Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jinxzlxz
Nu Wa
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 27L
1,540 Elo+
Solo
Bakasura
Bakasura
JoeyTheSandwich
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,544 Elo+
Party 2
Izanami
Izanami
Jzyph00
Izanami
Level 26
God Stats
2W - 2L
1,752 SR
Queue Stats
12W - 22L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Tatm808
Ne Zha
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 28L
1,608 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,527 Elo+

VS

Team Averages
Level 101
1,639 SR
1,575 Elo+
Horus
Horus
AbyssalOlive
Horus
Level 122
God Stats
5W - 6L
1,597 SR
Queue Stats
96W - 81L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dezca18
Ah Muzen Cab
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 26L
1,736 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kanengame
Tsukuyomi
Level 121
God Stats
10W - 5L
1,702 SR
Queue Stats
76W - 79L
1,498 Elo+
Party 1
Khepri
Khepri
MrMcChin
Khepri
Level 26
God Stats
27W - 30L
1,550 SR
Queue Stats
37W - 41L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
Level 137
God Stats
2W - 1L
1,845 SR
Queue Stats
32W - 30L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 7
9,411
495
7,090
21,651
21,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Jinxzlxz
Nu Wa
16
2 / 3 / 4
9,743
513
7,317
8,453
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
17
4 / 3 / 3
11,121
585
19,405
24,496
21,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jzyph00
Izanami
18
1 / 2 / 0
10,172
535
4,885
9,503
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Tatm808
Ne Zha
16
4 / 1 / 2
9,746
513
10,626
14,283
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,475
551
13,778
20,739
15,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Dezca18
Ah Muzen Cab
17
2 / 0 / 1
9,742
513
5,954
10,658
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Kanengame
Tsukuyomi
15
3 / 6 / 1
8,713
459
9,941
21,726
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
MrMcChin
Khepri
14
3 / 3 / 3
9,422
496
6,517
17,358
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
16
2 / 2 / 1
9,688
510
6,499
10,384
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
12
12
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
7
1.17
L
2
2
3
1.75
L
Ah Muzen Cab
Dezca18
Ah Muzen Cab
2
0
1
2.5
W
Nu Wa
Jinxzlxz
Nu Wa
2
3
4
1.33
W
Bakasura
4
3
3
1.83
W
Izanami
Jzyph00
Izanami
1
2
0
0.5
L
Tsukuyomi
Kanengame
Tsukuyomi
3
6
1
0.58
L
Khepri
MrMcChin
Khepri
3
3
3
1.5
W
Ne Zha
Tatm808
Ne Zha
4
1
2
5
L
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
42,689
78,386
Taken
80,865
56,705
Mitigated
50,817
21,325
Healing
26,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,090
1,730
0
2,819
21,651
21,087
1,286
3,551
18,051
46,747
0
L
13,778
6,118
380
7,840
20,739
15,810
34
309
16,569
656
85,141
L
Ah Muzen Cab
Dezca18
Ah Muzen Cab
5,954
2,107
0
1,566
10,658
5,246
243
1,124
9,184
0
100,585
W
Nu Wa
Jinxzlxz
Nu Wa
7,317
2,022
0
1,264
8,453
3,129
0
4,027
4,385
70,173
1,612
W
Bakasura
19,405
10,812
0
10,819
24,496
21,101
883
947
22,146
0
65,213
W
Izanami
Jzyph00
Izanami
4,885
3,540
0
3,091
9,503
4,067
164
1,110
8,393
0
100,622
L
Tsukuyomi
Kanengame
Tsukuyomi
9,941
3,045
0
10,071
21,726
8,691
0
3,441
17,497
0
84,091
L
Khepri
MrMcChin
Khepri
6,517
572
695
4,609
17,358
16,932
342
4,238
11,762
35,480
2,862
W
Ne Zha
Tatm808
Ne Zha
10,626
3,288
0
3,332
14,283
7,321
42
3,301
10,941
0
72,504
L
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
6,499
392
0
1,347
10,384
4,138
799
4,971
5,413
87,365
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
48,040
629
Minions Killed
599
0
Camps Cleared
0
1,738,963
Distance Traveled
1,678,969
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,411
495
55
3
0
330,887
0
L
Horus
10,475
551
121
6
0
332,483
0
L
Ah Muzen Cab
9,742
513
160
8
0
291,974
1
W
Nu Wa
9,743
513
130
7
0
307,595
5
W
Bakasura
11,121
585
148
8
0
332,499
0
W
Izanami
10,172
535
202
11
0
353,836
0
L
Tsukuyomi
8,713
459
110
6
0
356,312
0
L
Khepri
9,422
496
47
2
0
354,758
0
W
Ne Zha
9,746
513
94
5
0
414,146
0
L
Morgan Le Fay
9,688
510
161
8
0
343,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role