Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
KenchyANDGaming
Bacchus
Level 37
God Stats
8W - 9L
1,562 SR
Queue Stats
19W - 38L
1,230 Elo+
Party 2
Olorun
Olorun
tpinchoelyeyuno
Olorun
Level 99
God Stats
15W - 11L
1,500 SR
Queue Stats
182W - 176L
1,431 Elo+
Solo
Team Averages
Level 55
1,521 SR
1,387 Elo+

VS

Team Averages
Level 63
1,562 SR
1,401 Elo+
Izanami
Izanami
GodEmperorNiels
Izanami
Level 85
God Stats
34W - 40L
1,468 SR
Queue Stats
334W - 324L
1,443 Elo+
Solo
Nox
Nox
Skateboarder7457
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,357 Elo+
Party 1
Odin
Odin
glitzernd_Exodus
Odin
Level 59
God Stats
0W - 2L
1,717 SR
Queue Stats
43W - 43L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 2 / 3
7,617
762
7,139
7,586
2,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 6
7,239
724
4,686
8,033
7,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 4
8,529
853
7,715
6,003
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,749
675
3,448
4,985
1,921
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
6,690
669
4,441
7,482
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
6,480
648
5,015
10,802
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
3
2.25
L
1
1
1
1.5
W
1
1
6
4
L
1
4
2
0.5
L
1
3
2
0.67
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
12,904
21,622
Taken
23,269
13,394
Mitigated
13,838
7,663
Healing
1,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,139
4,898
0
1,810
7,586
2,905
550
1,306
5,995
0
28,082
L
3,448
2,513
0
167
4,985
1,921
0
2,375
2,610
0
21,655
W
4,686
462
0
1,059
8,033
7,038
320
2,304
5,389
11,422
0
L
4,441
578
0
88
7,482
3,307
0
4,055
3,391
13,909
653
L
5,015
1,296
0
862
10,802
8,610
0
5,793
4,974
0
12,631
W
7,715
3,770
230
4,564
6,003
3,451
1,784
850
5,031
29,194
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
19,919
102
Minions Killed
87
0
Camps Cleared
0
534,477
Distance Traveled
521,267
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,617
762
38
4
0
158,236
3
L
Izanami
6,749
675
50
5
0
164,010
0
W
Bacchus
7,239
724
9
1
0
208,780
5
L
Nox
6,690
669
24
2
0
174,323
0
L
Odin
6,480
648
13
1
0
182,934
0
W
Olorun
8,529
853
55
6
0
167,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role