Player Matchup

Thanatos
Thanatos
Alex rivera4738
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,348 Elo+
Solo
Chaac
Chaac
InvsibleCHEESE
Chaac
Level 84
God Stats
3W - 3L
1,844 SR
Queue Stats
92W - 48L
1,677 Elo+
Party 1
Rama
Rama
ShotheadWins
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,653 Elo+
Party 2
Hun Batz
Hun Batz
Sir__Slaughter__
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,669 Elo+
Party 2
Neith
Neith
YungLordxXxX
Neith
Level 109
God Stats
1W - 1L
1,339 SR
Queue Stats
87W - 36L
1,657 Elo+
Party 1
Team Averages
Level 82
1,537 SR
1,601 Elo+

VS

Team Averages
Level 68
1,461 SR
1,531 Elo+
Apollo
Apollo
NerdxYes
Apollo
Level 30
God Stats
2W - 1L
1,425 SR
Queue Stats
170W - 141L
1,514 Elo+
Solo
Sobek
Sobek
SOADfan33
Sobek
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 30L
1,546 Elo+
Solo
Shiva
Shiva
XxAzrael04xX
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,582 Elo+
Solo
Nike
Nike
iammikeyp
Nike
Level 126
God Stats
11W - 3L
1,597 SR
Queue Stats
325W - 325L
1,455 Elo+
Solo
Xing Tian
Xing Tian
jeanps
Xing Tian
Level 68
God Stats
2W - 2L
1,285 SR
Queue Stats
80W - 79L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 8 / 3
6,788
679
4,105
9,897
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 7
7,551
755
8,907
10,848
10,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 7
7,181
718
5,801
11,186
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 5
7,930
793
7,452
11,333
8,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 2 / 3
9,166
917
13,113
8,479
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NerdxYes
Apollo
15
8 / 3 / 12
9,573
957
11,050
9,282
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
SOADfan33
Sobek
14
2 / 3 / 21
9,107
911
9,934
17,592
25,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 10
10,463
1,046
7,480
10,491
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
3 / 3 / 16
8,617
862
7,417
11,738
11,600
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
jeanps
Xing Tian
16
5 / 1 / 18
9,554
955
11,756
12,856
18,622
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
11
Kills
27
27
Deaths
12
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
3
0.44
L
0
4
7
0.88
W
Apollo
NerdxYes
Apollo
8
3
12
4.67
W
Sobek
SOADfan33
Sobek
2
3
21
4.17
L
0
7
7
0.5
L
3
6
5
0.92
W
9
2
10
7
L
6
2
3
3.75
W
Nike
3
3
16
3.67
W
Xing Tian
jeanps
Xing Tian
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
47,637
51,743
Taken
61,959
31,744
Mitigated
68,778
8,668
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,105
621
127
982
9,897
4,240
0
4,204
5,693
0
5,495
L
8,907
1,025
937
2,000
10,848
10,479
0
4,424
6,424
0
19,144
W
Apollo
NerdxYes
Apollo
11,050
5,524
1,491
2,008
9,282
4,517
2,218
0
9,282
0
20,666
W
Sobek
SOADfan33
Sobek
9,934
323
1,453
5,789
17,592
25,859
216
0
17,592
15,182
2,834
L
5,801
3,403
0
569
11,186
4,382
0
4,176
7,010
0
9,223
L
7,452
686
398
715
11,333
8,370
0
4,355
6,978
0
14,775
W
7,480
988
2,154
1,823
10,491
8,180
1,024
0
10,491
0
20,634
L
13,113
3,972
355
2,585
8,479
4,273
0
3,557
4,922
0
31,414
W
Nike
7,417
370
548
958
11,738
11,600
801
0
11,738
0
15,688
W
Xing Tian
jeanps
Xing Tian
11,756
717
1,067
2,654
12,856
18,622
353
0
12,856
21,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
47,314
96
Minions Killed
121
0
Camps Cleared
0
853,048
Distance Traveled
990,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,788
679
1
0
0
162,034
0
L
Chaac
7,551
755
21
2
0
197,842
0
W
Apollo
9,573
957
29
3
0
182,132
0
W
Sobek
9,107
911
20
2
0
207,041
0
L
Rama
7,181
718
10
1
0
147,671
0
L
Hun Batz
7,930
793
13
1
0
181,924
0
W
Shiva
10,463
1,046
34
3
0
204,561
0
L
Neith
9,166
917
51
5
0
163,577
0
W
Nike
8,617
862
19
2
0
179,456
0
W
Xing Tian
9,554
955
19
2
0
217,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role