Player Matchup

Bellona
Bellona
AIGLEROYOLLE
Bellona
Level 6
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
KainWall
He Bo
Level 86
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
PainfulGulch
Maui
Level 26
God Stats
0W - 1L
1,890 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,780 SR
1,500 Elo+

VS

Team Averages
Level 97
1,712 SR
1,489 Elo+
Bastet
Bastet
M4rc11
Bastet
Level 84
God Stats
2W - 1L
1,561 SR
Queue Stats
16W - 11L
1,437 Elo+
Party 1
Achilles
Achilles
Viones
Achilles
Level 63
God Stats
30W - 29L
1,751 SR
Queue Stats
236W - 224L
1,595 Elo+
Solo
Ix Chel
Ix Chel
Vollanalyse
Ix Chel
Level 145
God Stats
1W - 0L
1,824 SR
Queue Stats
17W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AIGLEROYOLLE
Bellona
16
1 / 3 / 3
10,013
626
5,302
15,687
16,695
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
KainWall
He Bo
16
1 / 4 / 3
10,506
657
9,283
9,465
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 2 / 2
10,011
626
4,193
13,149
12,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
M4rc11
Bastet
17
2 / 2 / 7
11,233
702
6,450
7,401
3,509
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Viones
Achilles
17
5 / 0 / 4
12,303
769
11,316
14,547
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Vollanalyse
Ix Chel
18
2 / 2 / 6
11,536
721
14,491
9,334
4,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
AIGLEROYOLLE
Bellona
1
3
3
0.83
L
He Bo
KainWall
He Bo
1
4
3
0.63
W
Bastet
M4rc11
Bastet
2
2
7
2.75
L
2
2
2
1.5
W
Achilles
Viones
Achilles
5
0
4
7
W
Ix Chel
Vollanalyse
Ix Chel
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
32,257
38,301
Taken
31,282
33,098
Mitigated
27,767
2,953
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AIGLEROYOLLE
Bellona
5,302
963
0
1,519
15,687
16,695
375
5,777
9,125
368
19,101
L
He Bo
KainWall
He Bo
9,283
928
0
763
9,465
4,177
574
3,153
5,923
62,625
0
W
Bastet
M4rc11
Bastet
6,450
1,710
0
2,949
7,401
3,509
498
3,825
3,576
0
34,060
L
4,193
884
0
671
13,149
12,226
403
5,253
7,178
20,209
104
W
Achilles
Viones
Achilles
11,316
1,711
0
5,438
14,547
19,301
660
5,952
8,595
801
49,116
W
Ix Chel
Vollanalyse
Ix Chel
14,491
2,140
1,330
4,483
9,334
4,957
765
4,342
4,992
76,888
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
35,072
183
Minions Killed
231
0
Camps Cleared
0
898,055
Distance Traveled
941,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,013
626
35
2
0
305,838
0
L
He Bo
10,506
657
113
7
0
282,678
0
W
Bastet
11,233
702
55
3
0
335,968
0
L
Maui
10,011
626
35
2
0
309,539
0
W
Achilles
12,303
769
69
4
0
322,361
2
W
Ix Chel
11,536
721
107
7
0
283,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role