Player Matchup

Kuzenbo
Kuzenbo
Gold II
DonApollo
Kuzenbo
Gold II
Level 142
God Stats
13W - 13L
1,574 SR
Queue Stats
93W - 98L
1,631 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
IsaerNextTime
Baron Samedi
Gold III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,730 MMR
Party 1
Ravana
Ravana
Gold III
Smitefrenzy
Ravana
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,748 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,525 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 76
1,457 SR
1,758 MMR
Nox
Nox
Gold I
ELRIBIX
Nox
Gold I
Level 45
God Stats
1W - 1L
1,308 SR
Queue Stats
74W - 85L
1,749 MMR
Party 2
Bacchus
Bacchus
Gold V
GibbMys
Bacchus
Gold V
Level 37
God Stats
1W - 1L
1,494 SR
Queue Stats
4W - 1L
1,662 MMR
Solo
Chiron
Chiron
Platinum III
K9Benzema
Chiron
Platinum III
Level 146
God Stats
8W - 5L
1,570 SR
Queue Stats
101W - 134L
1,862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonApollo
Kuzenbo
15
3 / 2 / 1
10,076
672
10,477
14,448
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
IsaerNextTime
Baron Samedi
15
1 / 5 / 3
9,863
658
11,905
12,513
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
0 / 1 / 4
9,583
639
9,631
13,219
16,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AchillesThothNe ZhaPersephoneAgni

VS

Bans
XbalanqueOdinGuan YuAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 1 / 7
10,434
696
7,984
12,245
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GibbMys
Bacchus
16
6 / 3 / 2
10,863
724
10,142
19,255
26,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
K9Benzema
Chiron
17
1 / 0 / 6
10,464
698
14,297
11,659
5,307
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
8
8
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DonApollo
Kuzenbo
3
2
1
1.75
W
Nox
1
1
7
4.5
W
Bacchus
GibbMys
Bacchus
6
3
2
2.33
L
Baron Samedi
IsaerNextTime
Baron Samedi
1
5
3
0.5
W
Chiron
K9Benzema
Chiron
1
0
6
4
L
Ravana
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,013
Damage
32,423
40,180
Taken
43,159
43,736
Mitigated
39,090
12,083
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DonApollo
Kuzenbo
10,477
3,716
0
2,090
14,448
20,253
73
5,530
8,035
20,427
5,112
W
Nox
7,984
529
0
4,887
12,245
6,875
935
6,639
5,081
42,167
0
W
Bacchus
GibbMys
Bacchus
10,142
722
0
4,939
19,255
26,908
140
8,501
10,056
22,025
1,449
L
Baron Samedi
IsaerNextTime
Baron Samedi
11,905
751
1,970
4,198
12,513
7,427
368
6,880
4,821
40,845
0
W
Chiron
K9Benzema
Chiron
14,297
7,866
1,597
5,263
11,659
5,307
2,273
5,033
6,435
0
73,443
L
Ravana
9,631
2,648
0
3,825
13,219
16,056
788
3,199
9,317
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
31,761
157
Minions Killed
212
0
Camps Cleared
0
806,208
Distance Traveled
855,423
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,076
672
29
2
0
267,892
5
W
Nox
10,434
696
86
6
0
270,879
0
W
Bacchus
10,863
724
15
1
0
285,747
1
L
Baron Samedi
9,863
658
63
4
0
256,819
0
W
Chiron
10,464
698
111
7
0
298,797
2
L
Ravana
9,583
639
65
4
0
281,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role