Player Matchup

Serqet
Serqet
DIE4OETONGA44
Serqet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 273L
1,490 Elo+
Solo
Bakasura
Bakasura
Knova6ix
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Nemesis
Nemesis
SheNot18Bro
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 180L
1,449 Elo+
Solo
Cerberus
Cerberus
otf3232
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 1
Tiamat
Tiamat
xGrimetime
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,538 Elo+

VS

Team Averages
Level 82
1,634 SR
1,444 Elo+
Geb
Geb
Loki420
Geb
Level 88
God Stats
3W - 1L
1,526 SR
Queue Stats
20W - 22L
1,452 Elo+
Solo
Vamana
Vamana
OnlyKecthup2
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,461 Elo+
Solo
Sol
Sol
Sleep_Walker_09
Sol
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 190L
1,390 Elo+
Solo
Ah Puch
Ah Puch
WakefulGem43509
Ah Puch
Level 107
God Stats
16W - 14L
1,974 SR
Queue Stats
508W - 524L
1,464 Elo+
Solo
Loki
Loki
teftianlogic
Loki
Level 25
God Stats
2W - 0L
1,673 SR
Queue Stats
50W - 50L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,300
883
1,020
4,948
5,290
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Knova6ix
Bakasura
9
0 / 2 / 0
4,849
808
1,226
4,169
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nemesis
SheNot18Bro
Nemesis
11
0 / 3 / 0
5,010
835
5,018
7,891
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
otf3232
Cerberus
9
0 / 2 / 0
4,929
822
1,465
4,649
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
xGrimetime
Tiamat
8
0 / 2 / 0
4,703
784
2,337
3,691
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 1 / 7
6,717
1,120
1,543
6,104
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
11
2 / 1 / 4
6,437
1,073
3,183
5,352
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 8
6,463
1,077
5,467
3,644
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 3
7,591
1,265
6,294
3,249
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 5
6,778
1,130
5,207
3,192
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
10
10
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bakasura
Knova6ix
Bakasura
0
2
0
0
W
Geb
1
1
7
4.5
W
Vamana
2
1
4
4
L
Nemesis
SheNot18Bro
Nemesis
0
3
0
0
W
0
0
8
4
W
6
0
3
7.5
L
Cerberus
otf3232
Cerberus
0
2
0
0
W
1
0
5
3.5
L
Tiamat
xGrimetime
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,066
Damage
21,694
25,348
Taken
21,541
20,126
Mitigated
14,664
6,989
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,020
157
219
862
4,948
5,290
0
2,375
2,450
0
1,957
L
Bakasura
Knova6ix
Bakasura
1,226
428
148
396
4,169
2,185
0
2,259
1,866
0
2,634
W
Geb
1,543
47
1,087
877
6,104
5,049
128
1,487
4,359
2,682
0
W
Vamana
3,183
1,209
201
761
5,352
5,200
1,013
1,123
4,019
0
6,985
L
Nemesis
SheNot18Bro
Nemesis
5,018
1,302
261
2,054
7,891
6,824
0
4,167
3,679
0
9,979
W
5,467
1,260
89
855
3,644
1,516
1,837
297
3,214
13,270
0
W
6,294
406
655
725
3,249
1,591
581
311
2,767
16,589
0
L
Cerberus
otf3232
Cerberus
1,465
67
298
862
4,649
3,940
0
2,469
2,056
3,843
56
W
5,207
567
583
603
3,192
1,308
545
577
2,391
0
14,773
L
Tiamat
xGrimetime
Tiamat
2,337
81
890
999
3,691
1,887
0
2,034
1,615
5,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
33,986
37
Minions Killed
86
0
Camps Cleared
0
474,579
Distance Traveled
683,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,300
883
11
2
0
104,119
0
L
Bakasura
4,849
808
9
2
0
87,192
0
W
Geb
6,717
1,120
3
1
0
128,006
0
W
Vamana
6,437
1,073
13
2
0
123,185
0
L
Nemesis
5,010
835
11
2
0
137,976
0
W
Sol
6,463
1,077
23
4
0
137,490
0
W
Ah Puch
7,591
1,265
23
4
0
133,660
0
L
Cerberus
4,929
822
5
1
0
67,147
0
W
Loki
6,778
1,130
24
4
0
160,693
0
L
Tiamat
4,703
784
1
0
0
78,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role