Player Matchup

Medusa
Medusa
AbyssalOlive
Medusa
Level 122
God Stats
11W - 5L
1,667 SR
Queue Stats
96W - 81L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kanengame
Tsukuyomi
Level 121
God Stats
10W - 5L
1,662 SR
Queue Stats
76W - 79L
1,489 Elo+
Party 1
Khepri
Khepri
MrMcChin
Khepri
Level 26
God Stats
27W - 30L
1,531 SR
Queue Stats
37W - 41L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
Level 137
God Stats
2W - 1L
1,733 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
YokuV
Cthulhu
Level 45
God Stats
10W - 6L
1,717 SR
Queue Stats
38W - 47L
1,440 Elo+
Solo
Team Averages
Level 90
1,662 SR
1,509 Elo+

VS

Team Averages
Level 78
1,589 SR
1,459 Elo+
Hera
Hera
ChaosR3aper
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,241 Elo+
Party 2
Surtr
Surtr
Ghost_Be_Crazy
Surtr
Level 14
God Stats
2W - 2L
1,661 SR
Queue Stats
35W - 35L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
McRickNasty
Sylvanus
Level 119
God Stats
24W - 18L
1,613 SR
Queue Stats
112W - 103L
1,493 Elo+
Party 2
Apollo
Apollo
X_chromeknight_X
Apollo
Level 125
God Stats
26W - 17L
1,626 SR
Queue Stats
96W - 86L
1,514 Elo+
Party 2
Mercury
Mercury
noobd00d
Mercury
Level 108
God Stats
10W - 9L
1,544 SR
Queue Stats
346W - 313L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 2 / 7
11,990
600
24,914
15,889
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Kanengame
Tsukuyomi
17
8 / 1 / 8
10,547
527
12,154
19,686
11,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
MrMcChin
Khepri
16
3 / 4 / 14
10,527
526
8,065
20,332
22,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
17
4 / 1 / 4
11,232
562
8,487
9,204
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YokuV
Cthulhu
19
5 / 2 / 7
12,749
637
20,241
18,180
21,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,768
438
10,274
11,909
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 1
8,741
437
7,092
22,019
23,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sylvanus
McRickNasty
Sylvanus
12
0 / 7 / 3
8,250
413
7,442
22,430
25,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 6 / 3
9,388
469
10,889
20,086
9,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
noobd00d
Mercury
17
7 / 4 / 0
10,080
504
17,274
24,033
11,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
28
Kills
10
10
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
7
5.75
L
0
7
1
0.07
L
1
4
1
0.38
W
Tsukuyomi
Kanengame
Tsukuyomi
8
1
8
12
L
Sylvanus
McRickNasty
Sylvanus
0
7
3
0.21
W
Khepri
MrMcChin
Khepri
3
4
14
2.5
W
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
4
1
4
6
L
2
6
3
0.58
W
Cthulhu
YokuV
Cthulhu
5
2
7
4.25
L
Mercury
noobd00d
Mercury
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,861
Damage
52,971
83,291
Taken
100,477
68,536
Mitigated
74,966
34,911
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,914
12,710
0
9,084
15,889
8,867
1,064
2,857
13,032
0
128,556
L
10,274
2,128
0
230
11,909
4,957
0
5,250
6,595
72,564
1,068
L
7,092
2,246
0
2,717
22,019
23,662
13
9,628
11,385
1,481
48,197
W
Tsukuyomi
Kanengame
Tsukuyomi
12,154
3,484
0
11,159
19,686
11,036
156
4,728
14,958
0
77,868
L
Sylvanus
McRickNasty
Sylvanus
7,442
1,392
1,997
4,148
22,430
25,604
189
5,829
16,481
23,407
1,928
W
Khepri
MrMcChin
Khepri
8,065
655
1,144
5,842
20,332
22,715
1,307
5,566
14,715
29,223
1,282
W
Morgan Le Fay
TheChubbyGamer0
Morgan Le Fay
8,487
899
369
1,457
9,204
4,712
2,120
3,768
5,436
75,738
2,657
L
10,889
6,889
0
4,953
20,086
9,405
759
5,372
14,560
0
75,881
W
Cthulhu
YokuV
Cthulhu
20,241
2,147
976
4,880
18,180
21,206
0
1,569
15,659
103,126
4,013
L
Mercury
noobd00d
Mercury
17,274
9,911
0
3,463
24,033
11,338
0
7,262
16,433
0
97,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
45,227
651
Minions Killed
471
0
Camps Cleared
0
2,012,395
Distance Traveled
1,843,817
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,990
600
193
10
0
376,353
0
L
Hera
8,768
438
110
6
0
359,748
5
L
Surtr
8,741
437
82
4
0
331,785
2
W
Tsukuyomi
10,547
527
98
5
0
456,371
3
L
Sylvanus
8,250
413
23
1
0
349,645
5
W
Khepri
10,527
526
33
2
0
412,686
0
W
Morgan Le Fay
11,232
562
135
7
0
391,156
4
L
Apollo
9,388
469
128
6
0
384,587
4
W
Cthulhu
12,749
637
192
10
0
375,829
0
L
Mercury
10,080
504
128
6
0
418,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role