Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dhobie
Awilix
Level 59
God Stats
13W - 10L
1,689 SR
Queue Stats
134W - 117L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
blues225warm
Ao Kuang
Level 82
God Stats
11W - 9L
1,270 SR
Queue Stats
18W - 19L
1,395 Elo+
Solo
Ymir
Ymir
kevingonzxlez666
Ymir
Level 121
God Stats
43W - 33L
1,549 SR
Queue Stats
391W - 371L
1,474 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,484 Elo+

VS

Team Averages
Level 86
1,543 SR
1,441 Elo+
Nut
Nut
CAPTNtumtum
Nut
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
63W - 89L
1,376 Elo+
Solo
Ganesha
Ganesha
Hs HORSE
Ganesha
Level 62
God Stats
2W - 1L
1,836 SR
Queue Stats
29W - 22L
1,434 Elo+
Solo
Vulcan
Vulcan
MateoCg_10
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,499 Elo+
Solo
Mercury
Mercury
Parsnip730
Mercury
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 196L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
thacker92
Erlang Shen
Level 82
God Stats
22W - 32L
1,377 SR
Queue Stats
435W - 421L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 4 / 1
9,623
566
7,838
15,933
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
 
Neith
14
2 / 2 / 5
8,235
484
10,287
10,420
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
Dhobie
Awilix
16
9 / 1 / 3
9,416
554
14,563
14,151
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
blues225warm
Ao Kuang
15
6 / 1 / 5
9,098
535
9,079
14,000
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 5
7,737
455
8,871
10,749
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,560
445
4,157
11,054
4,835
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Hs HORSE
Ganesha
12
0 / 2 / 2
7,428
437
6,657
15,642
11,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
MateoCg_10
Vulcan
12
1 / 9 / 0
7,862
462
12,095
13,190
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Parsnip730
Mercury
14
1 / 5 / 1
7,721
454
4,577
15,908
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
thacker92
Erlang Shen
15
5 / 2 / 0
9,641
567
9,723
13,490
10,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
8
8
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
1
0.88
W
Neith
 
Neith
2
2
5
2.25
L
1
3
0
0.33
W
Awilix
Dhobie
Awilix
9
1
3
10.5
L
Ganesha
Hs HORSE
Ganesha
0
2
2
0.5
L
Vulcan
MateoCg_10
Vulcan
1
9
0
0.11
L
Mercury
Parsnip730
Mercury
1
5
1
0.3
W
Ao Kuang
blues225warm
Ao Kuang
6
1
5
8.5
W
1
0
5
3.5
L
Erlang Shen
thacker92
Erlang Shen
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
37,209
65,253
Taken
69,284
27,670
Mitigated
39,917
20,818
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,838
4,681
0
3,207
15,933
6,590
202
1,213
14,720
0
78,143
W
Neith
 
Neith
10,287
4,581
0
2,976
10,420
4,365
0
2,394
8,026
0
63,263
L
4,157
1,835
75
2,988
11,054
4,835
66
2,433
8,601
0
52,586
W
Awilix
Dhobie
Awilix
14,563
5,180
0
6,014
14,151
6,389
0
3,375
10,776
0
82,726
L
Ganesha
Hs HORSE
Ganesha
6,657
296
1,993
2,186
15,642
11,815
76
4,592
11,050
29,108
1,222
L
Vulcan
MateoCg_10
Vulcan
12,095
7,255
144
1,630
13,190
5,067
0
6,173
7,009
56,066
980
L
Mercury
Parsnip730
Mercury
4,577
2,719
0
1,486
15,908
7,942
0
1,074
14,834
0
60,914
W
Ao Kuang
blues225warm
Ao Kuang
9,079
1,103
0
6,319
14,000
4,945
1,025
8,008
5,992
51,702
1,688
W
8,871
764
0
2,302
10,749
5,381
0
3,234
7,515
53,127
0
L
Erlang Shen
thacker92
Erlang Shen
9,723
4,432
0
5,067
13,490
10,258
780
3,494
9,988
0
60,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
40,212
492
Minions Killed
409
0
Camps Cleared
0
1,642,559
Distance Traveled
1,542,269
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,623
566
124
7
0
305,228
0
W
Neith
8,235
484
98
6
0
297,650
1
L
Nut
7,560
445
128
8
0
281,730
0
W
Awilix
9,416
554
112
7
0
386,006
3
L
Ganesha
7,428
437
4
0
0
329,935
2
L
Vulcan
7,862
462
88
5
0
278,731
0
L
Mercury
7,721
454
92
5
0
340,129
2
W
Ao Kuang
9,098
535
72
4
0
327,352
0
W
Ymir
7,737
455
86
5
0
326,323
3
L
Erlang Shen
9,641
567
97
6
0
311,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role