Player Matchup

Cernunnos
Cernunnos
SupaFlyGuyXZ
Cernunnos
Level 134
God Stats
6W - 1L
1,455 SR
Queue Stats
507W - 475L
1,497 Elo+
Solo
Osiris
Osiris
Thrøngler
Osiris
Level 127
God Stats
5W - 9L
1,466 SR
Queue Stats
490W - 472L
1,598 Elo+
Solo
Aphrodite
Aphrodite
lovesigil
Aphrodite
Level 154
God Stats
5W - 1L
1,892 SR
Queue Stats
25W - 29L
1,490 Elo+
Party 2
Mercury
Mercury
pacojerte_7u7
Mercury
Level 159
God Stats
2W - 1L
1,729 SR
Queue Stats
206W - 176L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
usαgi
Zhong Kui
Level 148
God Stats
3W - 3L
1,195 SR
Queue Stats
69W - 81L
1,478 Elo+
Party 2
Team Averages
Level 144
1,547 SR
1,520 Elo+

VS

Team Averages
Level 140
1,591 SR
1,550 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BLUE FIRE 78
Anubis
Level 148
God Stats
3W - 1L
1,917 SR
Queue Stats
131W - 110L
1,571 Elo+
Party 1
Serqet
Serqet
Dxfiler
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 1
He Bo
He Bo
santipack
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,501 Elo+
Solo
Mercury
Mercury
vgguidry
Mercury
Level 135
God Stats
42W - 30L
1,538 SR
Queue Stats
189W - 162L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SupaFlyGuyXZ
Cernunnos
13
1 / 1 / 2
8,192
585
5,636
5,862
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Osiris
Thrøngler
Osiris
15
3 / 0 / 2
8,963
640
9,164
19,017
22,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
lovesigil
Aphrodite
11
1 / 1 / 4
7,161
512
4,434
6,192
4,051
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
14
3 / 1 / 4
7,649
546
4,140
11,243
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
usαgi
Zhong Kui
13
2 / 0 / 2
7,697
550
8,915
8,623
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 2 / 0
6,264
447
4,993
14,047
13,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
0 / 2 / 1
6,087
435
4,581
10,532
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Serqet
Dxfiler
Serqet
14
3 / 2 / 0
7,237
517
5,495
13,521
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
santipack
He Bo
12
0 / 2 / 0
6,606
472
2,878
7,113
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
vgguidry
Mercury
13
0 / 2 / 2
7,094
507
1,881
9,997
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Anubis
0
2
1
0.25
L
Serqet
Dxfiler
Serqet
3
2
0
1.5
W
Cernunnos
SupaFlyGuyXZ
Cernunnos
1
1
2
2
W
Osiris
Thrøngler
Osiris
3
0
2
4
W
Aphrodite
lovesigil
Aphrodite
1
1
4
3
W
Mercury
3
1
4
5
L
He Bo
santipack
He Bo
0
2
0
0
W
Zhong Kui
usαgi
Zhong Kui
2
0
2
3
L
Mercury
vgguidry
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,289
Damage
19,828
50,937
Taken
55,210
38,895
Mitigated
34,682
29,028
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,993
1,998
0
4,441
14,047
13,096
0
0
14,047
0
46,727
L
Anubis
4,581
254
9
1,733
10,532
8,245
0
4,117
6,415
27,495
0
L
Serqet
Dxfiler
Serqet
5,495
1,514
0
5,836
13,521
6,477
0
3,979
9,542
0
63,566
W
Cernunnos
SupaFlyGuyXZ
Cernunnos
5,636
2,221
0
1,661
5,862
2,080
424
1,024
4,751
0
61,891
W
Osiris
Thrøngler
Osiris
9,164
3,346
0
9,162
19,017
22,348
36
1,352
17,665
637
75,635
W
Aphrodite
lovesigil
Aphrodite
4,434
669
4,334
4,068
6,192
4,051
176
1,279
4,913
26,996
906
W
Mercury
4,140
1,815
0
5,160
11,243
4,295
22
1,398
9,845
0
50,239
L
He Bo
santipack
He Bo
2,878
120
0
910
7,113
2,775
0
4,002
3,111
43,616
1,949
W
Zhong Kui
usαgi
Zhong Kui
8,915
1,034
0
4,643
8,623
6,121
0
2,777
5,306
48,825
0
L
Mercury
vgguidry
Mercury
1,881
1,092
0
1,930
9,997
4,089
0
1,508
8,489
0
53,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
33,288
436
Minions Killed
397
0
Camps Cleared
0
1,403,166
Distance Traveled
1,477,240
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,264
447
64
5
0
250,209
0
L
Anubis
6,087
435
34
2
0
269,991
0
L
Serqet
7,237
517
114
8
0
358,224
2
W
Cernunnos
8,192
585
113
8
0
247,408
1
W
Osiris
8,963
640
114
8
0
250,977
0
W
Aphrodite
7,161
512
23
2
0
278,759
2
W
Mercury
7,649
546
87
6
0
325,633
5
L
He Bo
6,606
472
83
6
0
269,340
5
W
Zhong Kui
7,697
550
99
7
0
300,389
5
L
Mercury
7,094
507
102
7
0
329,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role