Player Matchup

Cthulhu
Cthulhu
CrimsonHammer
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
JosephDiamond
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 4
Ratatoskr
Ratatoskr
JuPlaysSolo
Ratatoskr
Level 49
God Stats
5W - 1L
1,487 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 1
Hachiman
Hachiman
Kevingg2000
Hachiman
Level 89
God Stats
2W - 3L
1,107 SR
Queue Stats
72W - 61L
1,498 Elo+
Party 4
Izanami
Izanami
notfamousdustin
Izanami
Level 45
God Stats
4W - 5L
1,355 SR
Queue Stats
15W - 20L
1,284 Elo+
Solo
Team Averages
Level 46
1,390 SR
1,410 Elo+

VS

Team Averages
Level 46
1,608 SR
1,467 Elo+
Sylvanus
Sylvanus
DZ_3000
Sylvanus
Level 39
God Stats
26W - 32L
1,358 SR
Queue Stats
215W - 242L
1,386 Elo+
Solo
Nox
Nox
ItsBuwu
Nox
Level 8
God Stats
52W - 55L
1,355 SR
Queue Stats
135W - 121L
1,456 Elo+
Party 2
Artemis
Artemis
LegitMarly
Artemis
Level 55
God Stats
28W - 22L
1,753 SR
Queue Stats
172W - 150L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBattle2175
Baron Samedi
Level 100
God Stats
1W - 1L
1,848 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 3
Achilles
Achilles
bruhtopia
Achilles
Level 27
God Stats
2W - 1L
1,724 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 1 / 11
11,485
1,149
22,263
15,469
18,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
JosephDiamond
Baba Yaga
17
2 / 1 / 16
10,882
1,088
11,536
8,097
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ratatoskr
JuPlaysSolo
Ratatoskr
17
5 / 0 / 17
11,837
1,184
15,913
10,909
12,888
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Kevingg2000
Hachiman
17
7 / 0 / 10
11,779
1,178
16,575
13,718
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 9
10,957
1,096
9,468
10,179
4,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

297

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZ_3000
Sylvanus
15
0 / 5 / 1
9,593
959
7,416
17,780
21,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nox
15
0 / 3 / 2
9,671
967
8,176
9,422
4,668
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
LegitMarly
Artemis
13
0 / 5 / 0
9,237
924
4,263
11,642
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
TheBattle2175
Baron Samedi
15
0 / 3 / 1
9,641
964
16,400
16,768
9,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
bruhtopia
Achilles
15
3 / 8 / 0
10,504
1,050
16,441
26,039
32,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
24
Kills
3
3
Deaths
24
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
11
10.5
L
Sylvanus
DZ_3000
Sylvanus
0
5
1
0.1
L
Nox
0
3
2
0.33
W
Baba Yaga
JosephDiamond
Baba Yaga
2
1
16
10
W
Ratatoskr
JuPlaysSolo
Ratatoskr
5
0
17
13.5
W
Hachiman
Kevingg2000
Hachiman
7
0
10
12
L
Artemis
LegitMarly
Artemis
0
5
0
0
L
Baron Samedi
TheBattle2175
Baron Samedi
0
3
1
0.17
L
Achilles
bruhtopia
Achilles
3
8
0
0.38
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,755
Damage
52,696
58,372
Taken
81,651
47,101
Mitigated
73,820
9,193
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
22,263
1,503
602
1,508
15,469
18,477
0
10,158
5,022
31,448
2,199
L
Sylvanus
DZ_3000
Sylvanus
7,416
2,539
1,662
2,344
17,780
21,518
0
6,544
10,974
21,579
364
L
Nox
8,176
1,517
0
88
9,422
4,668
0
3,238
6,133
15,795
0
W
Baba Yaga
JosephDiamond
Baba Yaga
11,536
1,221
0
2,721
8,097
4,427
0
3,079
4,807
23,680
753
W
Ratatoskr
JuPlaysSolo
Ratatoskr
15,913
4,455
0
3,084
10,909
12,888
0
5,596
5,127
0
24,763
W
Hachiman
Kevingg2000
Hachiman
16,575
9,020
0
288
13,718
6,544
0
7,288
6,123
0
36,558
L
Artemis
LegitMarly
Artemis
4,263
1,088
0
118
11,642
4,886
0
4,310
7,136
0
22,102
L
Baron Samedi
TheBattle2175
Baron Samedi
16,400
1,745
2,234
3,970
16,768
9,961
0
5,695
10,841
38,422
0
L
Achilles
bruhtopia
Achilles
16,441
2,552
0
1,596
26,039
32,787
0
10,272
15,068
0
25,787
W
9,468
5,911
0
990
10,179
4,765
0
5,751
4,238
0
27,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
48,646
204
Minions Killed
174
6
Camps Cleared
3
981,666
Distance Traveled
819,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,485
1,149
41
4
0
194,656
0
L
Sylvanus
9,593
959
30
3
1
149,528
0
L
Nox
9,671
967
24
2
0
179,480
0
W
Baba Yaga
10,882
1,088
31
3
1
186,089
0
W
Ratatoskr
11,837
1,184
21
2
0
214,148
0
W
Hachiman
11,779
1,178
52
5
5
213,679
0
L
Artemis
9,237
924
36
4
0
108,068
0
L
Baron Samedi
9,641
964
67
7
1
182,004
0
L
Achilles
10,504
1,050
17
2
1
200,040
0
W
Izanami
10,957
1,096
59
6
0
173,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role