Player Matchup

Tiamat
Tiamat
DabDaddyTrev
Tiamat
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,498 Elo+
Party 1
Skadi
Skadi
Julio98MC
Skadi
Level 157
God Stats
1W - 1L
1,261 SR
Queue Stats
37W - 37L
1,509 Elo+
Solo
Eset
Eset
KorbinThaGod
Eset
Level 40
God Stats
2W - 1L
1,455 SR
Queue Stats
74W - 101L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Uptowncardshark
Cernunnos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,567 Elo+
Solo
Ah Puch
Ah Puch
devonn51
Ah Puch
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,469 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,487 Elo+

VS

Team Averages
Level 70
1,610 SR
1,457 Elo+
Artio
Artio
Hides_Hrt_
Artio
Level 68
God Stats
1W - 4L
1,650 SR
Queue Stats
407W - 399L
1,462 Elo+
Solo
Da Ji
Da Ji
ImnotV1per
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,410 Elo+
Solo
Chaac
Chaac
OhHeyHowAreYa
Chaac
Level 128
God Stats
4W - 2L
1,682 SR
Queue Stats
266W - 295L
1,518 Elo+
Solo
Bastet
Bastet
altijd-Ready-Tog
Bastet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 192L
1,472 Elo+
Solo
Freya
Freya
djquasi96
Freya
Level 83
God Stats
5W - 2L
1,718 SR
Queue Stats
137W - 129L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 5 / 12
10,630
886
12,198
15,419
10,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Julio98MC
Skadi
17
5 / 4 / 12
10,368
864
15,087
11,448
5,021
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 11
10,335
861
6,243
9,813
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Uptowncardshark
Cernunnos
15
5 / 3 / 9
9,874
823
15,412
10,630
4,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
devonn51
Ah Puch
16
1 / 5 / 11
9,685
807
10,777
13,170
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 8 / 11
8,989
749
6,380
19,684
22,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
7
0 / 1 / 6
6,545
545
501
2,601
1,107
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 3 / 9
10,363
864
18,999
17,319
19,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 4 / 8
9,987
832
7,476
12,854
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
djquasi96
Freya
16
4 / 6 / 10
9,350
779
9,543
13,276
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
64
22
Kills
20
21
Deaths
22
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
5
12
2.6
L
Artio
2
8
11
0.94
L
Da Ji
0
1
6
3
W
Skadi
Julio98MC
Skadi
5
4
12
2.75
W
4
4
11
2.38
L
7
3
9
3.83
W
Cernunnos
Uptowncardshark
Cernunnos
5
3
9
3.17
L
7
4
8
2.75
W
Ah Puch
devonn51
Ah Puch
1
5
11
1.3
L
Freya
djquasi96
Freya
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
42,899
60,480
Taken
65,734
29,405
Mitigated
53,064
15,229
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,198
795
250
2,490
15,419
10,705
402
3,706
11,161
25,056
1,501
L
Artio
6,380
567
588
2,680
19,684
22,080
0
6,308
13,222
9,186
454
L
Da Ji
501
0
191
1,029
2,601
1,107
0
718
1,883
0
504
W
Skadi
Julio98MC
Skadi
15,087
7,720
879
1,567
11,448
5,021
3,750
2,225
8,788
0
26,374
W
6,243
388
2,133
1,929
9,813
4,103
2,040
2,998
6,690
14,634
604
L
18,999
1,310
890
6,354
17,319
19,650
0
6,846
10,243
0
44,181
W
Cernunnos
Uptowncardshark
Cernunnos
15,412
7,646
86
1,684
10,630
4,498
492
3,287
6,767
0
28,071
L
7,476
2,556
1,552
4,544
12,854
5,008
0
6,986
5,774
0
11,670
W
Ah Puch
devonn51
Ah Puch
10,777
1,064
1,372
2,839
13,170
5,078
956
2,020
10,897
23,479
0
L
Freya
djquasi96
Freya
9,543
2,148
293
2,247
13,276
5,219
0
7,187
5,839
19,295
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
45,234
131
Minions Killed
117
0
Camps Cleared
0
1,114,918
Distance Traveled
931,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,630
886
21
2
0
240,276
0
L
Artio
8,989
749
14
1
0
195,797
0
L
Da Ji
6,545
545
0
0
0
64,619
0
W
Skadi
10,368
864
27
2
0
221,044
0
W
Eset
10,335
861
33
3
0
200,978
0
L
Chaac
10,363
864
62
5
0
220,942
0
W
Cernunnos
9,874
823
23
2
0
228,415
0
L
Bastet
9,987
832
10
1
0
272,544
0
W
Ah Puch
9,685
807
27
2
0
224,205
0
L
Freya
9,350
779
31
3
0
177,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role