Player Matchup

Ix Chel
Ix Chel
Emanuel7165
Ix Chel
Level 66
God Stats
4W - 5L
1,485 SR
Queue Stats
247W - 250L
1,334 Elo+
Solo
Zeus
Zeus
Tesla Angel
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nut
Nut
scorsag1
Nut
Level 49
God Stats
39W - 44L
1,450 SR
Queue Stats
286W - 297L
1,361 Elo+
Solo
Team Averages
Level 59
1,479 SR
1,398 Elo+

VS

Team Averages
Level 49
1,352 SR
1,284 Elo+
Terra
Terra
 
Terra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Avery182657
Cernunnos
Level 42
God Stats
49W - 50L
1,091 SR
Queue Stats
350W - 380L
1,028 Elo+
Solo
Janus
Janus
Damian12524870
Janus
Level 59
God Stats
18W - 10L
1,464 SR
Queue Stats
86W - 80L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Emanuel7165
Ix Chel
13
5 / 1 / 4
8,469
847
7,952
6,164
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 4
6,909
691
7,293
3,955
1,283
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 0 / 6
8,106
811
8,169
5,821
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 4 / 1
6,201
620
3,141
12,949
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Avery182657
Cernunnos
10
1 / 3 / 0
7,043
704
2,736
6,416
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 1
7,264
726
5,844
7,603
3,183
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
1
0.13
L
Cernunnos
Avery182657
Cernunnos
1
3
0
0.33
L
1
3
1
0.5
W
Ix Chel
Emanuel7165
Ix Chel
5
1
4
7
W
1
1
4
3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
11,721
15,940
Taken
26,968
5,732
Mitigated
14,706
2,195
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,141
495
545
3,035
12,949
9,086
0
6,579
6,334
7,663
0
L
Cernunnos
Avery182657
Cernunnos
2,736
495
0
6
6,416
2,437
0
4,150
2,210
0
17,589
L
5,844
409
0
250
7,603
3,183
0
4,072
3,413
27,289
0
W
Ix Chel
Emanuel7165
Ix Chel
7,952
687
265
931
6,164
2,406
102
3,240
2,721
35,748
592
W
7,293
541
97
439
3,955
1,283
0
2,106
1,689
19,264
657
W
8,169
5,851
0
463
5,821
2,043
0
3,028
2,517
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
20,508
118
Minions Killed
90
0
Camps Cleared
0
554,023
Distance Traveled
491,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,201
620
7
1
0
174,802
0
L
Cernunnos
7,043
704
33
3
0
136,519
0
L
Janus
7,264
726
50
5
0
180,215
0
W
Ix Chel
8,469
847
51
5
0
186,648
0
W
Zeus
6,909
691
32
3
0
165,118
0
W
Nut
8,106
811
35
4
0
202,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role