Player Matchup

Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond III
ComoTanMuchacho
Bake Kujira
Diamond III
Level 162
God Stats
6W - 5L
1,825 SR
Queue Stats
198W - 164L
2,312 MMR
Solo
Bacchus
Bacchus
Platinum V
DiranossauroRex
Bacchus
Platinum V
Level 58
God Stats
4W - 4L
1,589 SR
Queue Stats
117W - 121L
1,680 MMR
Solo
Fenrir
Fenrir
Gold I
Gardic
Fenrir
Gold I
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
205W - 189L
1,712 MMR
Solo
Rama
Rama
Gold I
PosseGamer
Rama
Gold I
Level 159
God Stats
12W - 8L
1,784 SR
Queue Stats
145W - 136L
1,668 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,597 SR
1,774 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,491 SR
1,880 MMR
Janus
Janus
Platinum I
GabyCarp92
Janus
Platinum I
Level 214
God Stats
39W - 47L
1,545 SR
Queue Stats
392W - 412L
1,845 MMR
Party 1
Vamana
Vamana
Silver I
ImperialHal
Vamana
Silver I
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 10L
1,637 MMR
Solo
Xbalanque
Xbalanque
Gold II
Nakattu
Xbalanque
Gold II
Level 63
God Stats
8W - 10L
1,382 SR
Queue Stats
295W - 285L
1,621 MMR
Solo
Odin
Odin
Diamond III
acback
Odin
Diamond III
Level 172
God Stats
16W - 11L
1,749 SR
Queue Stats
217W - 182L
2,254 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
hµmb3r717099
Cabrakan
Diamond IV
Level 109
God Stats
3W - 5L
1,279 SR
Queue Stats
188W - 165L
2,042 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 4 / 0
7,069
544
5,706
10,050
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
ComoTanMuchacho
Bake Kujira
10
1 / 2 / 1
6,379
491
8,468
10,496
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 6
6,887
530
5,311
12,814
12,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Gardic
Fenrir
12
2 / 4 / 2
6,454
496
5,533
13,724
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 2
8,510
655
7,835
10,615
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebAwilixThothThor

VS

Bans
AthenaAphroditeArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 0 / 3
8,178
629
7,251
5,955
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
3 / 2 / 3
8,498
654
8,905
12,716
9,529
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Nakattu
Xbalanque
13
2 / 5 / 0
7,168
551
7,000
10,204
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
acback
Odin
11
2 / 1 / 7
6,999
538
8,919
9,210
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
13
2 / 1 / 4
7,014
540
7,618
11,682
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
15
15
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
Bake Kujira
ComoTanMuchacho
Bake Kujira
1
2
1
0.75
L
1
3
6
1.33
W
Janus
6
0
3
7.5
L
Fenrir
Gardic
Fenrir
2
4
2
0.75
W
Vamana
3
2
3
2.25
W
Xbalanque
Nakattu
Xbalanque
2
5
0
0.4
L
5
2
2
3
W
Odin
acback
Odin
2
1
7
5.5
W
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
39,693
57,699
Taken
49,767
39,211
Mitigated
32,618
17,892
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,706
1,365
0
1,905
10,050
3,909
0
4,075
5,660
68,870
3,929
L
Bake Kujira
ComoTanMuchacho
Bake Kujira
8,468
3,670
0
2,820
10,496
10,490
0
875
8,867
40,741
0
L
5,311
830
1,341
3,069
12,814
12,308
0
1,860
10,755
20,953
1,872
W
Janus
7,251
668
0
2,068
5,955
2,471
28
1,408
4,547
60,499
0
L
Fenrir
Gardic
Fenrir
5,533
1,169
0
4,376
13,724
8,042
0
6,011
7,438
0
44,072
W
Vamana
8,905
4,793
0
3,904
12,716
9,529
0
8,130
3,807
0
67,746
W
Xbalanque
Nakattu
Xbalanque
7,000
2,457
0
2,450
10,204
3,850
0
2,150
8,054
0
60,899
L
7,835
6,499
0
4,381
10,615
4,462
0
1,488
9,127
0
74,504
W
Odin
acback
Odin
8,919
2,385
0
2,902
9,210
7,992
0
4,072
5,097
172
26,395
W
Cabrakan
7,618
1,628
0
6,332
11,682
8,776
0
2,498
9,184
58,643
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,299
Gold Earned
37,857
423
Minions Killed
454
0
Camps Cleared
0
1,249,212
Distance Traveled
1,457,290
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,069
544
134
10
0
259,970
1
L
Bake Kujira
6,379
491
66
5
0
181,940
2
L
Bacchus
6,887
530
15
1
0
272,897
4
W
Janus
8,178
629
114
9
0
316,064
2
L
Fenrir
6,454
496
68
5
0
305,743
3
W
Vamana
8,498
654
133
10
0
296,234
0
W
Xbalanque
7,168
551
94
7
0
227,008
4
L
Rama
8,510
655
140
11
0
228,662
1
W
Odin
6,999
538
18
1
0
332,922
3
W
Cabrakan
7,014
540
95
7
0
285,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role