Player Matchup

Cliodhna
Cliodhna
C_FOR_CRYPTID
Cliodhna
Level 115
God Stats
1W - 1L
1,826 SR
Queue Stats
33W - 23L
1,404 Elo+
Party 2
Merlin
Merlin
DarthZero8828Ttv
Merlin
Level 158
God Stats
1W - 3L
1,300 SR
Queue Stats
112W - 141L
1,440 Elo+
Solo
Olorun
Olorun
Doug_Dimmadome48
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,228 Elo+
Party 2
King Arthur
King Arthur
FootedSiren4193
King Arthur
Level 137
God Stats
0W - 1L
1,688 SR
Queue Stats
51W - 37L
1,340 Elo+
Party 2
Vamana
Vamana
txmoore511
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,327 Elo+
Party 2
Team Averages
Level 100
1,563 SR
1,348 Elo+

VS

Team Averages
Level 102
1,596 SR
1,402 Elo+
Bacchus
Bacchus
Abramchik95
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,370 Elo+
Party 1
Hades
Hades
KrasnikovIlia
Hades
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,385 Elo+
Party 1
Odin
Odin
OverLorD_dc
Odin
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
27W - 25L
1,429 Elo+
Party 1
Eset
Eset
PenSiOneR_x
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,376 Elo+
Party 1
Tiamat
Tiamat
veronicaveronica
Tiamat
Level 103
God Stats
3W - 2L
1,734 SR
Queue Stats
140W - 172L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
C_FOR_CRYPTID
Cliodhna
12
1 / 8 / 1
7,259
726
8,817
13,002
5,716
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,948
595
534
3,582
1,461
14
1 / 8 / 1
7,741
774
3,416
12,026
5,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FootedSiren4193
King Arthur
13
1 / 6 / 1
7,511
751
7,486
13,969
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
txmoore511
Vamana
13
1 / 6 / 1
7,148
715
6,521
12,842
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abramchik95
Bacchus
15
1 / 1 / 27
9,320
932
7,950
8,779
12,636
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 18
9,107
911
10,699
8,519
5,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 2 / 17
9,753
975
10,612
10,073
8,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 18
8,982
898
10,700
6,287
2,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 1 / 13
8,971
897
11,205
6,821
4,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
124
4
Kills
31
31
Deaths
6
4
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Abramchik95
Bacchus
1
1
27
14.5
L
Cliodhna
C_FOR_CRYPTID
Cliodhna
1
8
1
0.19
L
0
3
0
0
L
1
8
1
0.19
L
King Arthur
FootedSiren4193
King Arthur
1
6
1
0.25
W
6
0
18
15
W
11
2
17
9.75
W
5
2
18
7
L
Vamana
txmoore511
Vamana
1
6
1
0.25
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
51,166
55,421
Taken
40,479
33,541
Mitigated
34,363
6,089
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Abramchik95
Bacchus
7,950
800
357
2,046
8,779
12,636
513
1,082
7,509
13,506
0
L
Cliodhna
C_FOR_CRYPTID
Cliodhna
8,817
824
130
569
13,002
5,716
0
10,172
2,830
0
14,264
L
534
90
0
0
3,582
1,461
0
3,001
581
1,895
0
L
3,416
2,178
557
1,313
12,026
5,056
0
7,496
4,530
8,154
0
L
King Arthur
FootedSiren4193
King Arthur
7,486
212
455
1,544
13,969
8,207
0
10,028
3,941
0
20,578
W
10,699
142
4,210
3,712
8,519
5,675
2,134
614
7,731
20,587
0
W
10,612
2,390
370
2,091
10,073
8,433
1,532
1,559
8,432
0
15,332
W
10,700
274
2,272
429
6,287
2,803
1,203
399
5,800
23,049
0
L
Vamana
txmoore511
Vamana
6,521
2,524
87
1,434
12,842
13,101
0
9,857
2,985
0
13,366
W
11,205
968
1,333
1,947
6,821
4,816
1,616
296
6,452
21,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
46,133
69
Minions Killed
90
0
Camps Cleared
0
728,878
Distance Traveled
1,046,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,320
932
8
1
0
211,666
0
L
Cliodhna
7,259
726
17
2
0
154,990
0
L
Merlin
5,948
595
3
0
0
75,405
0
L
Olorun
7,741
774
15
2
0
140,226
0
L
King Arthur
7,511
751
21
2
0
177,596
0
W
Hades
9,107
911
30
3
0
219,832
0
W
Odin
9,753
975
7
1
0
209,836
0
W
Eset
8,982
898
29
3
0
202,364
0
L
Vamana
7,148
715
13
1
0
180,661
0
W
Tiamat
8,971
897
16
2
0
202,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role