Player Matchup

Thoth
Thoth
GiUsEpPe06780
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 1
Bastet
Bastet
forteUA-1
Bastet
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,353 Elo+
Party 1
Osiris
Osiris
kosmickoala9810
Osiris
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 240L
1,319 Elo+
Solo
Charon
Charon
thetankoffury123
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 133L
1,259 Elo+
Party 1
Fenrir
Fenrir
wateryice234
Fenrir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 298L
1,317 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,318 Elo+

VS

Team Averages
Level 69
1,565 SR
1,415 Elo+
Nut
Nut
Baba__Yaga
Nut
Level 49
God Stats
16W - 24L
1,528 SR
Queue Stats
154W - 191L
1,414 Elo+
Solo
Chiron
Chiron
Koxte
Chiron
Level 106
God Stats
4W - 1L
1,755 SR
Queue Stats
109W - 100L
1,442 Elo+
Solo
Chaac
Chaac
Skunk6996
Chaac
Level 56
God Stats
81W - 67L
1,451 SR
Queue Stats
92W - 77L
1,429 Elo+
Solo
Geb
Geb
johnny_boy011
Geb
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 53L
1,367 Elo+
Solo
Thanatos
Thanatos
olegajp
Thanatos
Level 73
God Stats
22W - 14L
1,593 SR
Queue Stats
256W - 243L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,019
354
1,782
7,661
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
forteUA-1
Bastet
8
0 / 1 / 2
5,982
352
3,164
7,692
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 0
8,879
522
9,557
20,554
15,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 2
6,429
378
2,743
10,596
7,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
1 / 1 / 2
5,744
338
1,387
4,931
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,359
551
6,285
8,129
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Koxte
Chiron
15
3 / 0 / 2
9,226
543
6,522
9,463
3,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Skunk6996
Chaac
14
2 / 2 / 1
9,741
573
12,326
13,092
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 5
9,668
569
4,418
11,673
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
olegajp
Thanatos
16
4 / 2 / 3
9,741
573
7,271
14,440
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
13
13
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
2
2
0.5
W
Chiron
Koxte
Chiron
3
0
2
4
W
Chaac
Skunk6996
Chaac
2
2
1
1.25
L
Bastet
forteUA-1
Bastet
0
1
2
1
W
1
0
5
3.5
L
3
5
0
0.6
W
Thanatos
olegajp
Thanatos
4
2
3
2.75
L
0
4
2
0.25
L
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
36,822
51,434
Taken
56,797
29,964
Mitigated
34,296
4,938
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,285
3,058
0
1,734
8,129
3,571
5,775
533
7,596
0
52,333
L
1,782
224
0
0
7,661
1,948
0
264
7,397
22,783
0
W
Chiron
Koxte
Chiron
6,522
2,670
1,125
4,515
9,463
3,985
5,794
1,529
7,934
0
66,207
W
Chaac
Skunk6996
Chaac
12,326
762
0
1,794
13,092
8,704
2,653
0
10,365
0
60,666
L
Bastet
forteUA-1
Bastet
3,164
1,098
0
594
7,692
2,910
0
231
7,461
0
14,954
W
4,418
883
0
3,753
11,673
10,734
1,263
2,286
9,387
29,046
0
L
9,557
3,448
81
3,690
20,554
15,862
0
1,592
18,962
0
57,050
W
Thanatos
olegajp
Thanatos
7,271
1,548
0
10,036
14,440
7,302
860
177
13,658
0
88,139
L
2,743
509
0
504
10,596
7,417
0
2,331
8,265
17,475
0
L
Fenrir
1,387
412
0
69
4,931
1,827
0
0
4,931
0
11,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
47,735
201
Minions Killed
424
0
Camps Cleared
0
1,135,576
Distance Traveled
1,628,424
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,359
551
79
5
0
307,564
0
L
Thoth
6,019
354
41
2
0
221,668
0
W
Chiron
9,226
543
103
6
0
327,654
1
W
Chaac
9,741
573
93
5
0
315,591
0
L
Bastet
5,982
352
30
2
0
242,882
0
W
Geb
9,668
569
32
2
0
331,357
0
L
Osiris
8,879
522
89
5
0
318,940
0
W
Thanatos
9,741
573
117
7
0
346,258
0
L
Charon
6,429
378
20
1
0
197,475
0
L
Fenrir
5,744
338
21
1
0
154,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role