Player Matchup

Surtr
Surtr
AlexF0911
Surtr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2
Arachne
Arachne
E-b-o-b-o-l-a
Arachne
Level 64
God Stats
6W - 3L
1,714 SR
Queue Stats
25W - 28L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
senia_sibu_iny
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
vajaskenyiir
Kukulkan
Level 40
God Stats
0W - 3L
1,260 SR
Queue Stats
9W - 14L
1,311 Elo+
Solo
Geb
Geb
xxHavenxx
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,122 Elo+
Solo
Team Averages
Level 37
1,495 SR
1,282 Elo+

VS

Team Averages
Level 32
1,478 SR
1,399 Elo+
Surtr
Surtr
 
Surtr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EpicKoysHT
Fenrir
Level 39
God Stats
7W - 18L
1,135 SR
Queue Stats
161W - 157L
1,422 Elo+
Party 1
Apollo
Apollo
Genjicat205
Apollo
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 26L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
WarLord2482307
Nu Wa
Level 41
God Stats
10W - 6L
1,756 SR
Queue Stats
47W - 62L
1,402 Elo+
Solo
Charon
Charon
craggeur235
Charon
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 57L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AlexF0911
Surtr
9
0 / 5 / 0
4,863
486
3,159
10,166
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Arachne
9
1 / 3 / 0
5,062
506
3,070
8,170
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
senia_sibu_iny
Danzaburou
8
0 / 3 / 0
4,761
476
3,670
6,799
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
vajaskenyiir
Kukulkan
10
0 / 3 / 1
5,291
529
1,616
5,129
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,727
473
3,210
10,808
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 0 / 1
7,462
746
5,574
8,235
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
EpicKoysHT
Fenrir
12
6 / 0 / 4
6,529
653
7,826
7,153
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
9
4 / 0 / 4
5,808
581
5,522
5,788
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,514
651
3,224
4,054
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
1 / 0 / 7
6,181
618
3,716
5,654
4,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
18
18
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
1
5.5
L
Surtr
AlexF0911
Surtr
0
5
0
0
L
Arachne
1
3
0
0.33
W
Fenrir
EpicKoysHT
Fenrir
6
0
4
8
W
Apollo
4
0
4
6
W
2
1
0
2
W
Charon
1
0
7
4.5
L
Danzaburou
senia_sibu_iny
Danzaburou
0
3
0
0
L
Kukulkan
vajaskenyiir
Kukulkan
0
3
1
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
25,862
41,072
Taken
30,884
19,101
Mitigated
14,964
6,623
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,574
2,032
0
5,600
8,235
4,135
375
89
7,737
1,096
46,823
L
Surtr
AlexF0911
Surtr
3,159
1,142
0
2,116
10,166
5,382
0
136
10,030
677
26,749
L
Arachne
3,070
2,193
0
1,001
8,170
3,198
9
72
8,098
0
27,200
W
Fenrir
EpicKoysHT
Fenrir
7,826
984
0
4,583
7,153
3,048
0
498
6,611
0
49,492
W
Apollo
5,522
3,830
0
2,370
5,788
2,250
0
1,699
4,089
0
30,452
W
3,224
1,467
0
0
4,054
1,389
262
1,388
2,666
40,721
1,433
W
Charon
3,716
1,155
0
783
5,654
4,142
0
1,241
4,413
18,202
0
L
Danzaburou
senia_sibu_iny
Danzaburou
3,670
1,011
0
1,166
6,799
2,361
0
957
5,842
0
26,045
L
Kukulkan
vajaskenyiir
Kukulkan
1,616
127
0
250
5,129
1,807
242
3,224
1,905
36,608
0
L
3,210
571
257
1,833
10,808
6,353
0
2,687
8,121
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
32,494
214
Minions Killed
312
0
Camps Cleared
0
1,036,493
Distance Traveled
1,110,530
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,462
746
91
9
0
218,581
0
L
Surtr
4,863
486
48
5
0
196,706
0
L
Arachne
5,062
506
46
5
0
228,752
0
W
Fenrir
6,529
653
77
8
0
275,503
0
W
Apollo
5,808
581
44
4
0
208,099
0
W
Nu Wa
6,514
651
76
8
0
189,679
1
W
Charon
6,181
618
24
2
0
218,668
0
L
Danzaburou
4,761
476
52
5
0
213,874
0
L
Kukulkan
5,291
529
56
6
0
202,142
1
L
Geb
4,727
473
12
1
0
195,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role