14,820
26,297
Taken
25,345
11,350
Mitigated
12,501
9,199
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,642
1,800
0
2,665
9,387
3,823
0
637
8,249
0
29,653
L
Cerberus
3,228
68
0
2,771
6,071
3,977
0
1,056
4,960
13,580
0
W
Bacchus
2,832
225
0
1,633
6,833
5,320
0
2,359
4,440
12,724
0
L
3,914
376
0
1,149
2,810
872
0
1,019
1,736
37,037
1,053
W
Heimdallr
HollyKNN
Heimdallr
4,140
2,879
0
2,347
4,362
1,463
0
982
3,340
0
41,194
L
Achilles
1,246
544
0
1,068
2,180
872
0
0
2,180
0
7,034
W
Ratatoskr
Quickmarch
Ratatoskr
2,363
904
0
1,597
4,207
1,923
0
735
3,265
0
33,143
W
Tiamat
RbOt DeF
Tiamat
1,289
278
0
1,333
3,020
1,143
0
1,289
1,496
32,942
0
W
Bakasura
RbotCloudz
Bakasura
4,196
2,594
0
1,857
6,923
2,652
0
1,395
5,388
0
28,071
L
Anhur
RyuNora
Anhur
3,055
1,813
0
1,546
5,849
1,806
0
1,409
4,400
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
24,998
232
Minions Killed
271
0
Camps Cleared
0
731,318
Distance Traveled
844,456
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,232
605
60
9
0
201,434
1
L
Cerberus
4,169
596
42
6
0
187,387
1
W
Bacchus
4,689
670
16
2
0
166,741
3
L
Janus
4,599
657
75
11
0
151,038
0
W
Heimdallr
5,008
715
71
10
0
139,154
2
L
Achilles
3,352
479
9
1
0
51,995
0
W
Ratatoskr
5,724
818
65
9
0
175,050
1
W
Tiamat
4,753
679
58
8
0
148,273
2
W
Bakasura
4,824
689
61
9
0
215,238
0
L
Anhur
3,918
560
46
7
0
139,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role