Player Matchup

Neith
Neith
iset-zu
Neith
Level 109
God Stats
241W - 245L
1,508 SR
Queue Stats
672W - 663L
1,398 Elo+
Solo
Bellona
Bellona
oG HazrD
Bellona
Level 85
God Stats
1W - 1L
1,585 SR
Queue Stats
36W - 25L
1,614 Elo+
Party 2
Ix Chel
Ix Chel
oSphynx
Ix Chel
Level 77
God Stats
26W - 30L
1,806 SR
Queue Stats
96W - 94L
1,571 Elo+
Party 2
Team Averages
Level 90
1,633 SR
1,528 Elo+

VS

Team Averages
Level 105
1,575 SR
1,412 Elo+
Ares
Ares
Hyperulewarrior
Ares
Level 63
God Stats
121W - 116L
1,453 SR
Queue Stats
267W - 269L
1,396 Elo+
Party 1
Medusa
Medusa
ManoCoquis
Medusa
Level 129
God Stats
13W - 13L
1,708 SR
Queue Stats
316W - 336L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
OgJoker88
Ix Chel
Level 123
God Stats
4W - 0L
1,564 SR
Queue Stats
18W - 14L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
iset-zu
Neith
15
0 / 3 / 2
9,092
758
5,011
10,151
4,500
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bellona
oG HazrD
Bellona
3
0 / 0 / 0
6,138
512
0
0
0
Ix Chel
oSphynx
Ix Chel
13
2 / 5 / 0
8,487
707
10,837
10,794
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,641
803
7,418
12,962
13,767
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ManoCoquis
Medusa
13
1 / 0 / 4
8,479
707
5,126
7,455
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
OgJoker88
Ix Chel
16
4 / 2 / 3
9,803
817
5,664
9,960
4,505
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Medusa
ManoCoquis
Medusa
1
0
4
3
W
Ix Chel
OgJoker88
Ix Chel
4
2
3
2.75
L
Neith
iset-zu
Neith
0
3
2
0.33
L
Bellona
oG HazrD
Bellona
0
0
0
0
L
Ix Chel
oSphynx
Ix Chel
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,848
Damage
18,208
20,945
Taken
30,377
9,136
Mitigated
21,890
4,445
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,418
283
173
1,150
12,962
13,767
0
5,173
7,149
19,370
6,261
W
Medusa
ManoCoquis
Medusa
5,126
800
0
864
7,455
3,618
233
1,721
5,486
0
31,075
W
Ix Chel
OgJoker88
Ix Chel
5,664
597
513
1,922
9,960
4,505
721
2,838
6,834
41,142
1,809
L
Neith
iset-zu
Neith
5,011
1,534
0
3,712
10,151
4,500
0
5,095
4,641
0
44,365
L
Bellona
oG HazrD
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
oSphynx
Ix Chel
10,837
1,229
0
733
10,794
4,636
0
6,601
3,871
31,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
27,923
127
Minions Killed
150
0
Camps Cleared
0
417,770
Distance Traveled
611,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,641
803
34
3
0
231,352
0
W
Medusa
8,479
707
53
4
0
197,765
2
W
Ix Chel
9,803
817
63
5
0
182,853
0
L
Neith
9,092
758
76
6
0
220,270
0
L
Bellona
6,138
512
0
0
0
0
0
L
Ix Chel
8,487
707
51
4
0
197,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role