Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hazardous127
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Loki
Loki
JerBear890
Loki
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
NotASmurf2032
Zhong Kui
Level 77
God Stats
117W - 85L
1,653 SR
Queue Stats
261W - 205L
1,591 Elo+
Solo
Chang'e
Chang'e
Timmyy2Turnt
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 170L
1,595 Elo+
Solo
Team Averages
Level 102
1,531 SR
1,540 Elo+

VS

Team Averages
Level 109
1,556 SR
1,535 Elo+
Kuzenbo
Kuzenbo
CosmicSalads
Kuzenbo
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 21L
1,456 Elo+
Solo
Lancelot
Lancelot
Draakas
Lancelot
Level 116
God Stats
1W - 2L
1,491 SR
Queue Stats
93W - 64L
1,558 Elo+
Party 1
Chang'e
Chang'e
ELmentalGinger
Chang'e
Level 129
God Stats
20W - 16L
1,572 SR
Queue Stats
410W - 392L
1,539 Elo+
Solo
Hercules
Hercules
TonyZanboni69
Hercules
Level 28
God Stats
1W - 5L
1,716 SR
Queue Stats
69W - 54L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
xfadedxsmoke
Hou Yi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 3
8,932
525
4,948
17,656
13,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
0 / 2 / 0
7,967
469
1,883
6,283
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 5 / 1
9,068
533
8,190
14,499
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
NotASmurf2032
Zhong Kui
18
6 / 2 / 0
11,020
648
18,759
18,543
16,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Timmyy2Turnt
Chang'e
15
0 / 0 / 3
8,433
496
8,992
10,289
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CosmicSalads
Kuzenbo
14
2 / 1 / 8
9,428
555
5,883
15,587
17,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Draakas
Lancelot
12
2 / 2 / 3
7,446
438
3,970
12,022
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 3
8,735
514
10,075
11,146
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TonyZanboni69
Hercules
12
1 / 4 / 1
8,005
471
7,722
14,450
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
16
5 / 2 / 1
9,898
582
11,452
11,784
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
12
12
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
3
0.83
L
Kuzenbo
CosmicSalads
Kuzenbo
2
1
8
6
L
Lancelot
Draakas
Lancelot
2
2
3
1.75
L
2
1
3
3.5
W
Medusa
0
2
0
0
W
3
5
1
0.7
W
Zhong Kui
NotASmurf2032
Zhong Kui
6
2
0
3
W
Chang'e
Timmyy2Turnt
Chang'e
0
0
3
1.5
L
Hercules
TonyZanboni69
Hercules
1
4
1
0.38
L
Hou Yi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
39,102
67,270
Taken
64,989
42,484
Mitigated
42,677
36,945
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,948
1,227
4,914
5,652
17,656
13,956
315
4,490
13,166
43,962
6,361
L
Kuzenbo
CosmicSalads
Kuzenbo
5,883
2,308
2,013
2,911
15,587
17,794
0
6,016
9,571
31,300
2,139
L
Lancelot
Draakas
Lancelot
3,970
1,055
0
1,484
12,022
5,156
0
5,195
6,827
0
45,382
L
10,075
745
1,608
7,143
11,146
4,250
443
6,246
4,900
74,374
0
W
Medusa
1,883
784
0
412
6,283
2,522
390
1,786
4,497
0
46,051
W
8,190
2,308
0
5,728
14,499
5,461
0
3,762
10,737
0
67,704
W
Zhong Kui
NotASmurf2032
Zhong Kui
18,759
2,270
0
12,681
18,543
16,514
992
1,167
17,376
106,479
3,146
W
Chang'e
Timmyy2Turnt
Chang'e
8,992
1,055
2,229
5,329
10,289
4,031
384
4,687
5,602
79,291
1,236
L
Hercules
TonyZanboni69
Hercules
7,722
3,135
0
4,926
14,450
10,174
0
10,278
4,172
0
54,578
L
Hou Yi
11,452
6,160
0
760
11,784
5,303
585
4,110
7,674
0
85,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
43,512
549
Minions Killed
463
0
Camps Cleared
0
1,590,766
Distance Traveled
1,522,083
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,932
525
62
4
0
307,120
2
L
Kuzenbo
9,428
555
53
3
0
338,114
2
L
Lancelot
7,446
438
72
4
0
353,669
2
L
Chang'e
8,735
514
117
7
0
324,485
0
W
Medusa
7,967
469
85
5
0
283,124
0
W
Loki
9,068
533
99
6
0
386,926
0
W
Zhong Kui
11,020
648
167
10
0
295,474
1
W
Chang'e
8,433
496
136
8
0
318,122
2
L
Hercules
8,005
471
91
5
0
232,795
0
L
Hou Yi
9,898
582
130
8
0
273,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role