Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aney
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,620 Elo+
Party 2
Nike
Nike
Rolkush
Nike
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,301 Elo+
Party 2
Izanami
Izanami
Tashonla
Izanami
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
61W - 56L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
XGreality
Ne Zha
Level 159
God Stats
2W - 5L
1,325 SR
Queue Stats
102W - 99L
1,602 Elo+
Party 2
Team Averages
Level 134
1,403 SR
1,513 Elo+

VS

Team Averages
Level 40
1,419 SR
1,517 Elo+
Bastet
Bastet
AlchemyMeister
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Neith
Neith
EsetMain
Neith
Level 42
God Stats
0W - 5L
1,041 SR
Queue Stats
52W - 64L
1,504 Elo+
Solo
Terra
Terra
cheesebird
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
rafangia
Bellona
Level 69
God Stats
10W - 8L
1,555 SR
Queue Stats
133W - 104L
1,579 Elo+
Solo
Nox
Nox
xXZazuuXx
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 0 / 4
7,056
588
3,552
3,408
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Aney
Jormungandr
12
3 / 0 / 2
6,593
549
7,398
9,216
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Rolkush
Nike
12
1 / 1 / 1
6,727
561
7,371
11,178
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Tashonla
Izanami
13
2 / 1 / 1
7,335
611
5,173
6,873
3,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
XGreality
Ne Zha
12
4 / 1 / 5
6,773
564
8,950
10,287
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,440
453
3,692
12,703
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
EsetMain
Neith
10
1 / 1 / 0
5,795
483
6,997
8,712
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
9
0 / 3 / 1
5,622
469
2,771
10,935
8,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
rafangia
Bellona
11
1 / 1 / 0
6,582
549
7,091
13,049
11,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,783
482
486
5,399
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
L
0
3
0
0
W
Jormungandr
Aney
Jormungandr
3
0
2
4
L
Neith
EsetMain
Neith
1
1
0
1
W
Nike
Rolkush
Nike
1
1
1
1.5
W
Izanami
Tashonla
Izanami
2
1
1
2.5
W
Ne Zha
XGreality
Ne Zha
4
1
5
6.5
L
Terra
0
3
1
0.17
L
Bellona
rafangia
Bellona
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
21,037
40,962
Taken
50,798
26,114
Mitigated
28,538
10,676
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,552
174
0
679
3,408
1,432
225
484
2,886
51,320
0
L
3,692
671
0
5,539
12,703
4,154
0
2,851
9,612
0
36,509
W
Jormungandr
Aney
Jormungandr
7,398
1,425
0
3,226
9,216
5,915
0
875
8,299
44,578
2,023
L
Neith
EsetMain
Neith
6,997
2,795
0
3,161
8,712
2,999
0
1,147
7,299
0
50,006
W
Nike
Rolkush
Nike
7,371
1,498
0
2,668
11,178
11,107
0
281
10,897
317
49,591
W
Izanami
Tashonla
Izanami
5,173
3,261
0
2,445
6,873
3,003
0
603
6,270
0
65,549
W
Ne Zha
XGreality
Ne Zha
8,950
2,572
0
1,658
10,287
4,657
0
914
9,373
0
51,993
L
Terra
2,771
764
204
2,779
10,935
8,124
0
2,815
7,678
16,119
0
L
Bellona
rafangia
Bellona
7,091
2,203
0
5,131
13,049
11,199
0
591
11,410
0
49,765
L
486
151
0
500
5,399
2,062
0
2,517
2,788
28,949
1,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
29,222
461
Minions Killed
342
0
Camps Cleared
0
1,229,812
Distance Traveled
1,181,138
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,056
588
97
8
0
244,345
1
L
Bastet
5,440
453
70
6
0
254,678
3
W
Jormungandr
6,593
549
79
7
0
246,469
6
L
Neith
5,795
483
84
7
0
206,489
0
W
Nike
6,727
561
86
7
0
216,188
0
W
Izanami
7,335
611
128
11
0
228,997
1
W
Ne Zha
6,773
564
71
6
0
293,813
4
L
Terra
5,622
469
23
2
0
258,481
2
L
Bellona
6,582
549
81
7
0
233,894
0
L
Nox
5,783
482
84
7
0
227,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role