Player Matchup

Hachiman
Hachiman
Gold II
JànusOrTróll
Hachiman
Gold II
Level 287
God Stats
4W - 0L
1,715 SR
Queue Stats
22W - 24L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 287
1,715 SR
1,643 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,666 SR
1,500 MMR
Mulan
Mulan
Bronze III
P4B EvokS
Mulan
Bronze III
Level 42
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 2 / 0
11,682
1,062
11,589
9,254
3,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeAnubisUllrScyllaXbalanque

VS

Bans
CharybdisAnhurJanusBakasuraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
P4B EvokS
Mulan
15
2 / 5 / 0
9,829
894
6,914
15,520
15,041
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
2
0
2.5
L
Mulan
P4B EvokS
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
6,914
9,254
Taken
15,520
3,468
Mitigated
15,041
1,125
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,589
8,100
0
1,125
9,254
3,468
2,058
734
8,520
0
57,484
L
Mulan
P4B EvokS
Mulan
6,914
1,087
0
1,044
15,520
15,041
0
634
14,886
455
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,682
Gold Earned
9,829
91
Minions Killed
59
6
Camps Cleared
4
201,646
Distance Traveled
200,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,682
1,062
91
8
6
201,646
0
L
Mulan
9,829
894
59
5
4
200,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role