Player Matchup

Nu Wa
Nu Wa
Corhir
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Tyr
Tyr
DETHgripGIRAFE
Tyr
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 87L
1,577 Elo+
Party 1
Nemesis
Nemesis
MoniNiflheim
Nemesis
Level 120
God Stats
1W - 2L
1,151 SR
Queue Stats
15W - 17L
1,347 Elo+
Party 1
Neith
Neith
Unvincibleshadow
Neith
Level 34
God Stats
24W - 16L
1,455 SR
Queue Stats
139W - 111L
1,472 Elo+
Solo
Sylvanus
Sylvanus
kdizzle24221220
Sylvanus
Level 124
God Stats
11W - 5L
1,644 SR
Queue Stats
55W - 53L
1,517 Elo+
Party 1
Team Averages
Level 80
1,450 SR
1,443 Elo+

VS

Team Averages
Level 38
1,561 SR
1,428 Elo+
Neith
Neith
DALfromMendo
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,295 Elo+
Party 3
Janus
Janus
GzSigma
Janus
Level 57
God Stats
3W - 9L
1,245 SR
Queue Stats
232W - 230L
1,495 Elo+
Party 2
Nike
Nike
Tolon991
Nike
Level 26
God Stats
1W - 1L
1,829 SR
Queue Stats
86W - 93L
1,508 Elo+
Party 2
Ravana
Ravana
lIExile
Ravana
Level 49
God Stats
14W - 8L
1,730 SR
Queue Stats
110W - 95L
1,548 Elo+
Solo
Ganesha
Ganesha
whereisurvibe_
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Corhir
Nu Wa
13
1 / 6 / 6
7,893
493
6,328
11,345
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 0
9,567
598
9,265
15,893
14,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
MoniNiflheim
Nemesis
16
2 / 0 / 4
8,716
545
3,287
12,407
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 7
9,392
587
16,551
8,823
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
13
5 / 0 / 6
9,683
605
5,889
12,244
11,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,522
408
5,384
14,364
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
GzSigma
Janus
14
6 / 3 / 1
9,003
563
11,951
8,458
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
15
1 / 1 / 1
9,094
568
9,538
13,203
9,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
lIExile
Ravana
14
1 / 1 / 2
7,779
486
5,371
12,694
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 0
7,466
467
1,772
12,673
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
8
8
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Corhir
Nu Wa
1
6
6
0.67
L
0
7
0
0
W
3
2
0
1.5
L
Janus
GzSigma
Janus
6
3
1
2.17
W
Nemesis
MoniNiflheim
Nemesis
2
0
4
4
L
Nike
1
1
1
1.5
W
4
0
7
7.5
W
Sylvanus
5
0
6
8
L
Ravana
lIExile
Ravana
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
34,016
60,712
Taken
61,392
39,319
Mitigated
33,101
22,347
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Corhir
Nu Wa
6,328
1,445
0
1,910
11,345
3,818
592
6,308
4,479
39,317
1,182
L
5,384
1,620
0
2,354
14,364
5,490
46
1,961
12,403
0
43,232
W
9,265
1,887
0
3,664
15,893
14,309
485
967
14,825
0
79,074
L
Janus
GzSigma
Janus
11,951
845
0
1,430
8,458
3,060
448
3,433
5,025
70,073
978
W
Nemesis
MoniNiflheim
Nemesis
3,287
1,514
0
2,927
12,407
6,256
75
2,778
9,365
0
87,804
L
Nike
9,538
1,449
0
5,274
13,203
9,185
0
2,286
10,917
4,555
74,072
W
16,551
8,946
0
4,579
8,823
3,888
921
1,242
7,541
0
68,430
W
Sylvanus
5,889
1,772
4,500
4,767
12,244
11,048
125
2,158
9,785
34,656
0
L
Ravana
lIExile
Ravana
5,371
1,303
0
6,002
12,694
5,397
0
2,441
10,253
0
73,301
L
1,772
124
0
2,606
12,673
9,969
0
2,096
10,577
23,458
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
39,864
465
Minions Killed
477
0
Camps Cleared
0
1,580,890
Distance Traveled
1,489,541
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,893
493
55
3
0
292,580
0
L
Neith
6,522
408
80
5
0
242,318
0
W
Tyr
9,567
598
138
9
0
310,389
2
L
Janus
9,003
563
129
8
0
312,083
1
W
Nemesis
8,716
545
135
8
0
387,839
2
L
Nike
9,094
568
143
9
0
289,581
2
W
Neith
9,392
587
98
6
0
305,738
5
W
Sylvanus
9,683
605
39
2
0
284,344
4
L
Ravana
7,779
486
111
7
0
365,564
2
L
Ganesha
7,466
467
14
1
0
279,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role