Player Matchup

Sylvanus
Sylvanus
AirOnel24l
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,376 Elo+
Party 2
Apollo
Apollo
Khormezranth
Apollo
Level 81
God Stats
5W - 7L
1,500 SR
Queue Stats
393W - 408L
1,460 Elo+
Solo
Ne Zha
Ne Zha
VTK21
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,470 Elo+
Solo
Raijin
Raijin
Westcoastkilla
Raijin
Level 158
God Stats
4W - 5L
1,732 SR
Queue Stats
311W - 295L
1,513 Elo+
Solo
Ares
Ares
theAlmighty_24
Ares
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 63L
1,382 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,440 Elo+

VS

Team Averages
Level 98
1,410 SR
1,497 Elo+
Yu Huang
Yu Huang
Bndr
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Mauzerillo
Jormungandr
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 313L
1,513 Elo+
Party 1
Anhur
Anhur
Rerumicana
Anhur
Level 103
God Stats
2W - 5L
1,208 SR
Queue Stats
332W - 334L
1,450 Elo+
Solo
Camazotz
Camazotz
ultimate_noise5
Camazotz
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
145W - 126L
1,506 Elo+
Solo
Ra
Ra
vovulja
Ra
Level 88
God Stats
5W - 3L
1,559 SR
Queue Stats
297W - 302L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirOnel24l
Sylvanus
18
3 / 2 / 2
9,904
660
6,509
15,979
24,184
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
16
0 / 7 / 7
9,203
614
8,110
17,488
10,330
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
VTK21
Ne Zha
18
3 / 6 / 5
10,056
670
20,256
16,554
10,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 7 / 5
9,250
617
23,142
15,804
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 7
10,478
699
11,468
18,705
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bndr
Yu Huang
18
7 / 2 / 15
10,795
720
16,419
11,258
5,078
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Mauzerillo
Jormungandr
16
2 / 4 / 15
9,496
633
10,553
20,057
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
19
7 / 2 / 15
11,199
747
16,653
11,679
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
16
1 / 2 / 18
9,368
625
12,604
20,563
13,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
8 / 2 / 11
11,475
765
16,433
13,837
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
12
Kills
25
25
Deaths
12
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AirOnel24l
Sylvanus
3
2
2
2
W
Yu Huang
Bndr
Yu Huang
7
2
15
7.25
L
Apollo
0
7
7
0.5
W
Jormungandr
Mauzerillo
Jormungandr
2
4
15
2.38
W
Anhur
7
2
15
7.25
L
Ne Zha
VTK21
Ne Zha
3
6
5
0.92
L
3
7
5
0.79
L
3
3
7
2.17
W
Camazotz
1
2
18
5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,485
Damage
72,662
84,530
Taken
77,394
75,239
Mitigated
51,604
29,666
Healing
34,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AirOnel24l
Sylvanus
6,509
1,788
2,436
7,913
15,979
24,184
248
6,770
8,847
17,138
2,462
W
Yu Huang
Bndr
Yu Huang
16,419
1,279
3,953
2,670
11,258
5,078
258
5,996
5,262
30,649
0
L
Apollo
8,110
5,267
243
3,540
17,488
10,330
1,175
9,850
7,357
0
20,180
W
Jormungandr
Mauzerillo
Jormungandr
10,553
884
294
2,111
20,057
21,142
0
11,339
8,718
12,784
2,737
W
Anhur
16,653
8,622
1,553
2,543
11,679
5,382
328
6,554
5,125
0
36,244
L
Ne Zha
VTK21
Ne Zha
20,256
3,096
1,025
3,867
16,554
10,200
0
8,102
8,117
0
44,840
L
23,142
1,109
779
2,850
15,804
6,970
0
7,521
8,138
31,605
884
L
11,468
729
1,476
5,537
18,705
23,555
0
7,147
10,950
17,151
214
W
Camazotz
12,604
754
1,339
6,212
20,563
13,469
162
9,939
10,624
0
20,091
W
16,433
1,367
6,983
6,384
13,837
6,533
244
6,669
7,161
39,497
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
52,333
134
Minions Killed
184
0
Camps Cleared
0
1,235,554
Distance Traveled
1,470,100
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,904
660
26
2
0
244,843
0
W
Yu Huang
10,795
720
36
2
0
302,484
0
L
Apollo
9,203
614
41
3
0
224,680
0
W
Jormungandr
9,496
633
12
1
0
301,605
0
W
Anhur
11,199
747
54
4
0
273,436
4
L
Ne Zha
10,056
670
46
3
0
280,451
0
L
Raijin
9,250
617
13
1
0
214,070
0
L
Ares
10,478
699
8
1
0
271,510
0
W
Camazotz
9,368
625
21
1
0
280,526
0
W
Ra
11,475
765
61
4
0
312,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role