Player Matchup

Baron Samedi
Baron Samedi
Stukachen
Baron Samedi
Level 59
God Stats
11W - 6L
1,950 SR
Queue Stats
114W - 119L
1,533 Elo+
Party 2
Bacchus
Bacchus
boombox9021
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,478 Elo+
Solo
Chiron
Chiron
xaedo06
Chiron
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,477 Elo+
Party 2
Team Averages
Level 70
1,650 SR
1,496 Elo+

VS

Team Averages
Level 67
1,340 SR
1,424 Elo+
Nut
Nut
ImKyeze
Nut
Level 84
God Stats
22W - 32L
1,413 SR
Queue Stats
78W - 90L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
L1TE Red
Sylvanus
Level 50
God Stats
12W - 13L
1,396 SR
Queue Stats
198W - 209L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Octane8467
Kuzenbo
Level 68
God Stats
2W - 4L
1,211 SR
Queue Stats
438W - 504L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Stukachen
Baron Samedi
17
5 / 2 / 9
11,149
743
11,762
11,338
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
boombox9021
Bacchus
17
2 / 1 / 11
10,791
719
11,453
17,158
24,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
xaedo06
Chiron
17
7 / 1 / 5
11,442
763
15,667
16,860
7,380
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
1 / 4 / 2
9,822
655
12,585
15,201
7,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
L1TE Red
Sylvanus
14
1 / 6 / 2
9,396
626
9,845
19,554
19,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Octane8467
Kuzenbo
14
2 / 4 / 1
9,508
634
14,082
17,006
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
1
4
2
0.5
L
Sylvanus
L1TE Red
Sylvanus
1
6
2
0.33
L
Kuzenbo
Octane8467
Kuzenbo
2
4
1
0.63
W
Baron Samedi
Stukachen
Baron Samedi
5
2
9
4.75
W
Bacchus
boombox9021
Bacchus
2
1
11
7.5
W
Chiron
xaedo06
Chiron
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,882
Damage
36,512
45,356
Taken
51,761
38,578
Mitigated
45,434
11,743
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
12,585
7,301
0
2,510
15,201
7,292
6
7,851
7,334
0
48,760
L
Sylvanus
L1TE Red
Sylvanus
9,845
2,894
1,642
3,445
19,554
19,986
19
7,782
11,650
26,465
0
L
Kuzenbo
Octane8467
Kuzenbo
14,082
4,792
0
1,065
17,006
18,156
80
7,276
9,730
29,366
2,399
W
Baron Samedi
Stukachen
Baron Samedi
11,762
695
2,849
3,021
11,338
6,617
529
6,844
3,720
42,455
0
W
Bacchus
boombox9021
Bacchus
11,453
1,285
0
3,076
17,158
24,581
181
6,499
9,675
34,975
1,695
W
Chiron
xaedo06
Chiron
15,667
6,079
720
2,077
16,860
7,380
1,885
7,263
8,842
0
58,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
28,726
178
Minions Killed
134
0
Camps Cleared
0
797,562
Distance Traveled
693,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,822
655
59
4
0
236,512
0
L
Sylvanus
9,396
626
45
3
0
210,459
0
L
Kuzenbo
9,508
634
30
2
0
246,865
0
W
Baron Samedi
11,149
743
59
4
0
260,504
0
W
Bacchus
10,791
719
44
3
0
288,951
0
W
Chiron
11,442
763
75
5
0
248,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role