Player Matchup

Erlang Shen
Erlang Shen
Demon5267
Erlang Shen
Level 69
God Stats
1W - 0L
1,458 SR
Queue Stats
37W - 46L
1,414 Elo+
Solo
Serqet
Serqet
DmonFox-Spirit
Serqet
Level 60
God Stats
3W - 3L
1,532 SR
Queue Stats
14W - 24L
1,307 Elo+
Solo
Chang'e
Chang'e
Hs HORSE
Chang'e
Level 62
God Stats
4W - 2L
1,678 SR
Queue Stats
29W - 22L
1,438 Elo+
Solo
Olorun
Olorun
ThatOneGamer713
Olorun
Level 123
God Stats
11W - 4L
1,692 SR
Queue Stats
234W - 243L
1,403 Elo+
Solo
Nut
Nut
sleepiiboye
Nut
Level 108
God Stats
10W - 7L
1,411 SR
Queue Stats
381W - 352L
1,520 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,416 Elo+

VS

Team Averages
Level 73
1,550 SR
1,421 Elo+
Artemis
Artemis
Carlos Raziel
Artemis
Level 106
God Stats
25W - 22L
1,623 SR
Queue Stats
295W - 291L
1,454 Elo+
Solo
Hel
Hel
Goregasms420
Hel
Level 86
God Stats
59W - 75L
1,480 SR
Queue Stats
1,296W - 1,270L
1,390 Elo+
Solo
Aphrodite
Aphrodite
KingxHedgeHogx
Aphrodite
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 27L
1,350 Elo+
Solo
Osiris
Osiris
Pyronexus
Osiris
Level 68
God Stats
7W - 10L
1,412 SR
Queue Stats
346W - 342L
1,511 Elo+
Solo
Thanatos
Thanatos
XxGhosts7933
Thanatos
Level 64
God Stats
1W - 1L
1,733 SR
Queue Stats
82W - 71L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demon5267
Erlang Shen
11
0 / 4 / 2
6,867
404
4,002
9,494
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 8
7,866
463
4,893
12,183
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Hs HORSE
Chang'e
15
3 / 0 / 7
8,995
529
14,466
11,488
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 9
8,326
490
10,780
17,072
14,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 0 / 4
9,490
558
12,963
7,111
3,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 4 / 0
6,553
385
6,056
11,986
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
7,267
427
7,639
16,269
10,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
KingxHedgeHogx
Aphrodite
12
0 / 3 / 0
7,375
434
6,636
14,856
7,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Pyronexus
Osiris
13
4 / 1 / 0
8,470
498
8,168
13,433
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
XxGhosts7933
Thanatos
11
0 / 4 / 1
6,648
391
2,511
12,385
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
4
4
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
W
Erlang Shen
Demon5267
Erlang Shen
0
4
2
0.25
W
1
0
8
5
L
0
5
0
0
W
Chang'e
Hs HORSE
Chang'e
3
0
7
6.5
L
Aphrodite
KingxHedgeHogx
Aphrodite
0
3
0
0
L
Osiris
Pyronexus
Osiris
4
1
0
4
W
5
0
9
9.5
L
Thanatos
XxGhosts7933
Thanatos
0
4
1
0.13
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
31,010
57,348
Taken
68,929
35,191
Mitigated
41,716
31,704
Healing
32,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,056
3,325
0
3,395
11,986
5,108
0
2,093
9,893
0
38,285
W
Erlang Shen
Demon5267
Erlang Shen
4,002
2,218
0
2,368
9,494
6,178
0
660
8,834
0
25,719
W
4,893
1,082
0
6,490
12,183
5,458
262
2,188
9,995
0
53,494
L
7,639
427
3,408
6,502
16,269
10,581
0
7,407
8,263
43,929
0
W
Chang'e
Hs HORSE
Chang'e
14,466
886
1,954
5,853
11,488
5,368
386
4,229
7,259
56,518
0
L
Aphrodite
KingxHedgeHogx
Aphrodite
6,636
1,066
2,266
7,476
14,856
7,846
117
8,383
5,765
56,790
2,430
L
Osiris
Pyronexus
Osiris
8,168
2,498
0
3,812
13,433
12,703
376
2,855
10,063
0
55,735
W
10,780
4,557
2,545
8,127
17,072
14,731
1,281
5,749
11,323
48,241
3,229
L
Thanatos
XxGhosts7933
Thanatos
2,511
783
0
5,901
12,385
5,478
0
2,783
9,074
0
44,569
W
12,963
8,291
0
4,367
7,111
3,456
2,264
1,363
5,748
0
69,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
36,313
429
Minions Killed
348
0
Camps Cleared
0
1,593,150
Distance Traveled
1,333,721
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,553
385
55
3
0
215,651
0
W
Erlang Shen
6,867
404
46
3
0
235,449
2
W
Serqet
7,866
463
89
5
0
424,883
0
L
Hel
7,267
427
54
3
0
303,271
2
W
Chang'e
8,995
529
105
6
0
343,354
0
L
Aphrodite
7,375
434
94
6
0
282,673
3
L
Osiris
8,470
498
73
4
0
257,748
0
W
Olorun
8,326
490
64
4
0
295,227
8
L
Thanatos
6,648
391
72
4
0
274,378
0
W
Nut
9,490
558
125
7
0
294,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role