Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Benzene0412
Neith
Level 127
God Stats
1W - 1L
1,125 SR
Queue Stats
30W - 41L
1,455 Elo+
Party 1
Horus
Horus
Count__Tofu
Horus
Level 145
God Stats
7W - 3L
1,758 SR
Queue Stats
229W - 241L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DjokoRazor
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,417 Elo+
Party 1
Bake Kujira
Bake Kujira
DomDomS__
Bake Kujira
Level 156
God Stats
6W - 7L
1,590 SR
Queue Stats
463W - 506L
1,475 Elo+
Party 2
Team Averages
Level 148
1,495 SR
1,465 Elo+

VS

Team Averages
Level 150
1,508 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Globe2
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,592 Elo+
Party 3
Guan Yu
Guan Yu
Goredax
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,451 Elo+
Solo
Agni
Agni
Luféy
Agni
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,596 Elo+
Party 3
Jing Wei
Jing Wei
NáhBruv
Jing Wei
Level 152
God Stats
10W - 8L
1,539 SR
Queue Stats
702W - 712L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 20
8,236
824
7,324
17,314
18,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 0 / 11
9,854
985
17,421
10,879
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 15
8,726
873
5,574
13,033
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
DjokoRazor
Morgan Le Fay
15
1 / 1 / 13
8,322
832
8,255
8,014
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
DomDomS__
Bake Kujira
14
6 / 2 / 15
9,366
937
9,090
15,523
17,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 4 / 4
6,656
666
9,629
8,490
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Globe2
Izanami
14
1 / 4 / 3
7,461
746
6,677
8,792
3,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
Goredax
Guan Yu
12
1 / 6 / 3
6,909
691
4,554
13,231
9,379
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Agni
Luféy
Agni
11
1 / 6 / 1
6,934
693
9,548
9,667
3,137
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
NáhBruv
Jing Wei
13
2 / 5 / 2
7,467
747
10,081
10,334
3,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
25
Kills
5
5
Deaths
25
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
20
6
L
Ne Zha
 
Ne Zha
0
4
4
0.5
W
10
0
11
15.5
W
6
0
15
13.5
W
Morgan Le Fay
DjokoRazor
Morgan Le Fay
1
1
13
7.5
W
Bake Kujira
DomDomS__
Bake Kujira
6
2
15
6.75
L
Izanami
Globe2
Izanami
1
4
3
0.63
L
Guan Yu
Goredax
Guan Yu
1
6
3
0.42
L
Agni
Luféy
Agni
1
6
1
0.25
L
Jing Wei
NáhBruv
Jing Wei
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,664
Damage
40,489
64,763
Taken
50,514
59,525
Mitigated
22,784
35,324
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,324
41
1,160
3,382
17,314
18,360
542
1,558
15,204
11,521
0
L
Ne Zha
 
Ne Zha
9,629
1,210
0
1,075
8,490
3,311
0
4,104
4,212
0
18,298
W
17,421
3,508
4,571
4,032
10,879
5,806
1,085
1,282
9,119
0
37,350
W
5,574
1,149
9,864
6,547
13,033
13,939
490
1,723
10,702
0
8,596
W
Morgan Le Fay
DjokoRazor
Morgan Le Fay
8,255
994
1,577
1,577
8,014
3,879
1,203
1,422
6,140
22,750
0
W
Bake Kujira
DomDomS__
Bake Kujira
9,090
3,130
1,435
1,179
15,523
17,541
867
1,362
13,864
13,377
2,473
L
Izanami
Globe2
Izanami
6,677
4,160
0
780
8,792
3,058
0
4,240
4,417
0
17,351
L
Guan Yu
Goredax
Guan Yu
4,554
118
3,008
1,514
13,231
9,379
0
6,541
6,530
0
5,787
L
Agni
Luféy
Agni
9,548
195
0
434
9,667
3,137
0
4,894
4,644
14,209
380
L
Jing Wei
NáhBruv
Jing Wei
10,081
6,897
232
1,188
10,334
3,899
0
4,203
6,031
0
20,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
35,427
122
Minions Killed
85
0
Camps Cleared
0
976,353
Distance Traveled
869,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,236
824
21
2
0
200,830
0
L
Ne Zha
6,656
666
12
1
0
182,509
0
W
Neith
9,854
985
46
5
0
197,066
0
W
Horus
8,726
873
5
1
0
234,813
0
W
Morgan Le Fay
8,322
832
38
4
0
171,703
0
W
Bake Kujira
9,366
937
12
1
0
171,941
0
L
Izanami
7,461
746
26
3
0
164,161
0
L
Guan Yu
6,909
691
7
1
0
177,920
0
L
Agni
6,934
693
20
2
0
159,866
0
L
Jing Wei
7,467
747
20
2
0
185,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role