Player Matchup

Osiris
Osiris
MicahMoo06
Osiris
Level 60
God Stats
23W - 17L
1,551 SR
Queue Stats
85W - 77L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
RTR_BaMa10023
Baba Yaga
Level 114
God Stats
2W - 2L
1,716 SR
Queue Stats
320W - 320L
1,418 Elo+
Solo
Cupid
Cupid
duver
Cupid
Level 63
God Stats
24W - 15L
1,260 SR
Queue Stats
87W - 76L
1,441 Elo+
Solo
Arachne
Arachne
little-monste678
Arachne
Level 82
God Stats
42W - 34L
1,568 SR
Queue Stats
188W - 167L
1,509 Elo+
Solo
Yemoja
Yemoja
newo31
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,199 Elo+
Solo
Team Averages
Level 75
1,519 SR
1,408 Elo+

VS

Team Averages
Level 69
1,542 SR
1,358 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GearGeass
Thanatos
Level 103
God Stats
3W - 5L
1,761 SR
Queue Stats
18W - 22L
1,479 Elo+
Solo
Merlin
Merlin
RBG_Flexx
Merlin
Level 47
God Stats
2W - 6L
1,368 SR
Queue Stats
30W - 50L
1,345 Elo+
Solo
Danzaburou
Danzaburou
chaoshunter56
Danzaburou
Level 57
God Stats
18W - 13L
1,394 SR
Queue Stats
57W - 46L
1,222 Elo+
Party 1
Artio
Artio
deathmaster2021
Artio
Level 39
God Stats
8W - 5L
1,689 SR
Queue Stats
53W - 42L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MicahMoo06
Osiris
15
3 / 1 / 2
9,537
596
8,313
16,679
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
RTR_BaMa10023
Baba Yaga
16
1 / 0 / 0
9,635
602
6,058
5,633
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
duver
Cupid
11
1 / 1 / 2
6,864
429
9,436
11,426
4,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 1
9,316
582
9,659
12,246
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
newo31
Yemoja
12
0 / 2 / 2
7,901
494
5,444
11,605
7,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 5 / 2
7,230
452
9,033
12,522
6,147
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GearGeass
Thanatos
16
3 / 2 / 0
8,448
528
10,299
16,872
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
RBG_Flexx
Merlin
13
0 / 3 / 0
7,718
482
4,807
8,530
3,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
chaoshunter56
Danzaburou
11
0 / 1 / 1
7,169
448
2,177
9,736
3,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
7,370
461
6,555
14,834
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
4
4
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
L
Thanatos
GearGeass
Thanatos
3
2
0
1.5
W
Osiris
MicahMoo06
Osiris
3
1
2
4
L
Merlin
RBG_Flexx
Merlin
0
3
0
0
W
Baba Yaga
RTR_BaMa10023
Baba Yaga
1
0
0
1
L
Danzaburou
chaoshunter56
Danzaburou
0
1
1
0.5
L
0
0
3
1.5
W
Cupid
duver
Cupid
1
1
2
2
W
6
0
1
6.5
W
Yemoja
newo31
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
32,871
57,589
Taken
62,494
33,490
Mitigated
34,981
22,251
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,033
3,704
430
3,118
12,522
6,147
129
2,298
10,224
0
53,927
L
Thanatos
GearGeass
Thanatos
10,299
3,004
0
12,548
16,872
8,728
0
1,861
15,011
0
85,378
W
Osiris
MicahMoo06
Osiris
8,313
3,702
0
6,513
16,679
13,302
0
4,110
12,529
0
68,332
L
Merlin
RBG_Flexx
Merlin
4,807
639
0
0
8,530
3,275
203
0
8,530
55,745
381
W
Baba Yaga
RTR_BaMa10023
Baba Yaga
6,058
174
0
1,429
5,633
2,978
784
70
5,563
93,269
2,915
L
Danzaburou
chaoshunter56
Danzaburou
2,177
209
93
1,757
9,736
3,955
200
3,204
6,532
0
46,734
L
6,555
341
545
5,943
14,834
12,876
0
3,064
11,770
29,362
0
W
Cupid
duver
Cupid
9,436
6,277
226
4,551
11,426
4,019
1,339
2,705
8,721
0
37,969
W
9,659
7,117
0
3,508
12,246
5,833
1,311
537
11,709
0
79,675
W
Yemoja
newo31
Yemoja
5,444
832
3,216
2,808
11,605
7,358
495
3,900
7,705
31,223
3,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
37,935
487
Minions Killed
402
0
Camps Cleared
0
1,602,488
Distance Traveled
1,492,845
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,230
452
80
5
0
258,486
0
L
Thanatos
8,448
528
126
8
0
377,219
0
W
Osiris
9,537
596
107
7
0
324,539
0
L
Merlin
7,718
482
85
5
0
230,286
0
W
Baba Yaga
9,635
602
156
10
0
335,812
0
L
Danzaburou
7,169
448
84
5
0
288,946
0
L
Artio
7,370
461
27
2
0
337,908
0
W
Cupid
6,864
429
51
3
0
286,498
0
W
Arachne
9,316
582
123
8
0
377,450
2
W
Yemoja
7,901
494
50
3
0
278,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role