Player Matchup

Atlas
Atlas
Benjanin
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 63L
1,521 Elo+
Solo
Horus
Horus
CosmicApe8
Horus
Level 13
God Stats
2W - 4L
1,309 SR
Queue Stats
12W - 16L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
HELLDOG818
Sun Wukong
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 56L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Melmac909
Nu Wa
Level 159
God Stats
5W - 8L
1,233 SR
Queue Stats
859W - 864L
1,563 Elo+
Solo
Cernunnos
Cernunnos
MillennialHydra
Cernunnos
Level 89
God Stats
74W - 60L
1,587 SR
Queue Stats
337W - 312L
1,556 Elo+
Party 1
Team Averages
Level 92
1,426 SR
1,513 Elo+

VS

Team Averages
Level 128
1,563 SR
1,425 Elo+
Skadi
Skadi
CS_MarcosS08
Skadi
Level 122
God Stats
28W - 20L
1,596 SR
Queue Stats
163W - 145L
1,542 Elo+
Solo
Anubis
Anubis
KyvotheCrow
Anubis
Level 156
God Stats
4W - 12L
1,388 SR
Queue Stats
181W - 164L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Playboi_Berry
Cthulhu
Level 122
God Stats
6W - 4L
1,569 SR
Queue Stats
92W - 90L
1,483 Elo+
Solo
Hades
Hades
RayoAmericano72
Hades
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,082 Elo+
Solo
Zhong Kui
Zhong Kui
SPxRANGERS
Zhong Kui
Level 127
God Stats
8W - 3L
1,764 SR
Queue Stats
104W - 98L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Benjanin
Atlas
8
2 / 1 / 0
4,549
758
3,956
5,192
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
6
0 / 1 / 1
3,926
654
1,652
6,601
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
HELLDOG818
Sun Wukong
7
1 / 0 / 1
3,948
658
1,413
4,460
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Melmac909
Nu Wa
8
1 / 0 / 1
4,785
798
2,028
1,480
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MillennialHydra
Cernunnos
7
1 / 1 / 0
3,704
617
2,362
3,950
1,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,804
634
3,395
4,024
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
4
0 / 1 / 0
3,229
538
881
2,184
772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
6
1 / 0 / 1
4,416
736
3,348
3,565
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 1 / 0
3,434
572
584
2,248
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SPxRANGERS
Zhong Kui
8
1 / 2 / 0
4,197
700
3,695
6,249
3,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Benjanin
Atlas
2
1
0
2
L
0
1
2
1
W
Horus
0
1
1
0.5
W
Sun Wukong
HELLDOG818
Sun Wukong
1
0
1
1.5
L
Anubis
0
1
0
0
W
Nu Wa
Melmac909
Nu Wa
1
0
1
1.5
W
Cernunnos
MillennialHydra
Cernunnos
1
1
0
1
L
Cthulhu
1
0
1
1.5
L
1
1
0
1
L
Zhong Kui
SPxRANGERS
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,411
Damage
11,903
21,683
Taken
18,270
8,921
Mitigated
8,191
8,504
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Benjanin
Atlas
3,956
1,419
0
1,500
5,192
2,277
0
3,246
1,946
19,663
2,313
L
3,395
1,082
0
610
4,024
1,009
0
83
3,901
0
23,230
W
Horus
1,652
1,216
360
2,978
6,601
3,217
0
2,496
4,105
0
8,596
W
Sun Wukong
HELLDOG818
Sun Wukong
1,413
362
0
2,006
4,460
1,840
0
1,082
3,378
0
16,150
L
Anubis
881
0
0
882
2,184
772
0
922
1,030
11,043
282
W
Nu Wa
Melmac909
Nu Wa
2,028
367
0
460
1,480
301
17
643
837
24,469
1,017
W
Cernunnos
MillennialHydra
Cernunnos
2,362
968
0
1,200
3,950
1,286
0
1,041
2,909
0
23,110
L
Cthulhu
3,348
459
693
1,325
3,565
1,856
0
152
3,333
15,894
0
L
584
176
165
626
2,248
715
0
778
1,342
9,106
0
L
Zhong Kui
SPxRANGERS
Zhong Kui
3,695
1,063
0
3,402
6,249
3,839
0
2,764
2,893
23,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,912
Gold Earned
19,080
177
Minions Killed
125
0
Camps Cleared
0
597,832
Distance Traveled
495,797
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,549
758
49
8
0
122,544
1
L
Skadi
3,804
634
33
6
0
112,395
0
W
Horus
3,926
654
7
1
0
115,409
0
W
Sun Wukong
3,948
658
31
5
0
121,043
0
L
Anubis
3,229
538
17
3
0
59,055
0
W
Nu Wa
4,785
798
50
8
0
121,915
2
W
Cernunnos
3,704
617
40
7
0
116,921
0
L
Cthulhu
4,416
736
24
4
0
135,701
0
L
Hades
3,434
572
15
3
0
89,192
0
L
Zhong Kui
4,197
700
36
6
0
99,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role