Player Matchup

Heimdallr
Heimdallr
Likulf
Heimdallr
Level 53
God Stats
1W - 3L
1,432 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 1
Mulan
Mulan
Loasheep
Mulan
Level 50
God Stats
11W - 12L
1,537 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 1
Poseidon
Poseidon
Stia4
Poseidon
Level 18
God Stats
1W - 1L
1,778 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 1
Team Averages
Level 40
1,582 SR
1,450 Elo+

VS

Team Averages
Level 30
1,384 SR
1,347 Elo+
Neith
Neith
Channin_Tatman
Neith
Level 38
God Stats
0W - 1L
1,319 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo
Atlas
Atlas
GeorgeDavid
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 207L
1,440 Elo+
Party 2
Bacchus
Bacchus
Koproskulo
Bacchus
Level 5
God Stats
16W - 16L
1,334 SR
Queue Stats
41W - 33L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Likulf
Heimdallr
14
0 / 0 / 9
8,436
703
8,582
7,874
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Loasheep
Mulan
13
5 / 2 / 4
8,793
733
10,516
11,668
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Stia4
Poseidon
14
4 / 3 / 4
8,895
741
12,706
8,447
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,378
698
7,705
9,154
3,900
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,545
629
6,176
15,288
11,938
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Koproskulo
Bacchus
12
2 / 3 / 2
8,114
676
6,051
12,390
12,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
3
2
0.67
L
Bacchus
Koproskulo
Bacchus
2
3
2
1
W
Heimdallr
Likulf
Heimdallr
0
0
9
4.5
W
Mulan
Loasheep
Mulan
5
2
4
3.5
W
Poseidon
Stia4
Poseidon
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,804
Damage
19,932
27,989
Taken
36,832
16,664
Mitigated
28,722
5,905
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,705
3,449
340
3,173
9,154
3,900
0
2,568
6,358
0
40,587
L
6,176
1,774
0
2,376
15,288
11,938
0
6,484
8,319
20,073
747
L
Bacchus
Koproskulo
Bacchus
6,051
765
0
2,385
12,390
12,884
0
4,068
7,891
12,425
0
W
Heimdallr
Likulf
Heimdallr
8,582
4,477
0
1,877
7,874
3,722
1,084
3,597
4,277
0
31,829
W
Mulan
Loasheep
Mulan
10,516
1,832
106
2,744
11,668
9,364
302
3,933
7,735
524
20,146
W
Poseidon
Stia4
Poseidon
12,706
2,783
0
1,178
8,447
3,578
528
4,299
4,148
38,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
24,037
121
Minions Killed
112
0
Camps Cleared
0
592,031
Distance Traveled
695,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,378
698
75
6
0
183,468
0
L
Atlas
7,545
629
26
2
0
273,010
0
L
Bacchus
8,114
676
11
1
0
239,208
0
W
Heimdallr
8,436
703
47
4
0
199,504
0
W
Mulan
8,793
733
21
2
0
197,395
0
W
Poseidon
8,895
741
53
4
0
195,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role