Player Matchup

Hachiman
Hachiman
LonelyDriver
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 146
God Stats
57W - 65L
1,690 SR
Queue Stats
611W - 664L
1,572 Elo+
Solo
Fenrir
Fenrir
XangelicX5649
Fenrir
Level 85
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
XeonMoi
Izanami
Level 120
God Stats
28W - 25L
1,553 SR
Queue Stats
126W - 132L
1,477 Elo+
Solo
Ix Chel
Ix Chel
biga456edu
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,425 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,495 Elo+

VS

Team Averages
Level 119
1,617 SR
1,495 Elo+
Hou Yi
Hou Yi
Forguru
Hou Yi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 148L
1,516 Elo+
Solo
Thanatos
Thanatos
Mr MonkeyIlI
Thanatos
Level 68
God Stats
36W - 17L
1,813 SR
Queue Stats
85W - 60L
1,499 Elo+
Solo
Atlas
Atlas
Namrow
Atlas
Level 156
God Stats
18W - 8L
1,732 SR
Queue Stats
236W - 232L
1,529 Elo+
Solo
Horus
Horus
RoyalKinght1170
Horus
Level 117
God Stats
6W - 5L
1,541 SR
Queue Stats
101W - 104L
1,494 Elo+
Solo
Ix Chel
Ix Chel
Yorozo
Ix Chel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LonelyDriver
Hachiman
6
0 / 4 / 0
3,935
394
1,493
4,993
1,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,384
438
1,013
4,454
2,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,126
513
2,054
5,001
1,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
XeonMoi
Izanami
8
0 / 2 / 0
5,116
512
2,300
5,964
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
biga456edu
Ix Chel
9
0 / 3 / 2
5,182
518
5,553
10,056
3,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Forguru
Hou Yi
10
3 / 0 / 2
5,958
596
4,067
2,577
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Mr MonkeyIlI
Thanatos
11
2 / 0 / 4
5,982
598
4,763
8,027
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Namrow
Atlas
10
2 / 2 / 4
6,107
611
6,482
8,508
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 0 / 2
6,101
610
2,148
5,370
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Yorozo
Ix Chel
10
2 / 0 / 1
5,950
595
3,270
3,436
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Forguru
Hou Yi
3
0
2
4
L
Hachiman
LonelyDriver
Hachiman
0
4
0
0
W
Thanatos
Mr MonkeyIlI
Thanatos
2
0
4
4
W
Atlas
Namrow
Atlas
2
2
4
2
W
3
0
2
4
L
0
1
0
0
L
2
2
0
1
L
Izanami
XeonMoi
Izanami
0
2
0
0
W
Ix Chel
Yorozo
Ix Chel
2
0
1
2.5
L
Ix Chel
biga456edu
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
20,730
30,468
Taken
27,918
10,753
Mitigated
14,967
8,824
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Forguru
Hou Yi
4,067
1,555
0
1,135
2,577
937
90
405
2,172
0
38,123
L
Hachiman
LonelyDriver
Hachiman
1,493
744
0
412
4,993
1,190
0
204
4,789
0
8,839
W
Thanatos
Mr MonkeyIlI
Thanatos
4,763
1,025
0
4,753
8,027
3,402
0
1,032
6,995
0
37,399
W
Atlas
Namrow
Atlas
6,482
3,238
0
2,021
8,508
5,619
423
3,785
4,723
29,771
6,396
W
2,148
783
837
2,989
5,370
3,796
198
897
4,473
0
22,461
L
1,013
59
851
916
4,454
2,238
161
881
3,521
6,647
0
L
2,054
617
14
320
5,001
1,673
0
1,174
3,739
0
18,370
L
Izanami
XeonMoi
Izanami
2,300
1,673
0
1,073
5,964
1,935
610
2,246
3,526
0
36,209
W
Ix Chel
Yorozo
Ix Chel
3,270
982
50
1,087
3,436
1,213
550
447
2,989
28,855
0
L
Ix Chel
biga456edu
Ix Chel
5,553
638
7
5,231
10,056
3,717
0
4,434
5,622
33,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
30,098
166
Minions Killed
272
0
Camps Cleared
0
860,340
Distance Traveled
949,297
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,958
596
60
6
0
188,322
0
L
Hachiman
3,935
394
13
1
0
164,270
0
W
Thanatos
5,982
598
54
5
0
194,925
0
W
Atlas
6,107
611
58
6
0
168,764
0
W
Horus
6,101
610
40
4
0
193,734
0
L
Yemoja
4,384
438
8
1
0
160,670
2
L
Fenrir
5,126
513
32
3
0
218,514
0
L
Izanami
5,116
512
61
6
0
151,890
1
W
Ix Chel
5,950
595
60
6
0
203,552
1
L
Ix Chel
5,182
518
52
5
0
164,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role