Player Matchup

Heimdallr
Heimdallr
Likulf
Heimdallr
Level 53
God Stats
1W - 3L
1,514 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 1
Mulan
Mulan
Loasheep
Mulan
Level 50
God Stats
11W - 12L
1,552 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Stia4
Kukulkan
Level 18
God Stats
0W - 2L
1,178 SR
Queue Stats
23W - 24L
1,465 Elo+
Party 1
Team Averages
Level 40
1,415 SR
1,465 Elo+

VS

Team Averages
Level 40
1,697 SR
1,480 Elo+
Hera
Hera
Chery088
Hera
Level 38
God Stats
45W - 41L
1,608 SR
Queue Stats
366W - 379L
1,465 Elo+
Solo
Mulan
Mulan
Timi_xc27
Mulan
Level 25
God Stats
19W - 15L
1,815 SR
Queue Stats
32W - 28L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
hauimen
Gilgamesh
Level 58
God Stats
19W - 13L
1,669 SR
Queue Stats
119W - 103L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Likulf
Heimdallr
14
1 / 4 / 0
9,158
654
8,890
13,378
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Loasheep
Mulan
12
0 / 6 / 1
7,996
571
6,348
17,150
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Stia4
Kukulkan
13
0 / 6 / 1
8,527
609
9,870
13,026
5,643
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 0 / 8
11,566
826
16,350
7,674
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Timi_xc27
Mulan
15
4 / 1 / 10
10,576
755
6,440
11,053
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
hauimen
Gilgamesh
17
6 / 0 / 8
11,539
824
15,973
17,338
18,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
8
10
L
Heimdallr
Likulf
Heimdallr
1
4
0
0.25
L
Mulan
Loasheep
Mulan
0
6
1
0.08
L
Kukulkan
Stia4
Kukulkan
0
6
1
0.08
W
Mulan
Timi_xc27
Mulan
4
1
10
9
W
Gilgamesh
hauimen
Gilgamesh
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
38,763
43,554
Taken
36,065
23,359
Mitigated
29,751
6,732
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,350
3,936
0
2,561
7,674
3,110
821
2,054
5,620
59,266
0
L
Heimdallr
Likulf
Heimdallr
8,890
3,240
0
2,526
13,378
6,105
0
4,888
8,223
0
43,312
L
Mulan
Loasheep
Mulan
6,348
1,092
0
3,336
17,150
11,611
0
6,101
10,677
450
18,577
L
Kukulkan
Stia4
Kukulkan
9,870
1,064
0
870
13,026
5,643
0
5,652
7,325
40,822
0
W
Mulan
Timi_xc27
Mulan
6,440
912
0
2,398
11,053
8,167
0
4,333
6,516
191
22,026
W
Gilgamesh
hauimen
Gilgamesh
15,973
4,938
0
4,406
17,338
18,474
1,252
4,809
11,864
0
71,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
33,681
136
Minions Killed
190
0
Camps Cleared
0
709,645
Distance Traveled
985,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,566
826
83
6
0
322,557
0
L
Heimdallr
9,158
654
67
5
0
228,706
0
L
Mulan
7,996
571
11
1
0
258,824
0
L
Kukulkan
8,527
609
58
4
0
222,115
0
W
Mulan
10,576
755
30
2
0
337,634
0
W
Gilgamesh
11,539
824
77
6
0
325,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role