Player Matchup

Morgan Le Fay
Morgan Le Fay
JohnnyStoop
Morgan Le Fay
Level 69
God Stats
9W - 4L
1,553 SR
Queue Stats
15W - 13L
1,626 Elo+
Party 2
Artemis
Artemis
Zdera21
Artemis
Level 120
God Stats
2W - 1L
1,391 SR
Queue Stats
15W - 13L
1,626 Elo+
Party 2
Thor
Thor
rdales
Thor
Level 120
God Stats
1W - 2L
1,613 SR
Queue Stats
15W - 13L
1,626 Elo+
Party 2
Team Averages
Level 103
1,519 SR
1,626 Elo+

VS

Team Averages
Level 157
1,492 SR
1,571 Elo+
Geb
Geb
Carnage n Kefka
Geb
Level 212
God Stats
1W - 7L
1,147 SR
Queue Stats
155W - 137L
1,545 Elo+
Solo
Tiamat
Tiamat
Vivaskr
Tiamat
Level 138
God Stats
0W - 1L
1,563 SR
Queue Stats
59W - 68L
1,572 Elo+
Party 1
Charybdis
Charybdis
blueness97
Charybdis
Level 121
God Stats
4W - 3L
1,764 SR
Queue Stats
70W - 76L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JohnnyStoop
Morgan Le Fay
14
6 / 0 / 4
8,860
805
8,380
5,534
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Zdera21
Artemis
14
2 / 0 / 7
8,187
744
12,795
8,549
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
rdales
Thor
13
2 / 1 / 7
8,052
732
6,066
10,528
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,770
615
4,764
14,049
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Vivaskr
Tiamat
14
0 / 2 / 1
7,592
690
4,908
5,765
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
blueness97
Charybdis
12
1 / 5 / 0
7,289
663
7,276
10,681
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Morgan Le Fay
JohnnyStoop
Morgan Le Fay
6
0
4
8
L
Tiamat
Vivaskr
Tiamat
0
2
1
0.25
W
Artemis
Zdera21
Artemis
2
0
7
5.5
L
Charybdis
blueness97
Charybdis
1
5
0
0.2
W
Thor
rdales
Thor
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
16,948
24,611
Taken
30,495
14,209
Mitigated
18,579
4,540
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
299
0
702
14,049
11,274
0
3,151
10,598
16,616
967
W
Morgan Le Fay
JohnnyStoop
Morgan Le Fay
8,380
764
0
683
5,534
2,347
37
2,162
3,217
32,134
0
L
Tiamat
Vivaskr
Tiamat
4,908
193
0
1,757
5,765
3,306
0
1,289
4,169
25,863
1,067
W
Artemis
Zdera21
Artemis
12,795
6,955
0
2,447
8,549
3,631
174
3,196
5,151
0
44,226
L
Charybdis
blueness97
Charybdis
7,276
3,304
0
866
10,681
3,999
0
3,774
6,492
0
33,003
W
Thor
rdales
Thor
6,066
1,127
0
1,410
10,528
8,231
0
3,256
6,935
0
16,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
21,651
164
Minions Killed
139
0
Camps Cleared
0
623,767
Distance Traveled
594,091
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,770
615
17
2
0
202,451
0
W
Morgan Le Fay
8,860
805
67
6
0
215,610
2
L
Tiamat
7,592
690
72
7
0
206,467
0
W
Artemis
8,187
744
74
7
0
196,940
0
L
Charybdis
7,289
663
50
5
0
185,173
0
W
Thor
8,052
732
23
2
0
211,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role