Player Matchup

Artio
Artio
AcTivLyFe
Artio
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 107L
1,338 Elo+
Party 1
Ares
Ares
AybssArtorias
Ares
Level 108
God Stats
1W - 0L
1,477 SR
Queue Stats
8W - 18L
1,394 Elo+
Party 1
Zeus
Zeus
Eaglebird15
Zeus
Level 106
God Stats
4W - 7L
1,381 SR
Queue Stats
26W - 65L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
LucatialofMirrah
Cernunnos
Level 84
God Stats
7W - 10L
1,563 SR
Queue Stats
87W - 120L
1,485 Elo+
Party 1
Nemesis
Nemesis
rollinthehay
Nemesis
Level 149
God Stats
6W - 6L
1,642 SR
Queue Stats
71W - 126L
1,399 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,397 Elo+

VS

Team Averages
Level 122
1,343 SR
1,531 Elo+
Mulan
Mulan
Darkmoon_2805
Mulan
Level 155
God Stats
9W - 7L
1,175 SR
Queue Stats
479W - 464L
1,600 Elo+
Solo
Aphrodite
Aphrodite
Natasi Medici
Aphrodite
Level 158
God Stats
66W - 51L
1,040 SR
Queue Stats
280W - 263L
1,433 Elo+
Solo
Hachiman
Hachiman
PatMaweini314
Hachiman
Level 81
God Stats
6W - 6L
1,648 SR
Queue Stats
46W - 45L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Rat-_-Bandit
Cthulhu
Level 106
God Stats
0W - 5L
1,303 SR
Queue Stats
261W - 238L
1,577 Elo+
Solo
Scylla
Scylla
SoloLaneBestLane
Scylla
Level 109
God Stats
2W - 2L
1,551 SR
Queue Stats
40W - 32L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AcTivLyFe
Artio
11
1 / 0 / 2
5,801
580
4,745
9,783
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
5,133
513
6,290
5,929
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 0
6,034
603
1,086
3,336
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
10
0 / 1 / 2
5,302
530
7,290
6,531
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
rollinthehay
Nemesis
11
5 / 0 / 2
6,155
616
3,364
6,859
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,868
587
6,618
10,366
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Natasi Medici
Aphrodite
7
0 / 1 / 1
4,892
489
2,284
8,627
4,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PatMaweini314
Hachiman
8
1 / 1 / 0
4,727
473
4,582
8,123
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rat-_-Bandit
Cthulhu
7
0 / 3 / 1
4,222
422
1,424
6,030
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 0
5,822
582
1,755
3,028
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
AcTivLyFe
Artio
1
0
2
2
W
2
0
1
2.5
L
0
3
0
0
W
0
0
0
0
W
Cernunnos
0
1
2
1
L
Aphrodite
Natasi Medici
Aphrodite
0
1
1
0.5
L
Hachiman
PatMaweini314
Hachiman
1
1
0
1
L
Cthulhu
Rat-_-Bandit
Cthulhu
0
3
1
0.17
L
0
0
0
0
W
Nemesis
rollinthehay
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
16,663
32,438
Taken
36,174
18,055
Mitigated
16,009
14,634
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AcTivLyFe
Artio
4,745
502
0
4,928
9,783
5,919
0
94
9,689
34,734
3,020
W
6,290
63
92
1,486
5,929
5,579
0
1,413
4,516
22,604
0
L
6,618
898
0
3,204
10,366
4,919
0
3,966
5,812
0
49,153
W
1,086
0
0
723
3,336
1,189
0
1,405
1,931
34,369
2,447
W
Cernunnos
7,290
3,137
0
3,260
6,531
2,994
0
1,813
4,718
0
54,706
L
Aphrodite
Natasi Medici
Aphrodite
2,284
543
3,004
5,112
8,627
4,730
0
2,690
5,663
14,257
0
L
Hachiman
PatMaweini314
Hachiman
4,582
2,465
0
1,430
8,123
3,003
0
2,593
5,179
0
36,125
L
Cthulhu
Rat-_-Bandit
Cthulhu
1,424
46
102
259
6,030
2,376
0
302
5,648
22,163
0
L
1,755
283
0
950
3,028
981
0
934
1,942
46,637
943
W
Nemesis
rollinthehay
Nemesis
3,364
1,563
0
4,145
6,859
2,374
0
651
6,208
0
45,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
25,531
353
Minions Killed
307
0
Camps Cleared
0
1,003,676
Distance Traveled
950,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,801
580
64
6
0
167,334
0
W
Ares
5,133
513
36
4
0
223,307
0
L
Mulan
5,868
587
81
8
0
184,563
0
W
Zeus
6,034
603
92
9
0
195,324
0
W
Cernunnos
5,302
530
78
8
0
176,916
0
L
Aphrodite
4,892
489
23
2
0
200,230
1
L
Hachiman
4,727
473
64
6
0
198,330
0
L
Cthulhu
4,222
422
36
4
0
183,319
0
L
Scylla
5,822
582
103
10
0
184,451
0
W
Nemesis
6,155
616
83
8
0
240,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role