Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Neptunos85
Yemoja
Level 114
God Stats
11W - 11L
1,612 SR
Queue Stats
40W - 41L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
SantanJake
Sun Wukong
Level 84
God Stats
6W - 5L
1,537 SR
Queue Stats
69W - 57L
1,446 Elo+
Solo
Medusa
Medusa
girlinblack-
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,578 Elo+
Party 2
Team Averages
Level 108
1,530 SR
1,495 Elo+

VS

Team Averages
Level 101
1,444 SR
1,393 Elo+
Amaterasu
Amaterasu
Hesachi
Amaterasu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Luzifer03
Danzaburou
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
118W - 133L
1,478 Elo+
Party 3
Vulcan
Vulcan
Todesstern12
Vulcan
Level 134
God Stats
9W - 5L
1,526 SR
Queue Stats
127W - 122L
1,496 Elo+
Party 3
Cerberus
Cerberus
Willy-Pereira7
Cerberus
Level 112
God Stats
4W - 3L
1,194 SR
Queue Stats
97W - 94L
1,188 Elo+
Party 1
Ao Kuang
Ao Kuang
zScopezEu
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 140L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
7,060
441
6,391
9,919
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
11
0 / 2 / 2
6,835
427
3,507
9,887
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Neptunos85
Yemoja
11
2 / 2 / 0
7,746
484
7,887
13,004
8,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
SantanJake
Sun Wukong
14
5 / 0 / 0
8,971
561
11,651
14,526
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
0 / 4 / 1
6,754
422
5,156
11,709
4,425
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hesachi
Amaterasu
14
1 / 4 / 2
7,659
479
5,104
17,024
14,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Luzifer03
Danzaburou
15
2 / 1 / 3
8,754
547
5,932
8,893
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
13
1 / 0 / 4
7,593
475
11,871
6,397
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
0 / 1 / 6
7,872
492
5,174
11,542
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
zScopezEu
Ao Kuang
16
8 / 1 / 3
9,086
568
10,356
15,398
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
12
12
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
Amaterasu
Hesachi
Amaterasu
1
4
2
0.5
W
Danzaburou
Luzifer03
Danzaburou
2
1
3
3.5
L
Yemoja
Neptunos85
Yemoja
2
2
0
1
L
Sun Wukong
SantanJake
Sun Wukong
5
0
0
5
W
Vulcan
1
0
4
3
W
Cerberus
0
1
6
3
L
Medusa
0
4
1
0.13
W
Ao Kuang
zScopezEu
Ao Kuang
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
38,437
59,045
Taken
59,254
33,829
Mitigated
37,552
13,157
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,391
302
0
1,030
9,919
3,754
0
7,746
1,791
54,651
1,884
L
Ao Kuang
 
Ao Kuang
3,507
902
0
1,389
9,887
4,086
0
3,075
6,700
38,020
0
W
Amaterasu
Hesachi
Amaterasu
5,104
2,051
0
6,256
17,024
14,275
240
1,642
14,249
0
46,633
W
Danzaburou
Luzifer03
Danzaburou
5,932
1,637
0
1,542
8,893
4,299
780
3,179
5,714
0
74,429
L
Yemoja
Neptunos85
Yemoja
7,887
922
3,028
3,981
13,004
8,481
0
7,893
4,727
34,297
0
L
Sun Wukong
SantanJake
Sun Wukong
11,651
2,609
0
3,233
14,526
13,083
348
3,120
11,209
0
60,309
W
Vulcan
11,871
2,809
0
545
6,397
2,781
0
3,408
2,726
62,045
837
W
Cerberus
5,174
170
399
3,687
11,542
9,696
72
4,899
6,414
27,717
665
L
Medusa
5,156
1,827
0
496
11,709
4,425
0
4,201
7,508
0
42,293
W
Ao Kuang
zScopezEu
Ao Kuang
10,356
2,854
0
11,216
15,398
6,501
0
3,851
11,194
71,219
4,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
40,964
392
Minions Killed
476
0
Camps Cleared
0
1,511,902
Distance Traveled
1,563,476
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,060
441
117
7
0
263,501
3
L
Ao Kuang
6,835
427
61
4
0
369,720
0
W
Amaterasu
7,659
479
69
4
0
288,886
0
W
Danzaburou
8,754
547
120
8
0
301,845
1
L
Yemoja
7,746
484
52
3
0
288,019
0
L
Sun Wukong
8,971
561
92
6
0
301,444
1
W
Vulcan
7,593
475
113
7
0
325,663
5
W
Cerberus
7,872
492
56
4
0
312,448
1
L
Medusa
6,754
422
70
4
0
289,218
0
W
Ao Kuang
9,086
568
118
7
0
334,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role