Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ace_Ardent-_-
Ah Muzen Cab
Level 125
God Stats
3W - 3L
1,697 SR
Queue Stats
37W - 32L
1,520 Elo+
Party 1
Sobek
Sobek
JeNoS_OxyL
Sobek
Level 134
God Stats
3W - 1L
1,311 SR
Queue Stats
147W - 124L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
SiyarK936
Nu Wa
Level 131
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 94L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
a2lan94
Gilgamesh
Level 67
God Stats
13W - 12L
1,347 SR
Queue Stats
169W - 162L
1,457 Elo+
Party 1
Bellona
Bellona
zif-demon
Bellona
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 107L
1,529 Elo+
Party 2
Team Averages
Level 116
1,471 SR
1,521 Elo+

VS

Team Averages
Level 132
1,478 SR
1,415 Elo+
Nut
Nut
Malosy26
Nut
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 3
Hades
Hades
Moisito-_-
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 3
Chaac
Chaac
darioC1315
Chaac
Level 128
God Stats
1W - 6L
1,078 SR
Queue Stats
56W - 43L
1,500 Elo+
Solo
Merlin
Merlin
poloxx
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,543 Elo+
Solo
Awilix
Awilix
xXRAPOUXx
Awilix
Level 135
God Stats
15W - 13L
1,812 SR
Queue Stats
203W - 195L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace_Ardent-_-
Ah Muzen Cab
12
4 / 1 / 4
7,332
611
5,724
7,889
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
11
2 / 1 / 6
7,157
596
5,905
10,367
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SiyarK936
Nu Wa
14
6 / 1 / 4
7,900
658
7,263
6,168
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
a2lan94
Gilgamesh
12
2 / 1 / 4
6,372
531
3,056
9,245
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
zif-demon
Bellona
13
3 / 0 / 2
8,135
678
8,411
8,942
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,901
492
3,991
8,273
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
9
1 / 5 / 0
5,212
434
5,944
9,939
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
11
0 / 4 / 0
5,815
485
4,674
15,283
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
poloxx
Merlin
11
1 / 3 / 1
6,648
554
5,756
6,815
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
xXRAPOUXx
Awilix
12
2 / 2 / 1
6,232
519
3,946
10,370
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ace_Ardent-_-
Ah Muzen Cab
4
1
4
6
W
Sobek
2
1
6
5
L
0
3
2
0.33
L
Hades
1
5
0
0.2
W
Nu Wa
SiyarK936
Nu Wa
6
1
4
8
W
Gilgamesh
a2lan94
Gilgamesh
2
1
4
4
L
Chaac
0
4
0
0
L
Merlin
poloxx
Merlin
1
3
1
0.5
L
Awilix
xXRAPOUXx
Awilix
2
2
1
1.25
W
Bellona
zif-demon
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
24,311
42,611
Taken
50,680
31,510
Mitigated
22,737
11,406
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ace_Ardent-_-
Ah Muzen Cab
5,724
1,986
0
1,957
7,889
3,564
496
2,476
5,413
0
57,220
W
Sobek
5,905
529
174
3,614
10,367
9,616
0
3,558
6,809
21,664
2,334
L
3,991
2,344
0
1,505
8,273
3,231
0
1,868
6,277
0
40,407
L
Hades
5,944
853
70
2,305
9,939
3,886
0
3,187
6,628
23,948
0
W
Nu Wa
SiyarK936
Nu Wa
7,263
996
0
425
6,168
2,372
0
4,388
1,780
55,020
695
W
Gilgamesh
a2lan94
Gilgamesh
3,056
884
0
795
9,245
4,703
0
882
8,363
0
44,866
L
Chaac
4,674
1,549
0
6,037
15,283
9,067
0
357
13,941
0
43,920
L
Merlin
poloxx
Merlin
5,756
408
0
500
6,815
2,260
564
3,657
2,672
51,183
2,013
L
Awilix
xXRAPOUXx
Awilix
3,946
2,068
0
1,293
10,370
4,293
310
2,110
7,967
0
49,454
W
Bellona
zif-demon
Bellona
8,411
3,143
0
4,441
8,942
11,255
9
0
8,942
0
59,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
29,808
401
Minions Killed
364
0
Camps Cleared
0
1,284,539
Distance Traveled
1,204,085
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,332
611
95
8
0
231,040
0
W
Sobek
7,157
596
22
2
0
256,710
0
L
Nut
5,901
492
84
7
0
247,477
0
L
Hades
5,212
434
44
4
0
231,007
0
W
Nu Wa
7,900
658
110
9
0
243,575
1
W
Gilgamesh
6,372
531
68
6
0
301,756
4
L
Chaac
5,815
485
63
5
0
213,579
0
L
Merlin
6,648
554
94
8
0
228,709
0
L
Awilix
6,232
519
79
7
0
283,313
0
W
Bellona
8,135
678
106
9
0
251,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role