Player Matchup

Thor
Thor
Smako900
Thor
Level 87
God Stats
6W - 3L
1,533 SR
Queue Stats
118W - 115L
1,488 Elo+
Solo
Camazotz
Camazotz
family-445
Camazotz
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 217L
1,490 Elo+
Party 3
Janus
Janus
gabrivan920
Janus
Level 103
God Stats
3W - 1L
1,417 SR
Queue Stats
76W - 81L
1,373 Elo+
Party 3
King Arthur
King Arthur
nFxRe
King Arthur
Level 124
God Stats
2W - 5L
1,483 SR
Queue Stats
44W - 43L
1,456 Elo+
Party 1
Merlin
Merlin
xD0peJack3D
Merlin
Level 125
God Stats
6W - 5L
1,619 SR
Queue Stats
39W - 40L
1,438 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,449 Elo+

VS

Team Averages
Level 58
1,458 SR
1,490 Elo+
Ishtar
Ishtar
GabrialSmith
Ishtar
Level 109
God Stats
0W - 3L
1,309 SR
Queue Stats
268W - 264L
1,463 Elo+
Solo
Chronos
Chronos
SolidlineX
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
iLosSantosi
Nemesis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,527 Elo+
Solo
Loki
Loki
ta_de_morve
Loki
Level 49
God Stats
6W - 5L
1,479 SR
Queue Stats
82W - 85L
1,461 Elo+
Party 2
Ymir
Ymir
zeyroxon60fps-_-
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 0 / 1
6,475
648
4,555
8,620
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
family-445
Camazotz
12
3 / 1 / 0
7,227
723
6,374
10,129
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
5 / 2 / 2
6,534
653
5,398
5,035
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
nFxRe
King Arthur
10
4 / 1 / 4
5,917
592
5,377
6,490
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
10
3 / 0 / 4
5,543
554
6,672
4,281
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 2 / 2
4,683
468
3,430
5,950
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SolidlineX
Chronos
5
0 / 5 / 1
4,202
420
396
5,277
1,489
Nemesis
iLosSantosi
Nemesis
10
2 / 3 / 0
5,885
589
6,271
8,355
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 4 / 1
4,993
499
3,527
8,727
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 6 / 1
4,482
448
1,363
11,472
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
20
Kills
3
4
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
2
0.5
W
Thor
5
0
1
5.5
L
Chronos
SolidlineX
Chronos
0
5
1
0.1
W
Camazotz
family-445
Camazotz
3
1
0
3
W
5
2
2
3
L
Nemesis
iLosSantosi
Nemesis
2
3
0
0.67
W
King Arthur
nFxRe
King Arthur
4
1
4
6
L
1
4
1
0.38
W
Merlin
3
0
4
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
14,987
34,555
Taken
39,781
14,053
Mitigated
15,152
11,949
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,430
1,840
0
1,655
5,950
2,071
0
2,079
3,355
0
30,525
W
Thor
4,555
1,476
0
5,795
8,620
3,293
0
99
8,521
0
53,917
L
Chronos
SolidlineX
Chronos
396
137
0
367
5,277
1,489
0
2,961
2,262
5,808
0
W
Camazotz
family-445
Camazotz
6,374
2,442
0
4,380
10,129
3,859
0
0
10,129
0
55,712
W
5,398
483
0
268
5,035
1,586
282
299
4,736
40,692
0
L
Nemesis
iLosSantosi
Nemesis
6,271
1,921
0
1,098
8,355
2,885
0
50
8,305
0
32,469
W
King Arthur
nFxRe
King Arthur
5,377
1,184
0
831
6,490
4,100
27
1,245
5,245
0
25,153
L
3,527
869
0
3,142
8,727
2,465
0
2,468
6,191
0
24,062
W
Merlin
6,672
902
0
675
4,281
1,215
653
116
4,165
30,835
1,384
L
1,363
846
0
757
11,472
6,242
0
3,514
7,612
7,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
24,245
367
Minions Killed
172
0
Camps Cleared
0
1,040,480
Distance Traveled
988,291
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,683
468
49
5
0
185,987
0
W
Thor
6,475
648
88
9
0
218,780
0
L
Chronos
4,202
420
8
1
0
202,349
1
W
Camazotz
7,227
723
110
11
0
208,711
1
W
Janus
6,534
653
80
8
0
206,968
0
L
Nemesis
5,885
589
54
5
0
192,106
0
W
King Arthur
5,917
592
48
5
0
196,924
0
L
Loki
4,993
499
51
5
0
220,741
0
W
Merlin
5,543
554
41
4
0
209,097
0
L
Ymir
4,482
448
10
1
0
187,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role