Player Matchup

Fafnir
Fafnir
ColbertDolbert
Fafnir
Level 106
God Stats
3W - 2L
1,871 SR
Queue Stats
121W - 115L
1,498 Elo+
Solo
Thanatos
Thanatos
MrGurrah
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,541 Elo+
Solo
Neith
Neith
Plush-Froggy
Neith
Level 87
God Stats
2W - 1L
1,740 SR
Queue Stats
3W - 1L
1,766 Elo+
Solo
Ix Chel
Ix Chel
SauceSwiper
Ix Chel
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,313 Elo+
Solo
Bakasura
Bakasura
zMxri-
Bakasura
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 195L
1,429 Elo+
Solo
Team Averages
Level 84
1,622 SR
1,509 Elo+

VS

Team Averages
Level 84
1,492 SR
1,459 Elo+
Nike
Nike
Leanmean7
Nike
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,627 Elo+
Solo
Artio
Artio
LoricDarak
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,413 Elo+
Solo
Arachne
Arachne
NarcoticRabit
Arachne
Level 100
God Stats
9W - 4L
1,540 SR
Queue Stats
239W - 242L
1,464 Elo+
Party 1
Discordia
Discordia
idkman90
Discordia
Level 120
God Stats
2W - 1L
1,268 SR
Queue Stats
72W - 90L
1,348 Elo+
Party 1
Hachiman
Hachiman
shinobi809
Hachiman
Level 98
God Stats
18W - 18L
1,652 SR
Queue Stats
40W - 50L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,982
544
4,027
10,179
8,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
MrGurrah
Thanatos
7
0 / 8 / 0
4,680
425
2,849
8,233
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,736
431
3,597
6,146
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SauceSwiper
Ix Chel
11
5 / 3 / 1
6,917
629
7,351
7,964
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
zMxri-
Bakasura
13
3 / 3 / 1
6,660
605
5,709
11,069
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
8 / 0 / 1
7,563
688
8,340
6,397
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
10
0 / 2 / 5
5,654
514
4,323
9,544
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
12
4 / 2 / 1
7,032
639
5,724
11,681
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
idkman90
Discordia
12
3 / 2 / 0
6,516
592
3,662
4,686
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
shinobi809
Hachiman
10
3 / 2 / 1
5,982
544
7,385
7,987
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
18
18
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Nike
8
0
1
8.5
W
Artio
0
2
5
1.25
L
Thanatos
MrGurrah
Thanatos
0
8
0
0
W
Arachne
4
2
1
2.25
L
0
3
1
0.17
L
Ix Chel
SauceSwiper
Ix Chel
5
3
1
1.83
W
Discordia
idkman90
Discordia
3
2
0
1.5
W
Hachiman
shinobi809
Hachiman
3
2
1
1.75
L
Bakasura
zMxri-
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
29,434
43,591
Taken
40,295
22,848
Mitigated
19,355
10,788
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,027
673
0
2,882
10,179
8,966
0
1,589
7,955
18,632
1,228
W
Nike
8,340
1,893
0
1,780
6,397
3,188
460
51
5,977
0
48,704
W
Artio
4,323
168
269
2,641
9,544
7,326
27
3,056
6,458
18,677
1,704
L
Thanatos
MrGurrah
Thanatos
2,849
981
0
1,562
8,233
2,967
0
0
7,719
0
18,129
W
Arachne
5,724
3,445
0
4,686
11,681
4,573
0
996
9,454
0
45,223
L
3,597
1,584
370
1,693
6,146
1,769
800
1,511
4,361
0
22,924
L
Ix Chel
SauceSwiper
Ix Chel
7,351
1,178
265
1,554
7,964
3,430
0
2,679
5,285
40,088
966
W
Discordia
idkman90
Discordia
3,662
478
0
500
4,686
1,682
0
3,273
1,413
32,935
0
W
Hachiman
shinobi809
Hachiman
7,385
3,683
0
3,773
7,987
2,586
577
3,353
4,573
0
38,064
L
Bakasura
zMxri-
Bakasura
5,709
3,916
0
2,462
11,069
5,716
0
629
10,322
0
50,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
32,747
245
Minions Killed
267
0
Camps Cleared
0
1,017,408
Distance Traveled
1,047,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,982
544
17
2
0
218,278
0
W
Nike
7,563
688
83
8
0
204,330
0
W
Artio
5,654
514
21
2
0
215,531
0
L
Thanatos
4,680
425
20
2
0
182,052
0
W
Arachne
7,032
639
71
6
0
247,967
0
L
Neith
4,736
431
41
4
0
166,094
1
L
Ix Chel
6,917
629
64
6
0
195,294
0
W
Discordia
6,516
592
36
3
0
198,970
0
W
Hachiman
5,982
544
56
5
0
180,815
0
L
Bakasura
6,660
605
103
9
0
255,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role