Player Matchup

Chiron
Chiron
JOHNSONSDAD69
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,503 Elo+
Party 1
Anhur
Anhur
RobertKelly69
Anhur
Level 29
God Stats
1W - 2L
1,732 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 1
Janus
Janus
Sir Crusty4106
Janus
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Osiris
Osiris
giancarlosxg
Osiris
Level 29
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
ratisgrosstbh
Ra
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,495 Elo+
Solo
Team Averages
Level 36
1,498 SR
1,474 Elo+

VS

Team Averages
Level 43
1,578 SR
1,460 Elo+
Charybdis
Charybdis
GimliSmite420
Charybdis
Level 40
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 5L
1,115 Elo+
Party 3
Cerberus
Cerberus
SourBodiesel
Cerberus
Level 25
God Stats
29W - 24L
1,538 SR
Queue Stats
105W - 102L
1,460 Elo+
Solo
Thanatos
Thanatos
TransSmurf
Thanatos
Level 29
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 2
Poseidon
Poseidon
ZaPlasticSpork
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,707 Elo+
Party 2
Hel
Hel
italianherb252
Hel
Level 17
God Stats
2W - 1L
1,631 SR
Queue Stats
14W - 17L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,479
831
8,277
11,047
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 6 / 5
7,375
819
6,064
11,603
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
5 / 2 / 3
7,490
832
5,779
3,073
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
0 / 3 / 7
7,019
780
7,758
11,678
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
7,674
853
7,201
9,073
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GimliSmite420
Charybdis
13
2 / 1 / 6
7,290
810
5,105
7,465
2,955
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
SourBodiesel
Cerberus
13
1 / 1 / 12
7,913
879
4,066
9,308
6,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TransSmurf
Thanatos
16
14 / 4 / 4
9,634
1,070
16,910
13,555
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
14
2 / 2 / 9
7,750
861
11,067
7,493
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 6
7,913
879
5,493
9,160
3,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
10
Kills
21
21
Deaths
10
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GimliSmite420
Charybdis
2
1
6
5
L
2
4
6
1.25
L
2
6
5
0.75
L
5
2
3
3.25
W
Cerberus
SourBodiesel
Cerberus
1
1
12
7
W
Thanatos
TransSmurf
Thanatos
14
4
4
4
W
Poseidon
2
2
9
3.25
L
Osiris
0
3
7
1.17
W
2
2
6
2.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
42,641
46,474
Taken
46,981
18,686
Mitigated
21,291
7,039
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GimliSmite420
Charybdis
5,105
2,176
292
488
7,465
2,955
1,159
1,535
5,735
0
11,894
L
8,277
2,934
271
1,523
11,047
3,585
148
3,640
7,182
0
16,984
L
6,064
2,810
0
1,599
11,603
3,311
46
4,692
6,697
0
15,270
L
5,779
121
0
118
3,073
812
0
428
2,585
7,396
0
W
Cerberus
SourBodiesel
Cerberus
4,066
84
902
2,151
9,308
6,605
195
3,773
5,262
11,780
794
W
Thanatos
TransSmurf
Thanatos
16,910
5,140
0
8,132
13,555
5,672
0
2,018
11,377
0
26,240
W
Poseidon
11,067
2,733
0
490
7,493
2,697
853
2,073
5,233
24,217
0
L
Osiris
7,758
2,258
0
2,292
11,678
8,022
0
6,398
4,849
0
15,425
W
5,493
0
5,524
3,560
9,160
3,362
815
2,519
6,394
21,308
492
L
7,201
600
122
1,114
9,073
2,956
0
4,030
4,903
33,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
40,500
142
Minions Killed
145
0
Camps Cleared
0
792,587
Distance Traveled
918,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,290
810
15
2
0
183,941
0
L
Chiron
7,479
831
22
2
0
180,310
0
L
Anhur
7,375
819
30
3
0
137,557
0
L
Janus
7,490
832
9
1
0
131,833
0
W
Cerberus
7,913
879
20
2
0
135,278
0
W
Thanatos
9,634
1,070
29
3
0
212,772
0
W
Poseidon
7,750
861
45
5
0
190,230
0
L
Osiris
7,019
780
20
2
0
184,176
0
W
Hel
7,913
879
36
4
0
195,931
0
L
Ra
7,674
853
61
7
0
158,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role