Player Matchup

Xbalanque
Xbalanque
CiosseDK8
Xbalanque
Level 89
God Stats
14W - 16L
1,407 SR
Queue Stats
783W - 795L
1,413 Elo+
Party 2
Lancelot
Lancelot
TTAM996547
Lancelot
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 161L
1,315 Elo+
Party 2
Ymir
Ymir
Ulfgar97
Ymir
Level 67
God Stats
89W - 85L
1,452 SR
Queue Stats
237W - 216L
1,401 Elo+
Solo
Hera
Hera
bOveDa12
Hera
Level 112
God Stats
2W - 0L
1,796 SR
Queue Stats
78W - 74L
1,649 Elo+
Party 1
Cerberus
Cerberus
maarkitoss99390
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,674 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,490 Elo+

VS

Team Averages
Level 58
1,462 SR
1,423 Elo+
Anubis
Anubis
Fx82MS
Anubis
Level 39
God Stats
0W - 8L
1,260 SR
Queue Stats
24W - 43L
1,349 Elo+
Solo
Nut
Nut
I_Zero_Vi
Nut
Level 82
God Stats
4W - 5L
1,576 SR
Queue Stats
457W - 450L
1,440 Elo+
Solo
Cabrakan
Cabrakan
Parxgon
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,352 Elo+
Solo
Bacchus
Bacchus
jes-711
Bacchus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,483 Elo+
Party 3
Tyr
Tyr
xeron_1407
Tyr
Level 63
God Stats
6W - 6L
1,471 SR
Queue Stats
38W - 33L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CiosseDK8
Xbalanque
15
3 / 3 / 0
8,552
503
6,028
11,662
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
TTAM996547
Lancelot
14
2 / 4 / 3
8,338
490
4,623
14,044
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
15
0 / 5 / 2
8,453
497
7,998
15,719
10,651
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
11 / 2 / 1
10,673
628
19,348
9,333
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
13
0 / 2 / 5
8,050
474
5,189
14,527
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fx82MS
Anubis
14
2 / 9 / 0
8,454
497
6,428
13,102
6,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 2 / 3
9,284
546
14,594
12,855
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Parxgon
Cabrakan
12
1 / 1 / 6
7,966
469
8,523
12,946
16,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
jes-711
Bacchus
15
4 / 3 / 1
8,657
509
5,269
17,240
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 1
10,045
591
8,027
15,162
12,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
16
Kills
16
16
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CiosseDK8
Xbalanque
3
3
0
1
L
Anubis
Fx82MS
Anubis
2
9
0
0.22
L
7
2
3
4.25
L
Cabrakan
Parxgon
Cabrakan
1
1
6
4
W
Lancelot
TTAM996547
Lancelot
2
4
3
0.88
W
Ymir
0
5
2
0.2
W
Hera
11
2
1
5.75
L
Bacchus
jes-711
Bacchus
4
3
1
1.5
W
Cerberus
0
2
5
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
42,841
65,285
Taken
71,305
38,049
Mitigated
51,002
17,500
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CiosseDK8
Xbalanque
6,028
3,829
0
4,547
11,662
4,858
0
3,455
8,207
0
58,642
L
Anubis
Fx82MS
Anubis
6,428
313
0
1,040
13,102
6,244
0
7,556
5,546
51,432
2,444
L
14,594
6,992
0
726
12,855
5,780
0
2,780
10,075
0
78,441
L
Cabrakan
Parxgon
Cabrakan
8,523
1,642
0
1,675
12,946
16,287
0
5,401
7,545
20,690
0
W
Lancelot
TTAM996547
Lancelot
4,623
347
0
5,637
14,044
6,290
0
3,286
10,758
0
55,391
W
Ymir
7,998
1,777
0
2,073
15,719
10,651
0
2,254
13,465
63,272
0
W
Hera
19,348
5,068
0
656
9,333
3,953
117
4,761
4,572
92,362
1,160
L
Bacchus
jes-711
Bacchus
5,269
893
0
6,524
17,240
10,044
0
8,936
8,304
64,916
0
W
Cerberus
5,189
808
0
4,587
14,527
12,297
0
6,161
8,366
31,326
1,411
L
8,027
488
0
7,228
15,162
12,647
19
7,461
7,701
0
81,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
44,406
516
Minions Killed
431
0
Camps Cleared
0
1,622,414
Distance Traveled
1,610,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,552
503
105
6
0
311,032
0
L
Anubis
8,454
497
89
5
0
293,857
0
L
Nut
9,284
546
104
6
0
306,989
0
L
Cabrakan
7,966
469
17
1
0
314,068
0
W
Lancelot
8,338
490
97
6
0
369,707
0
W
Ymir
8,453
497
113
7
0
266,568
0
W
Hera
10,673
628
141
8
0
332,385
0
L
Bacchus
8,657
509
89
5
0
369,634
0
W
Cerberus
8,050
474
60
4
0
342,722
1
L
Tyr
10,045
591
132
8
0
325,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role