Player Matchup

Erlang Shen
Erlang Shen
Arcallisto
Erlang Shen
Level 115
God Stats
2W - 0L
1,787 SR
Queue Stats
48W - 35L
1,671 Elo+
Solo
Atlas
Atlas
FIaming64
Atlas
Level 128
God Stats
27W - 29L
1,524 SR
Queue Stats
79W - 88L
1,464 Elo+
Party 2
Charybdis
Charybdis
IllPlayCarry
Charybdis
Level 107
God Stats
4W - 3L
1,709 SR
Queue Stats
204W - 188L
1,518 Elo+
Solo
Sobek
Sobek
InsanelyGoated
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
PsychREAP
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 122L
1,565 Elo+
Solo
Team Averages
Level 121
1,604 SR
1,532 Elo+

VS

Team Averages
Level 135
1,530 SR
1,589 Elo+
Chiron
Chiron
CASH305
Chiron
Level 139
God Stats
1W - 6L
1,500 SR
Queue Stats
75W - 66L
1,823 Elo+
Solo
Thoth
Thoth
DefIated_
Thoth
Level 153
God Stats
1W - 4L
1,528 SR
Queue Stats
30W - 29L
1,546 Elo+
Party 1
Khepri
Khepri
FLATDIETSODA464
Khepri
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,513 Elo+
Solo
Serqet
Serqet
JimmyWap--
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,546 Elo+
Party 1
Chaac
Chaac
lazyexe
Chaac
Level 157
God Stats
16W - 15L
1,621 SR
Queue Stats
683W - 588L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arcallisto
Erlang Shen
8
1 / 0 / 2
4,288
715
3,403
4,983
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
FIaming64
Atlas
7
1 / 2 / 0
4,358
726
2,760
6,469
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
IllPlayCarry
Charybdis
8
2 / 0 / 1
4,990
832
2,699
3,682
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 3
4,516
753
2,274
5,670
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
PsychREAP
Baron Samedi
8
1 / 1 / 2
4,066
678
2,271
5,015
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CASH305
Chiron
3
0 / 1 / 1
3,043
507
1,438
1,591
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
DefIated_
Thoth
7
0 / 2 / 0
3,722
620
2,422
3,051
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,385
564
1,992
5,390
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
JimmyWap--
Serqet
8
2 / 1 / 0
4,233
706
1,479
5,546
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
lazyexe
Chaac
9
2 / 1 / 1
4,738
790
4,859
6,399
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arcallisto
Erlang Shen
1
0
2
2
L
Chiron
CASH305
Chiron
0
1
1
0.5
L
Thoth
DefIated_
Thoth
0
2
0
0
W
Atlas
FIaming64
Atlas
1
2
0
0.5
L
0
2
0
0
W
Charybdis
IllPlayCarry
Charybdis
2
0
1
2.5
W
2
1
3
3.5
L
Serqet
JimmyWap--
Serqet
2
1
0
2
W
Baron Samedi
PsychREAP
Baron Samedi
1
1
2
2
L
Chaac
lazyexe
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,407
Damage
12,190
25,819
Taken
21,977
12,087
Mitigated
11,840
12,170
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arcallisto
Erlang Shen
3,403
1,480
0
2,455
4,983
1,958
0
1,814
3,092
0
26,753
L
Chiron
CASH305
Chiron
1,438
687
170
309
1,591
450
0
350
1,241
0
7,736
L
Thoth
DefIated_
Thoth
2,422
148
0
568
3,051
943
0
791
2,260
18,731
288
W
Atlas
FIaming64
Atlas
2,760
1,163
0
679
6,469
3,050
0
0
6,469
19,360
0
L
1,992
199
86
2,122
5,390
3,953
0
2,000
3,390
10,920
0
W
Charybdis
IllPlayCarry
Charybdis
2,699
1,700
0
3,100
3,682
1,037
0
383
3,299
0
35,703
W
2,274
711
0
2,373
5,670
3,930
0
1,409
4,261
9,588
0
L
Serqet
JimmyWap--
Serqet
1,479
722
0
2,508
5,546
2,101
0
630
4,916
0
20,038
W
Baron Samedi
PsychREAP
Baron Samedi
2,271
758
304
3,259
5,015
2,112
0
790
4,125
23,405
613
L
Chaac
lazyexe
Chaac
4,859
1,383
0
3,331
6,399
4,393
0
2,932
2,998
0
29,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
19,121
217
Minions Killed
145
0
Camps Cleared
0
649,844
Distance Traveled
596,608
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,288
715
46
8
0
177,811
2
L
Chiron
3,043
507
12
2
0
33,935
0
L
Thoth
3,722
620
37
6
0
122,251
0
W
Atlas
4,358
726
49
8
0
118,367
0
L
Khepri
3,385
564
6
1
0
136,084
2
W
Charybdis
4,990
832
64
11
0
96,626
0
W
Sobek
4,516
753
12
2
0
121,954
0
L
Serqet
4,233
706
43
7
0
174,196
0
W
Baron Samedi
4,066
678
46
8
0
135,086
0
L
Chaac
4,738
790
47
8
0
130,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role