Player Matchup

Thor
Thor
NovAwper
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,484 Elo+
Solo
Ra
Ra
Sr FR0GG0
Ra
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
joyeriasL
Gilgamesh
Level 155
God Stats
34W - 25L
1,716 SR
Queue Stats
378W - 406L
1,533 Elo+
Party 2
Artemis
Artemis
pitonn
Artemis
Level 159
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 2
Ares
Ares
vi3ja
Ares
Level 189
God Stats
6W - 3L
1,629 SR
Queue Stats
253W - 257L
1,574 Elo+
Party 2
Team Averages
Level 121
1,608 SR
1,532 Elo+

VS

Team Averages
Level 92
1,530 SR
1,406 Elo+
Camazotz
Camazotz
DekuToxico
Camazotz
Level 76
God Stats
9W - 6L
1,791 SR
Queue Stats
50W - 43L
1,573 Elo+
Party 3
Hel
Hel
Joohnyz
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,195 Elo+
Party 1
Fenrir
Fenrir
THANATOSvhs2021
Fenrir
Level 66
God Stats
1W - 2L
1,180 SR
Queue Stats
55W - 48L
1,605 Elo+
Party 3
Merlin
Merlin
dougdgf
Merlin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,142 Elo+
Party 1
Ishtar
Ishtar
juliocesaruy
Ishtar
Level 56
God Stats
3W - 1L
1,681 SR
Queue Stats
210W - 236L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 4 / 2
7,174
512
7,329
12,384
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 0
6,818
487
3,661
10,500
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
joyeriasL
Gilgamesh
12
1 / 1 / 1
6,903
493
6,600
16,696
14,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
pitonn
Artemis
13
2 / 4 / 1
7,832
559
8,634
9,616
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
vi3ja
Ares
10
1 / 1 / 1
6,480
463
4,700
8,172
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DekuToxico
Camazotz
13
1 / 1 / 0
7,702
550
9,257
13,621
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
13
0 / 1 / 8
6,906
493
4,392
8,359
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 2 / 2
8,475
605
11,081
13,978
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
dougdgf
Merlin
14
1 / 0 / 4
8,189
585
8,069
5,595
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
14
3 / 3 / 3
8,062
576
5,594
11,347
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
15
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DekuToxico
Camazotz
1
1
0
1
W
Hel
0
1
8
4
L
Thor
2
4
2
0.75
L
1
5
0
0.2
W
10
2
2
5.5
W
Merlin
dougdgf
Merlin
1
0
4
3
L
Gilgamesh
joyeriasL
Gilgamesh
1
1
1
1.5
W
Ishtar
3
3
3
1.5
L
Artemis
pitonn
Artemis
2
4
1
0.63
L
Ares
vi3ja
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
38,393
57,368
Taken
52,900
33,197
Mitigated
23,560
13,849
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DekuToxico
Camazotz
9,257
2,460
0
5,664
13,621
6,934
0
1,130
12,491
0
64,590
W
Hel
4,392
198
3,190
5,570
8,359
3,151
35
2,047
6,074
40,915
0
L
Thor
7,329
1,696
0
3,482
12,384
4,924
0
2,403
9,981
0
40,078
L
3,661
133
521
2,171
10,500
3,996
0
3,082
7,418
54,412
283
W
11,081
3,331
0
6,976
13,978
6,262
0
1,694
12,170
0
57,817
W
Merlin
dougdgf
Merlin
8,069
856
0
620
5,595
2,239
270
1,842
3,533
72,640
2,856
L
Gilgamesh
joyeriasL
Gilgamesh
6,600
1,998
0
3,530
16,696
14,175
0
1,586
15,110
0
51,732
W
Ishtar
5,594
4,005
0
2,947
11,347
4,974
1,106
573
10,720
0
59,736
L
Artemis
pitonn
Artemis
8,634
4,432
0
2,098
9,616
3,212
22
1,782
7,834
0
57,903
L
Ares
vi3ja
Ares
4,700
346
0
2,047
8,172
6,890
0
3,543
4,629
13,241
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
39,334
372
Minions Killed
487
0
Camps Cleared
0
1,296,309
Distance Traveled
1,423,518
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,702
550
105
8
0
279,217
5
W
Hel
6,906
493
86
6
0
303,670
0
L
Thor
7,174
512
68
5
0
272,340
0
L
Ra
6,818
487
101
7
0
256,642
0
W
Fenrir
8,475
605
79
6
0
337,675
2
W
Merlin
8,189
585
117
8
0
261,486
0
L
Gilgamesh
6,903
493
87
6
0
260,123
6
W
Ishtar
8,062
576
100
7
0
241,470
0
L
Artemis
7,832
559
94
7
0
239,093
2
L
Ares
6,480
463
22
2
0
268,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role