Player Matchup

Terra
Terra
Bronze III
 
Terra
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
I Chris I4718
Hun Batz
Gold IV
Level 159
God Stats
0W - 1L
1,447 SR
Queue Stats
28W - 27L
1,448 MMR
Solo
Apollo
Apollo
Bronze III
MessiCharcutero
Apollo
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 MMR
Party 2
Scylla
Scylla
Bronze III
Nunbio
Scylla
Bronze III
Level 153
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 16L
1,454 MMR
Solo
Nike
Nike
Gold IV
blueberryftw
Nike
Gold IV
Level 148
God Stats
2W - 3L
1,524 SR
Queue Stats
67W - 71L
1,451 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,541 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,516 SR
1,474 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
Aintaine
Ravana
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,455 MMR
Solo
Artio
Artio
Gold V
SoulofArito
Artio
Gold V
Level 161
God Stats
10W - 9L
1,438 SR
Queue Stats
33W - 37L
1,325 MMR
Party 1
Hachiman
Hachiman
Gold III
highground1327
Hachiman
Gold III
Level 68
God Stats
3W - 2L
1,641 SR
Queue Stats
22W - 19L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 1 / 1
5,609
467
2,555
8,380
6,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
I Chris I4718
Hun Batz
12
0 / 2 / 0
5,903
492
2,381
9,674
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,299
442
6,246
9,725
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Scylla
Nunbio
Scylla
10
0 / 5 / 0
5,249
437
1,349
6,823
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

5
1 / 3 / 0
4,786
399
2,691
6,125
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
RatatoskrCharybdisCharonMorgan Le Fay

VS

Bans
Bake KujiraSusanoSerqetXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 0 / 2
8,312
693
6,692
5,183
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
 
Mulan
13
5 / 1 / 0
8,189
682
6,381
10,267
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Aintaine
Ravana
12
4 / 0 / 2
7,201
600
7,009
7,147
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 1 / 2
5,713
476
1,529
7,277
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
12
1 / 1 / 3
6,509
542
8,351
6,652
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
1
1.5
W
Thoth
 
Thoth
4
0
2
5
W
Mulan
 
Mulan
5
1
0
5
W
Ravana
Aintaine
Ravana
4
0
2
5
L
Hun Batz
I Chris I4718
Hun Batz
0
2
0
0
L
1
3
1
0.5
L
Scylla
Nunbio
Scylla
0
5
0
0
W
0
1
2
1
L
1
3
0
0.33
W
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
29,962
40,727
Taken
36,526
17,054
Mitigated
19,309
7,800
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,555
417
194
3,285
8,380
6,524
0
966
7,414
7,999
0
W
Thoth
 
Thoth
6,692
268
0
630
5,183
1,824
114
1,061
4,122
74,835
1,895
W
Mulan
 
Mulan
6,381
1,953
0
4,632
10,267
5,450
1,241
45
9,904
0
59,685
W
Ravana
Aintaine
Ravana
7,009
2,267
0
3,715
7,147
3,255
416
817
6,311
0
48,727
L
Hun Batz
I Chris I4718
Hun Batz
2,381
964
0
1,000
9,674
3,673
0
1,814
7,684
0
50,078
L
6,246
4,430
0
1,161
9,725
2,913
0
1,340
8,385
0
36,859
L
Scylla
Nunbio
Scylla
1,349
395
0
260
6,823
1,651
0
3,806
2,968
36,025
0
W
1,529
171
265
2,421
7,277
5,882
123
1,074
6,203
8,510
2,389
L
2,691
695
0
1,900
6,125
2,293
0
0
5,827
0
18,995
W
Hachiman
8,351
5,070
0
3,069
6,652
2,898
0
907
5,745
0
55,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
35,924
256
Minions Killed
410
0
Camps Cleared
0
1,012,106
Distance Traveled
1,173,472
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,609
467
2
0
0
237,065
4
W
Thoth
8,312
693
136
11
0
233,334
0
W
Mulan
8,189
682
102
9
0
223,333
0
W
Ravana
7,201
600
78
7
0
253,360
2
L
Hun Batz
5,903
492
98
8
0
257,862
0
L
Apollo
5,299
442
70
6
0
222,071
0
L
Scylla
5,249
437
59
5
0
198,981
1
W
Artio
5,713
476
23
2
0
261,651
2
L
Nike
4,786
399
27
2
0
96,127
0
W
Hachiman
6,509
542
71
6
0
201,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role