Player Matchup

Rama
Rama
BILLtyler
Rama
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 122L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
Fartiipoo3
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 1
Cerberus
Cerberus
StinkiiPinkii
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
curlyfries6271
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,240 SR
Queue Stats
14W - 12L
1,479 Elo+
Solo
Sol
Sol
xSirenSoulx
Sol
Level 138
God Stats
4W - 5L
1,528 SR
Queue Stats
269W - 270L
1,476 Elo+
Solo
Team Averages
Level 137
1,454 SR
1,539 Elo+

VS

Team Averages
Level 140
1,410 SR
1,516 Elo+
Set
Set
PHATSTAX310
Set
Level 100
God Stats
0W - 3L
1,208 SR
Queue Stats
62W - 40L
1,554 Elo+
Solo
Bacchus
Bacchus
YB_KillerInk
Bacchus
Level 148
God Stats
2W - 1L
1,351 SR
Queue Stats
49W - 48L
1,487 Elo+
Solo
Yu Huang
Yu Huang
bigmike4044
Yu Huang
Level 147
God Stats
4W - 5L
1,721 SR
Queue Stats
570W - 599L
1,500 Elo+
Solo
Chaac
Chaac
densebaguette
Chaac
Level 156
God Stats
2W - 4L
1,269 SR
Queue Stats
213W - 233L
1,493 Elo+
Solo
Chernobog
Chernobog
mrrnewton
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
13 / 3 / 11
12,670
845
21,648
15,469
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Fartiipoo3
Zhong Kui
19
4 / 5 / 17
11,747
783
14,859
18,958
20,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
StinkiiPinkii
Cerberus
19
5 / 3 / 22
12,241
816
16,310
24,355
37,970
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
curlyfries6271
Ah Muzen Cab
16
2 / 3 / 16
10,644
710
8,668
9,986
4,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 3 / 15
12,152
810
15,912
12,909
6,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
10,435
696
11,229
17,030
10,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
YB_KillerInk
Bacchus
18
5 / 4 / 8
11,742
783
13,490
23,733
25,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
bigmike4044
Yu Huang
17
3 / 5 / 6
10,527
702
15,658
11,882
5,257
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 6
9,914
661
12,698
21,374
22,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
mrrnewton
Chernobog
17
3 / 6 / 7
10,368
691
11,514
14,671
6,882
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
31
Kills
16
17
Deaths
31
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
13
3
11
6.17
W
Zhong Kui
Fartiipoo3
Zhong Kui
4
5
17
2.5
L
3
8
7
0.81
W
Cerberus
StinkiiPinkii
Cerberus
5
3
22
5.33
L
Bacchus
YB_KillerInk
Bacchus
5
4
8
2.25
L
Yu Huang
bigmike4044
Yu Huang
3
5
6
1.2
W
Ah Muzen Cab
curlyfries6271
Ah Muzen Cab
2
3
16
3.33
L
2
8
6
0.63
L
Chernobog
mrrnewton
Chernobog
3
6
7
1.08
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,397
Damage
64,589
81,677
Taken
88,690
78,560
Mitigated
70,416
30,369
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
21,648
18,556
181
5,250
15,469
8,665
1,872
5,093
10,376
0
41,680
W
Zhong Kui
Fartiipoo3
Zhong Kui
14,859
2,211
1,073
3,473
18,958
20,773
1,872
6,693
12,265
29,584
0
L
11,229
3,941
610
1,836
17,030
10,039
0
9,135
7,895
0
21,703
W
Cerberus
StinkiiPinkii
Cerberus
16,310
920
4,598
8,828
24,355
37,970
459
7,778
16,577
24,538
0
L
Bacchus
YB_KillerInk
Bacchus
13,490
863
569
7,138
23,733
25,596
41
11,926
11,807
24,923
2,695
L
Yu Huang
bigmike4044
Yu Huang
15,658
675
2,227
1,885
11,882
5,257
0
5,148
6,734
31,135
458
W
Ah Muzen Cab
curlyfries6271
Ah Muzen Cab
8,668
3,449
624
297
9,986
4,733
665
3,809
6,177
0
22,425
L
12,698
445
612
3,837
21,374
22,642
42
12,981
8,393
687
28,105
L
Chernobog
mrrnewton
Chernobog
11,514
6,219
736
1,240
14,671
6,882
1,356
7,054
7,617
0
22,869
W
15,912
4,379
1,755
4,290
12,909
6,419
3,960
5,164
7,745
39,644
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
52,986
179
Minions Killed
169
0
Camps Cleared
0
1,332,369
Distance Traveled
1,282,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,670
845
31
2
0
266,226
0
W
Zhong Kui
11,747
783
39
3
0
266,747
0
L
Set
10,435
696
38
3
0
249,429
0
W
Cerberus
12,241
816
29
2
0
303,671
0
L
Bacchus
11,742
783
20
1
0
262,744
0
L
Yu Huang
10,527
702
47
3
0
252,886
0
W
Ah Muzen Cab
10,644
710
32
2
0
268,795
0
L
Chaac
9,914
661
34
2
0
233,939
0
L
Chernobog
10,368
691
30
2
0
283,859
0
W
Sol
12,152
810
48
3
0
226,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role