Player Matchup

Ah Puch
Ah Puch
GGsoldier1
Ah Puch
Level 156
God Stats
4W - 10L
1,500 SR
Queue Stats
112W - 138L
1,270 Elo+
Solo
Cupid
Cupid
REDY4PAYBACK
Cupid
Level 125
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 76L
1,400 Elo+
Party 1
Achilles
Achilles
shirochanovo
Achilles
Level 29
God Stats
12W - 9L
1,566 SR
Queue Stats
18W - 20L
1,426 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,365 Elo+

VS

Team Averages
Level 69
1,404 SR
1,360 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Luluberry91
Nu Wa
Level 6
God Stats
34W - 25L
1,243 SR
Queue Stats
34W - 26L
1,280 Elo+
Party 2
Nut
Nut
peyway24603
Nut
Level 38
God Stats
36W - 39L
1,470 SR
Queue Stats
165W - 168L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GGsoldier1
Ah Puch
14
1 / 3 / 3
9,475
632
10,070
11,155
4,545
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 1 / 3
9,688
646
10,325
11,231
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
shirochanovo
Achilles
15
2 / 3 / 2
9,461
631
4,765
14,918
11,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 1 / 4
10,745
716
10,411
16,653
21,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 0 / 4
10,918
728
10,459
4,580
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 4
10,415
694
10,087
10,921
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
4
5
L
Ah Puch
GGsoldier1
Ah Puch
1
3
3
0.83
W
2
0
4
4
L
2
1
3
3.5
W
2
4
4
1
L
Achilles
shirochanovo
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
30,957
37,304
Taken
32,154
20,400
Mitigated
26,865
10,310
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,411
3,107
0
1,217
16,653
21,002
198
5,167
11,478
30,496
5,198
L
Ah Puch
GGsoldier1
Ah Puch
10,070
204
0
2,161
11,155
4,545
0
7,403
3,236
46,733
773
W
10,459
3,714
0
128
4,580
1,698
681
1,306
3,247
47,961
421
L
10,325
3,680
2,792
3,477
11,231
4,468
0
5,865
5,092
0
52,312
W
10,087
4,779
473
395
10,921
4,165
1,282
3,558
7,324
0
30,929
L
Achilles
shirochanovo
Achilles
4,765
834
0
1,880
14,918
11,387
0
5,108
9,423
0
27,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
32,078
200
Minions Killed
210
0
Camps Cleared
0
776,363
Distance Traveled
732,624
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,745
716
44
3
0
254,650
3
L
Ah Puch
9,475
632
77
5
0
229,232
4
W
Nu Wa
10,918
728
98
7
0
255,071
0
L
Cupid
9,688
646
78
5
0
273,323
2
W
Nut
10,415
694
68
5
0
222,903
0
L
Achilles
9,461
631
45
3
0
273,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role