Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond III
Domingos1997
Charon
Diamond III
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
80W - 51L
2,323 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
PrevdenciaSocial
Kuzenbo
Diamond IV
Level 101
God Stats
2W - 5L
1,400 SR
Queue Stats
261W - 263L
2,115 MMR
Solo
Bacchus
Bacchus
Diamond III
Theørγ
Bacchus
Diamond III
Level 156
God Stats
2W - 5L
1,335 SR
Queue Stats
118W - 101L
2,289 MMR
Solo
Xbalanque
Xbalanque
Diamond III
nnamrekcAiveL
Xbalanque
Diamond III
Level 57
God Stats
1W - 1L
1,735 SR
Queue Stats
66W - 53L
2,321 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,494 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 175
1,577 SR
2,065 MMR
Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
AgusGamer123
Agni
Masters
Level 189
God Stats
10W - 11L
1,679 SR
Queue Stats
231W - 220L
2,542 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Frags9996758
Sun Wukong
Platinum II
Level 199
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 108L
1,928 MMR
Solo
Ravana
Ravana
Diamond IV
RaJJaDDa
Ravana
Diamond IV
Level 218
God Stats
2W - 3L
1,496 SR
Queue Stats
206W - 167L
2,063 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
Recrom
Aphrodite
Diamond IV
Level 184
God Stats
4W - 2L
1,711 SR
Queue Stats
104W - 93L
2,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 3
6,510
465
5,509
16,072
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
14
3 / 2 / 1
7,610
544
8,385
11,948
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,296
521
7,386
11,411
13,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
Theørγ
Bacchus
9
0 / 2 / 2
6,335
453
5,459
9,510
8,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
nnamrekcAiveL
Xbalanque
10
0 / 4 / 0
6,342
453
7,248
12,839
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Bans
Ah Muzen CabSusanoThor

VS

Bans
Ao KuangAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 0 / 2
10,618
758
12,569
12,561
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

15
1 / 2 / 4
8,615
615
7,541
9,162
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Frags9996758
Sun Wukong
15
1 / 0 / 4
9,102
650
8,190
11,276
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
RaJJaDDa
Ravana
15
8 / 1 / 5
8,933
638
10,379
9,677
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Recrom
Aphrodite
13
1 / 1 / 5
8,240
589
3,968
12,631
9,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
18
18
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
3
0.36
W
Danzaburou
 
Danzaburou
7
0
2
8
W
1
2
4
1.5
L
Charon
3
2
1
1.75
W
Sun Wukong
Frags9996758
Sun Wukong
1
0
4
3
L
0
3
1
0.17
W
Ravana
RaJJaDDa
Ravana
8
1
5
10.5
W
Aphrodite
Recrom
Aphrodite
1
1
5
3.5
L
Bacchus
Theørγ
Bacchus
0
2
2
0.5
L
Xbalanque
nnamrekcAiveL
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
42,647
61,780
Taken
55,307
40,617
Mitigated
31,526
16,045
Healing
29,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,509
1,861
0
7,307
16,072
7,678
0
1,985
14,049
0
50,650
W
Danzaburou
 
Danzaburou
12,569
7,813
0
7,841
12,561
5,853
1,288
1,317
11,204
0
94,411
W
7,541
699
0
453
9,162
3,776
0
6,038
2,745
75,383
0
L
Charon
8,385
719
0
710
11,948
5,906
0
5,301
6,563
57,061
1,094
W
Sun Wukong
Frags9996758
Sun Wukong
8,190
2,478
0
5,113
11,276
7,774
0
5,587
5,187
0
75,191
L
7,386
1,932
0
1,556
11,411
13,423
20
479
10,145
49,588
1,855
W
Ravana
RaJJaDDa
Ravana
10,379
2,884
0
4,586
9,677
4,949
0
3,159
6,171
0
63,187
W
Aphrodite
Recrom
Aphrodite
3,968
906
3,991
7,161
12,631
9,174
0
3,934
8,475
36,343
1,029
L
Bacchus
Theørγ
Bacchus
5,459
952
0
2,600
9,510
8,866
0
1,926
7,584
18,448
456
L
Xbalanque
nnamrekcAiveL
Xbalanque
7,248
3,182
0
3,872
12,839
4,744
0
1,572
11,261
0
44,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
45,508
409
Minions Killed
540
0
Camps Cleared
0
1,355,337
Distance Traveled
1,465,196
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,510
465
85
6
0
287,880
0
W
Danzaburou
10,618
758
146
10
0
306,056
6
W
Agni
8,615
615
142
10
0
289,249
3
L
Charon
7,610
544
120
9
0
307,079
0
W
Sun Wukong
9,102
650
134
10
0
275,492
3
L
Kuzenbo
7,296
521
95
7
0
271,258
0
W
Ravana
8,933
638
82
6
0
326,326
4
W
Aphrodite
8,240
589
36
3
0
268,073
4
L
Bacchus
6,335
453
21
2
0
257,399
4
L
Xbalanque
6,342
453
88
6
0
231,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role