Player Matchup

Bake Kujira
Bake Kujira
Kol_Jack
Bake Kujira
Level 32
God Stats
3W - 0L
1,832 SR
Queue Stats
4W - 12L
1,359 Elo+
Solo
Mercury
Mercury
Leeenk
Mercury
Level 118
God Stats
34W - 30L
1,649 SR
Queue Stats
81W - 70L
1,643 Elo+
Party 3
Nut
Nut
MrContradict
Nut
Level 126
God Stats
6W - 5L
1,565 SR
Queue Stats
68W - 52L
1,668 Elo+
Party 3
Sun Wukong
Sun Wukong
badjungleboi
Sun Wukong
Level 109
God Stats
3W - 0L
1,694 SR
Queue Stats
33W - 26L
1,603 Elo+
Party 3
Anubis
Anubis
zGodOfLightning
Anubis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 3
Team Averages
Level 86
1,648 SR
1,555 Elo+

VS

Team Averages
Level 97
1,517 SR
1,592 Elo+
Bellona
Bellona
SayonaraNerds
Bellona
Level 16
God Stats
0W - 4L
1,431 SR
Queue Stats
20W - 17L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
Shroomíee
Sylvanus
Level 163
God Stats
1W - 2L
1,252 SR
Queue Stats
145W - 110L
1,675 Elo+
Party 2
Ah Puch
Ah Puch
iTz iEpsiLon
Ah Puch
Level 151
God Stats
2W - 3L
1,838 SR
Queue Stats
101W - 88L
1,569 Elo+
Party 1
Thor
Thor
lilUziSmurf3661
Thor
Level 25
God Stats
8W - 5L
1,565 SR
Queue Stats
40W - 24L
1,601 Elo+
Party 1
Hachiman
Hachiman
stokeswins
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Kol_Jack
Bake Kujira
13
1 / 3 / 6
7,841
490
4,309
14,539
12,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Leeenk
Mercury
15
3 / 3 / 3
8,361
523
9,820
13,801
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 1
9,595
600
10,344
8,249
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
badjungleboi
Sun Wukong
16
1 / 3 / 6
9,151
572
12,245
17,662
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 0
8,764
548
6,249
7,575
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 3 / 3
8,851
553
10,752
18,761
23,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Shroomíee
Sylvanus
13
4 / 4 / 4
8,378
524
9,018
11,747
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
iTz iEpsiLon
Ah Puch
15
1 / 3 / 6
8,174
511
9,128
10,815
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
7 / 2 / 2
9,316
582
9,880
16,227
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
stokeswins
Hachiman
9
0 / 2 / 1
6,242
390
3,056
6,358
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
13
13
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Kol_Jack
Bake Kujira
1
3
6
1.33
W
Mercury
Leeenk
Mercury
3
3
3
1.5
W
5
1
1
5.5
L
Bellona
1
3
3
0.83
L
Sylvanus
Shroomíee
Sylvanus
4
4
4
1.5
W
Sun Wukong
badjungleboi
Sun Wukong
1
3
6
1.33
L
Ah Puch
iTz iEpsiLon
Ah Puch
1
3
6
1.33
L
7
2
2
4
L
Hachiman
stokeswins
Hachiman
0
2
1
0.25
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
41,834
61,826
Taken
63,908
44,123
Mitigated
45,204
13,624
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Kol_Jack
Bake Kujira
4,309
1,883
0
2,782
14,539
12,443
0
5,498
9,019
35,437
0
W
Mercury
Leeenk
Mercury
9,820
4,953
0
980
13,801
6,599
0
2,792
10,995
0
75,665
W
10,344
6,804
0
2,835
8,249
3,587
551
2,731
5,503
0
84,068
L
Bellona
10,752
3,736
0
6,841
18,761
23,350
347
1,103
16,579
0
63,107
L
Sylvanus
Shroomíee
Sylvanus
9,018
2,900
300
2,051
11,747
5,774
424
3,145
8,452
39,476
12,726
W
Sun Wukong
badjungleboi
Sun Wukong
12,245
2,449
0
4,896
17,662
17,414
0
2,305
15,308
0
71,407
L
Ah Puch
iTz iEpsiLon
Ah Puch
9,128
299
0
3,011
10,815
6,337
140
2,825
7,885
54,518
0
L
9,880
2,976
0
8,410
16,227
7,634
0
2,994
13,130
0
78,972
L
Hachiman
stokeswins
Hachiman
3,056
2,267
0
2,259
6,358
2,109
0
350
6,008
0
26,949
W
6,249
92
0
2,131
7,575
4,080
0
3,632
3,941
57,208
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
40,961
520
Minions Killed
439
0
Camps Cleared
0
1,635,121
Distance Traveled
1,416,464
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,841
490
54
3
0
319,061
1
W
Mercury
8,361
523
96
6
0
404,470
4
W
Nut
9,595
600
144
9
0
302,545
3
L
Bellona
8,851
553
103
6
0
280,943
0
L
Sylvanus
8,378
524
78
5
0
276,047
1
W
Sun Wukong
9,151
572
118
7
0
336,074
1
L
Ah Puch
8,174
511
86
5
0
322,154
2
L
Thor
9,316
582
120
8
0
362,987
1
L
Hachiman
6,242
390
52
3
0
174,333
0
W
Anubis
8,764
548
108
7
0
272,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role