Player Matchup

Ravana
Ravana
Forter45
Ravana
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,670 Elo+
Solo
Thanatos
Thanatos
Luayais
Thanatos
Level 18
God Stats
7W - 13L
1,316 SR
Queue Stats
192W - 172L
1,297 Elo+
Party 1
Yu Huang
Yu Huang
Melleven
Yu Huang
Level 113
God Stats
11W - 17L
1,496 SR
Queue Stats
392W - 377L
1,495 Elo+
Solo
Nut
Nut
Rocky1stex
Nut
Level 126
God Stats
2W - 2L
1,882 SR
Queue Stats
216W - 190L
1,547 Elo+
Solo
Atlas
Atlas
Sir_Ray23
Atlas
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 261L
1,305 Elo+
Party 1
Team Averages
Level 88
1,539 SR
1,463 Elo+

VS

Team Averages
Level 72
1,468 SR
1,396 Elo+
Discordia
Discordia
LokiOdinson1263
Discordia
Level 62
God Stats
1W - 0L
1,154 SR
Queue Stats
77W - 78L
1,396 Elo+
Solo
Izanami
Izanami
Odaenju
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
RVA_Angel23
Chaac
Level 122
God Stats
8W - 7L
1,581 SR
Queue Stats
257W - 293L
1,502 Elo+
Solo
Nike
Nike
Uniki_Nova
Nike
Level 28
God Stats
1W - 2L
1,653 SR
Queue Stats
23W - 37L
1,283 Elo+
Party 2
Awilix
Awilix
jacob700017
Awilix
Level 62
God Stats
1W - 3L
1,454 SR
Queue Stats
22W - 39L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Forter45
Ravana
10
2 / 1 / 0
5,748
575
5,351
6,639
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Luayais
Thanatos
7
0 / 3 / 0
4,272
427
2,122
7,999
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
Melleven
Yu Huang
12
0 / 1 / 0
5,478
548
5,379
5,038
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
4,873
487
1,941
8,483
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
Sir_Ray23
Atlas
6
0 / 3 / 0
4,167
417
1,855
5,665
3,430
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LokiOdinson1263
Discordia
10
1 / 0 / 1
5,581
558
3,693
4,852
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Odaenju
Izanami
9
3 / 0 / 2
5,560
556
3,468
3,471
1,144
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 4
5,073
507
3,863
9,694
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,557
556
4,256
7,604
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
5 / 2 / 0
6,074
607
4,141
7,618
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
Forter45
Ravana
2
1
0
2
W
Discordia
LokiOdinson1263
Discordia
1
0
1
1.5
L
Thanatos
Luayais
Thanatos
0
3
0
0
L
Yu Huang
Melleven
Yu Huang
0
1
0
0
W
Izanami
Odaenju
Izanami
3
0
2
4
W
1
0
4
3
L
1
3
0
0.33
L
Atlas
Sir_Ray23
Atlas
0
3
0
0
W
1
1
3
2.5
W
Awilix
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
19,421
33,824
Taken
33,239
17,166
Mitigated
16,983
10,259
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Forter45
Ravana
5,351
999
0
2,307
6,639
5,695
0
0
6,213
0
32,440
W
Discordia
LokiOdinson1263
Discordia
3,693
0
0
750
4,852
1,449
0
2,490
1,986
31,026
0
L
Thanatos
Luayais
Thanatos
2,122
883
0
3,125
7,999
3,053
32
963
6,705
0
20,849
L
Yu Huang
Melleven
Yu Huang
5,379
215
0
733
5,038
1,863
0
2,106
2,517
42,166
886
W
Izanami
Odaenju
Izanami
3,468
2,597
0
80
3,471
1,144
620
722
2,661
0
36,616
W
3,863
351
192
1,830
9,694
6,162
0
2,582
6,908
0
26,282
L
1,941
569
207
3,207
8,483
3,125
221
0
8,483
0
32,801
L
Atlas
Sir_Ray23
Atlas
1,855
715
0
680
5,665
3,430
0
0
5,576
12,152
329
W
4,256
943
0
1,312
7,604
5,565
0
177
6,929
0
33,116
W
Awilix
4,141
1,859
0
1,968
7,618
2,663
28
371
7,127
0
36,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
27,845
226
Minions Killed
278
0
Camps Cleared
0
913,648
Distance Traveled
1,055,468
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,748
575
55
6
0
200,518
0
W
Discordia
5,581
558
68
7
0
196,377
0
L
Thanatos
4,272
427
27
3
0
201,575
0
L
Yu Huang
5,478
548
88
9
0
208,666
0
W
Izanami
5,560
556
66
7
0
191,621
0
W
Chaac
5,073
507
31
3
0
222,158
0
L
Nut
4,873
487
39
4
0
158,629
3
L
Atlas
4,167
417
17
2
0
144,260
1
W
Nike
5,557
556
48
5
0
212,047
2
W
Awilix
6,074
607
65
7
0
233,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role