Player Matchup

Kukulkan
Kukulkan
ActionBlitz
Kukulkan
Level 144
God Stats
1W - 2L
1,468 SR
Queue Stats
8W - 12L
1,475 Elo+
Solo
Mercury
Mercury
Capt1nObvious7
Mercury
Level 148
God Stats
9W - 1L
1,686 SR
Queue Stats
58W - 38L
1,682 Elo+
Solo
Ares
Ares
Easter1999
Ares
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 241L
1,527 Elo+
Solo
Nut
Nut
ZerkYang
Nut
Level 125
God Stats
20W - 14L
1,634 SR
Queue Stats
38W - 26L
1,612 Elo+
Solo
Horus
Horus
alixia2
Horus
Level 157
God Stats
9W - 3L
1,500 SR
Queue Stats
287W - 273L
1,560 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,571 Elo+

VS

Team Averages
Level 138
1,532 SR
1,560 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Danof313
Nut
Level 143
God Stats
19W - 20L
1,622 SR
Queue Stats
303W - 291L
1,532 Elo+
Solo
Hercules
Hercules
Darktoastz
Hercules
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 112L
1,577 Elo+
Solo
Bakasura
Bakasura
Korbuth
Bakasura
Level 124
God Stats
11W - 9L
1,370 SR
Queue Stats
380W - 332L
1,606 Elo+
Solo
Charon
Charon
Lothbrookie
Charon
Level 157
God Stats
6W - 5L
1,670 SR
Queue Stats
84W - 70L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ActionBlitz
Kukulkan
14
3 / 0 / 3
8,073
621
8,730
3,564
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 2
7,300
562
4,354
10,174
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 3
7,025
540
3,529
9,375
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 0
7,969
613
5,129
9,288
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
alixia2
Horus
13
3 / 2 / 0
8,487
653
8,655
14,433
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 1
6,160
474
1,600
6,235
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,694
515
6,986
9,240
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Darktoastz
Hercules
8
0 / 2 / 3
5,361
412
1,978
6,919
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Korbuth
Bakasura
14
3 / 1 / 1
7,461
574
4,866
13,263
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
1 / 3 / 1
6,723
517
6,759
13,377
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
4
4
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
Kukulkan
ActionBlitz
Kukulkan
3
0
3
4.5
W
3
0
2
4
L
0
3
2
0.33
L
Hercules
Darktoastz
Hercules
0
2
3
0.75
W
1
1
3
2.5
L
Bakasura
Korbuth
Bakasura
3
1
1
3.5
L
Charon
1
3
1
0.5
W
3
1
0
3
W
Horus
alixia2
Horus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
22,189
46,834
Taken
49,034
27,622
Mitigated
24,063
19,442
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,600
623
0
500
6,235
2,256
0
4,136
2,099
38,526
1,406
W
Kukulkan
ActionBlitz
Kukulkan
8,730
804
0
880
3,564
1,419
181
1,177
2,267
69,303
881
W
4,354
1,896
0
6,047
10,174
3,929
0
357
9,707
0
53,845
L
6,986
4,233
0
3,217
9,240
3,630
0
943
8,297
0
58,712
L
Hercules
Darktoastz
Hercules
1,978
539
0
1,499
6,919
4,324
0
3,954
2,965
0
8,668
W
3,529
184
1,984
2,629
9,375
7,043
0
680
8,646
21,785
0
L
Bakasura
Korbuth
Bakasura
4,866
3,470
0
4,386
13,263
6,169
0
1,534
11,631
0
63,542
L
Charon
6,759
1,481
0
3,676
13,377
7,684
0
1,670
10,917
46,552
669
W
5,129
3,596
0
3,482
9,288
4,267
76
0
9,254
0
66,064
W
Horus
alixia2
Horus
8,655
3,376
40
4,380
14,433
10,964
34
5,197
8,123
0
64,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
32,399
453
Minions Killed
399
0
Camps Cleared
0
1,306,063
Distance Traveled
1,149,111
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,160
474
93
7
0
218,665
0
W
Kukulkan
8,073
621
119
9
0
249,891
0
W
Mercury
7,300
562
92
7
0
306,707
2
L
Nut
6,694
515
100
8
0
208,922
3
L
Hercules
5,361
412
9
1
0
201,431
2
W
Ares
7,025
540
26
2
0
268,613
2
L
Bakasura
7,461
574
121
9
0
308,328
0
L
Charon
6,723
517
76
6
0
211,765
0
W
Nut
7,969
613
114
9
0
235,788
3
W
Horus
8,487
653
102
8
0
245,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role