Player Matchup

Ravana
Ravana
AlHalGaming_
Ravana
Level 152
God Stats
1W - 4L
1,494 SR
Queue Stats
67W - 62L
1,574 Elo+
Party 1
Mulan
Mulan
Aselfy13
Mulan
Level 139
God Stats
13W - 9L
1,649 SR
Queue Stats
121W - 110L
1,575 Elo+
Party 1
Horus
Horus
Eliemec
Horus
Level 103
God Stats
2W - 1L
1,889 SR
Queue Stats
52W - 40L
1,637 Elo+
Party 2
Persephone
Persephone
abypie
Persephone
Level 146
God Stats
3W - 1L
1,657 SR
Queue Stats
58W - 41L
1,718 Elo+
Party 2
Sol
Sol
adlan89
Sol
Level 151
God Stats
4W - 5L
1,813 SR
Queue Stats
140W - 105L
1,686 Elo+
Party 2
Team Averages
Level 138
1,700 SR
1,638 Elo+

VS

Team Averages
Level 172
1,554 SR
1,535 Elo+
Mercury
Mercury
Ppbritoperezz
Mercury
Level 146
God Stats
1W - 0L
1,712 SR
Queue Stats
22W - 21L
1,438 Elo+
Solo
Janus
Janus
SimplyxInfamous
Janus
Level 156
God Stats
2W - 3L
1,378 SR
Queue Stats
24W - 28L
1,570 Elo+
Party 3
Cernunnos
Cernunnos
goyagod
Cernunnos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,539 Elo+
Party 3
Ymir
Ymir
smereJ
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,568 Elo+
Party 3
Loki
Loki
tomphoolery89
Loki
Level 263
God Stats
85W - 59L
1,678 SR
Queue Stats
600W - 587L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 2 / 3
7,720
483
5,732
11,265
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mulan
Aselfy13
Mulan
13
2 / 6 / 0
8,087
505
6,894
15,450
10,604
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Eliemec
Horus
11
0 / 0 / 6
7,644
478
4,037
11,753
11,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
abypie
Persephone
14
2 / 1 / 1
8,652
541
7,235
7,771
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
15
2 / 2 / 1
8,669
542
9,495
10,139
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
2 / 4 / 2
7,695
481
3,973
13,342
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 1
7,869
492
6,585
5,267
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
goyagod
Cernunnos
16
1 / 2 / 1
8,421
526
8,424
11,812
5,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
smereJ
Ymir
13
0 / 1 / 3
7,575
473
6,331
13,797
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 1 / 2
9,975
623
15,917
13,568
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
11
11
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
2
3
1.75
L
Mulan
Aselfy13
Mulan
2
6
0
0.33
L
Horus
Eliemec
Horus
0
0
6
3
W
Mercury
2
4
2
0.75
W
1
0
1
1.5
L
Persephone
abypie
Persephone
2
1
1
2.5
L
Sol
2
2
1
1.25
W
Cernunnos
goyagod
Cernunnos
1
2
1
0.75
W
Ymir
smereJ
Ymir
0
1
3
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
41,230
56,378
Taken
57,786
34,813
Mitigated
30,512
22,244
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,732
1,194
0
5,568
11,265
5,770
0
3,792
7,351
0
68,414
L
Mulan
Aselfy13
Mulan
6,894
1,215
0
5,097
15,450
10,604
0
1,001
14,407
0
52,775
L
Horus
Eliemec
Horus
4,037
1,642
852
4,314
11,753
11,517
0
2,735
8,850
0
18,394
W
Mercury
3,973
831
0
5,349
13,342
5,202
0
943
12,233
0
52,470
W
6,585
422
0
736
5,267
1,636
0
3,246
1,792
65,473
0
L
Persephone
abypie
Persephone
7,235
319
0
2,486
7,771
2,894
0
3,003
4,526
72,764
425
L
Sol
9,495
4,427
0
3,927
10,139
4,028
596
1,824
8,315
74,513
13,949
W
Cernunnos
goyagod
Cernunnos
8,424
4,433
0
5,096
11,812
5,416
639
4,601
7,211
0
84,313
W
Ymir
smereJ
Ymir
6,331
1,165
0
3,367
13,797
8,894
0
5,456
8,219
41,812
2,076
W
15,917
4,783
0
3,276
13,568
9,364
0
1,144
12,386
880
65,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
41,535
474
Minions Killed
509
0
Camps Cleared
0
1,575,162
Distance Traveled
1,617,618
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,720
483
104
7
0
346,137
2
L
Mulan
8,087
505
89
6
0
293,566
0
L
Horus
7,644
478
19
1
0
321,826
2
W
Mercury
7,695
481
84
5
0
372,835
0
W
Janus
7,869
492
127
8
0
329,756
1
L
Persephone
8,652
541
122
8
0
316,017
0
L
Sol
8,669
542
140
9
0
297,616
0
W
Cernunnos
8,421
526
129
8
0
295,818
0
W
Ymir
7,575
473
59
4
0
306,704
4
W
Loki
9,975
623
110
7
0
312,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role