Player Matchup

Kukulkan
Kukulkan
Evil1326
Kukulkan
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 101L
1,522 Elo+
Party 1
Chaac
Chaac
K00LPixels
Chaac
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 25L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
MasterReaper18
Hun Batz
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
89W - 96L
1,512 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,475 Elo+

VS

Team Averages
Level 142
1,358 SR
1,484 Elo+
Nut
Nut
StatelyBobcat01
Nut
Level 145
God Stats
9W - 9L
1,460 SR
Queue Stats
74W - 76L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
magnus_reap-1987
Nu Wa
Level 155
God Stats
3W - 6L
1,114 SR
Queue Stats
175W - 191L
1,545 Elo+
Solo
Surtr
Surtr
mrbear44
Surtr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evil1326
Kukulkan
15
2 / 0 / 5
8,909
742
12,468
10,926
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
14
2 / 0 / 4
8,408
701
6,034
10,912
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
15
4 / 1 / 3
8,899
742
7,263
13,227
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,172
681
8,954
10,012
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 1 / 1
7,692
641
10,071
9,376
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
mrbear44
Surtr
12
0 / 3 / 1
7,352
613
9,666
12,908
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Evil1326
Kukulkan
2
0
5
4.5
W
Chaac
2
0
4
4
W
Hun Batz
4
1
3
5.5
L
1
4
0
0.25
L
0
1
1
0.5
L
Surtr
mrbear44
Surtr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
28,691
35,065
Taken
32,296
20,526
Mitigated
20,853
9,412
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Evil1326
Kukulkan
12,468
1,560
0
3,191
10,926
4,803
516
3,245
7,241
50,800
987
W
Chaac
6,034
1,001
226
2,474
10,912
9,029
253
3,463
6,827
0
26,027
W
Hun Batz
7,263
2,072
0
3,521
13,227
6,694
0
3,445
8,938
0
43,806
L
8,954
2,568
0
1,858
10,012
6,131
0
4,382
5,630
0
31,311
L
10,071
3,678
0
3,992
9,376
3,296
0
2,814
6,562
40,761
2,358
L
Surtr
mrbear44
Surtr
9,666
2,629
0
2,229
12,908
11,426
12
5,099
7,795
647
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
23,216
209
Minions Killed
131
0
Camps Cleared
0
714,708
Distance Traveled
656,651
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,909
742
105
9
0
234,403
2
W
Chaac
8,408
701
41
3
0
222,595
4
W
Hun Batz
8,899
742
63
5
0
257,710
1
L
Nut
8,172
681
50
4
0
218,086
0
L
Nu Wa
7,692
641
50
4
0
222,209
0
L
Surtr
7,352
613
31
3
0
216,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role